Holy shit I completely forgot I had a tumblr account fuck uh here's art
Color Me Curious
untitled
noise dept.

if i look back, i am lost

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❣ Chile in a Photography ❣

Discoholic 🪩
YOU ARE THE REASON
tumblr dot com
hello vonnie

Andulka
macklin celebrini has autism
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One Nice Bug Per Day

oozey mess
official daine visual archive

Jar Jar Binks Fan Club

blake kathryn
Claire Keane
Monterey Bay Aquarium
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@gospelunder
Holy shit I completely forgot I had a tumblr account fuck uh here's art
Raw hide fan art
Hi there! Love your models. If it's not too much to ask, could you give me some info on how you rig 2D eyes/expressions onto a model? I'm interested in low poly characters but want to know how you accomplish this in Max!
Hi, thank you!! And sure, it’s a pretty simple process.
The eyes are made up of a bunch of 3D parts, all separate. This is to make stuff later down the line easier, and just generally looks cleaner than having them painted onto the face as a texture.
The “white” of the eye is concave, so there’s room for the pupils/highlight to float in there. This means they can be moved around easily if you wanted to animate them via bones! But I don’t do that! I use ~Morph targets~
Morph targets (or Blendshapes in Blender) are edited versions of the original model, their vertices moved around to make different expressions. This is why I try to keep things separate, to isolate the different bits of the model and move them individually. They can be troublesome, because to make a useable morph target, you aren’t allowed to add or remove any vertices. Only move them!
After a lot of duplicating and editing, you’ll have a nice little collection like this:
Then you can attach them to the original face via the “Morpher” modifier. I have no idea what the equivalent in Blender is. This part is simple, you just assign each expression to a slot, and woo! You can blend between your original face and the new expression.
And this stuff can be keyframed, and even export out to Unity etc. if you want to make animation sets from them. Hope that helped!
Roll.exe! Featuring hair and Hanayashiki Style!
Skull girls wip
Lack of post on here so here's art
Alice through the years 2015-2020 https://www.instagram.com/p/CCY2f1iFUoF/?igshid=16vo3wd76m2kh
#buggirl #wip #anime https://www.instagram.com/p/CB3BJFBFeio/?igshid=99633ejp93ww