Rectory - Ghost Stories and Giallo
While both EPs from this album are certainly distinct, they are short enough that it feels fair to cover them both in the same review.
“Ghost Stories” was Rectory’s debut from last June, and it is an extremely strong introduction to the project. Opener “The Screaming Woods” starts with a deep drone, while a vocal-like synth fades in, harmonic elements in D minor bubble up from elsewhere in the mix, and echoed chords cut through the texture. It feels like a proper intro, setting the stage and slowly bringing in elements that enhance the scene. There’s a bit of timing-related chaos here but it’s controlled enough that it adds to a sense of anxiety rather than distracting from the proceedings. “Waking at Midnight” begins with a single percussive strike, then barely perceptible crawling ambience creeps in afterward, building into a faint drone. Another strike follows almost 40 seconds later, and the drone becomes a distinct note. Yet another long interval elapses before a third strike of the percussion creeps in, foreshadowed with high shrieking noises, and followed with some sampled speech. This is audio horror of the highest order, demonstrating the artist’s ability at sound design as much as composition, and truly an unsettling headphone listen after dark. We get a simple four note melody, accompanied by a chord, as the percussive strikes continue, signifying the distillation of a ghostly presence into a visible entity. As the track continues, the entity becomes more hostile, more aggressive, demanding to be perceived, to be feared.
The third track, and the shortest here, “Urban exploration”, feels the most song-like, with numerous melodic elements. I would have liked this track to develop a bit more, but regardless it is well constructed and serves as a palette cleanser between two longer tracks. The final track here, “This Room Always Feels so Sad”, begins with a nice music-box style melody, full of nostalgia, while low distant synth pads add some texture. There’s more sound design, sounding like something crackling or scratching - it sounds tense, but not exactly placeable. This track in particular feels like the most natural marriage of composition and sound design, a fitting conclusion to an album that makes effective use of both, but definitely leans heavily on the sound design in a way that pushes it toward dark ambient territory at times.
The patience of this music, the prevalence of sound design in terms of making it a theatrical or narrative experience, the fact that it feels like a distinctly modern take on gothic supernatural horror, may be a turnoff for some dungeon synth listeners. Horror and DS do in fact dovetail pretty neatly at times, but many listeners are so attached to melody and medieval atmosphere, and I can see some of those listeners not appreciating the work here. But horror is clearly a drive for this project, evidenced by this artist using the title “Giallo” for the next release.
The use of this title is admittedly confusing. I know Giallo as a genre to be more focused on crime, less on the supernatural - yet judging from the song titles here (as well as the previous work), Rectory tells stories of hauntings. The answer is of course in the soundtracks - this is a distinct nod to the synth scores of Goblin and Fabio Frizzi, but using that language to spin a story of a haunting. The potential problem here is that these synth scores have much more of a prominent influence on synthwave than they do on Dungeon synth. There’s a likelihood that a DS purist would get to the drum machine and arpeggiator driven section on album opener “The Occupant” and think, ‘this release is mislabeled’, and probably not continue.
While I don’t think this release is overall as strong as the debut, the remainder of this album definitely feels more relevant to DS than the opener suggests. The second track, “There are Eyes in the Basement”, utilizes a simple loop in high synths, with some ghostly counter melodies and mono-synth bass. Bits of percussion and sound effects fade in and around and drive the piece along. I would’ve liked to hear more musical evolution here, maybe even just passing some of the melodic ideas around to different synth patches, but there’s one particularly stunning kind of ‘foley breakdown’ in the middle of this track that was a pretty jawdropping moment, and made me glad I was listening on headphones. The middle track “EVP” utilizes a lengthy sample from a YouTube horror series, and indicates an attempt at communication with a ghostly entity. As with the recently reviewed Lurk album, I find that the artist’s attempt at directing the narrative means that it would be difficult to put this music on as a soundtrack to reading or gaming - but it does reward closer listening in that regard.
The two final tracks “Never Sleep Again” and “The House Chose to Destroy Itself” demonstrate more of a purely musical focus, and one segues into the other almost seamlessly. I’m particularly fond of the mono-synth freakout in the final track. But while the narrative and sound design elements are clear here, via sound design and song titles, I find the musical elements a little less assured, the execution more tentative. Judging from the few singles Rectory has released in between “Ghost Stories” and the present album, this release seems like a bit of a diversion - a welcome experiment that will hopefully provide the groundwork for some future innovation, but ultimately overshadowed by the considerable strength of the debut.








