Goal: Updating my texturing workflow for unique pieces usually using substance designer for open world. Base shape (Maya) / Sculpt (Zbrush) / Assemble (Zbrush or Maya) / Bake (MarmosetToolbag) / Texturing (Substance Painter)
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Barrel Roof Goal: Updating my texturing workflow for unique pieces usually using substance designer for open world. Base shape (Maya) / Sculpt (Zbrush) / Assemble (Zbrush or Maya) / Bake (MarmosetToolbag) / Texturing (Substance Painter)














