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Reblog every time it hits my Dash
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@heybbwannaparafinbath
JUST LETTING Y'ALL KNOW WHERE THIS BLOG STANDS.
Reblog every time it hits my Dash
Please remember
can’t stop thinking about how around 5 years ago i used to reblog videos of a random girl saying a hoe never gets cold and now she’s cardi b
🌈 Violet Aura Quartz 🌈
Violet Diamond / Violet’s Pearl
And he did and amazing job via /r/wholesomememes http://bit.ly/2EtyPIQ
“What? It’s true. He just wants to be unconscious.”
Hey guys, thanks for reading and welcome back with Season 3!
Confused? Read the story of White Diamond!Steven from the beginning on Tapas by clicking HERE!
This time around I’ve decided to go a bit above and beyond and do colored backgrounds. (Unfortunately, it’s only for the opening comic - no, the comic will NOT be in color from now on.)
The second part of this will be released next week, and we will return to ask-answering comics sometime thereafter. Most likely, the asks will be a bit more spaced out from now on, but I haven’t decided exactly how I’m going to do it yet. Either way, feel free to send Steven asks now - or wait until next week to see how this plays out.
Can’t wait to read the rest? Join my $2 Patreon tier and get the next 10 pages early!
Cheers and see ya soon!
The epidemic began on September 13, 2005, when Blizzard introduced a new raid called Zul’Gurub into the game as part of a new update. Its end boss, Hakkar, could affect players by using a debuff called Corrupted Blood, a disease that damages players over time, this one specifically doing significant damage. The disease could be passed on between any nearby characters, and would kill characters with lower levels in a few seconds, while higher level characters could keep themselves alive. It would disappear as time passed or when the character died. Due to a programming error, players’ pets and minions carried the disease out of the raid.
Non-player characters could contract the disease but were asymptomatic to it and could spread it to others.[2] At least three of the game’s servers were affected. The difficulty in killing Hakkar may have limited the spread of the disease. Discussion forum posters described seeing hundreds of bodies lying in the streets of the towns and cities. Deaths in World of Warcraft are not permanent, as characters are resurrected shortly afterward.[3] However, dying in such a way is disadvantageous to the player’s character and incurs inconvenience.[4]
During the epidemic, normal gameplay was disrupted. Player responses varied but resembled real-world behaviors. Some characters with healing abilities volunteered their services, some lower-level characters who could not help would direct people away from infected areas, some characters would flee to uninfected areas, and some characters attempted to spread the disease to others.[2] Players in the game reacted to the disease as if there was real risk to their well-being.[5] Blizzard Entertainment attempted to institute a voluntary quarantine to stem the disease, but it failed, as some players didn’t take it seriously, while others took advantage of the pandemonium.[2] Despite certain security measures, players overcame them by giving the disease to summonable pets.[6] Blizzard was forced to fix the problem by instituting hard resets of the servers and applying quick fixes.[3]
The major towns and cities were abandoned by the population as panic set in and players rushed to evacuate to the relative safety of the countryside, leaving urban areas filled to the brim with corpses, and the city streets literally white with the bones of the dead.[7]
please read the full wikipedia article
Orgrimmar during the incident.
This is legitimately one of the most fascinating events in online and/or gaming history to date.
This post leaves out the most incredible part, which is that the CDC straight up contacted Blizzard and asked for all the data they had on the Corrupted Blood Plague for the purposes of refining their models of epidemic behavior in real human populations.
humans are wild
The epidemic began on September 13, 2005, when Blizzard introduced a new raid called Zul’Gurub into the game as part of a new update. Its end boss, Hakkar, could affect players by using a debuff called Corrupted Blood, a disease that damages players over time, this one specifically doing significant damage. The disease could be passed on between any nearby characters, and would kill characters with lower levels in a few seconds, while higher level characters could keep themselves alive. It would disappear as time passed or when the character died. Due to a programming error, players’ pets and minions carried the disease out of the raid.
Non-player characters could contract the disease but were asymptomatic to it and could spread it to others.[2] At least three of the game’s servers were affected. The difficulty in killing Hakkar may have limited the spread of the disease. Discussion forum posters described seeing hundreds of bodies lying in the streets of the towns and cities. Deaths in World of Warcraft are not permanent, as characters are resurrected shortly afterward.[3] However, dying in such a way is disadvantageous to the player’s character and incurs inconvenience.[4]
During the epidemic, normal gameplay was disrupted. Player responses varied but resembled real-world behaviors. Some characters with healing abilities volunteered their services, some lower-level characters who could not help would direct people away from infected areas, some characters would flee to uninfected areas, and some characters attempted to spread the disease to others.[2] Players in the game reacted to the disease as if there was real risk to their well-being.[5] Blizzard Entertainment attempted to institute a voluntary quarantine to stem the disease, but it failed, as some players didn’t take it seriously, while others took advantage of the pandemonium.[2] Despite certain security measures, players overcame them by giving the disease to summonable pets.[6] Blizzard was forced to fix the problem by instituting hard resets of the servers and applying quick fixes.[3]
The major towns and cities were abandoned by the population as panic set in and players rushed to evacuate to the relative safety of the countryside, leaving urban areas filled to the brim with corpses, and the city streets literally white with the bones of the dead.[7]
please read the full wikipedia article
Orgrimmar during the incident.
This is legitimately one of the most fascinating events in online and/or gaming history to date.
This post leaves out the most incredible part, which is that the CDC straight up contacted Blizzard and asked for all the data they had on the Corrupted Blood Plague for the purposes of refining their models of epidemic behavior in real human populations.
humans are wild
What else could I do? via /r/memes http://bit.ly/2I7f25F
History class is going to be much harder in 2000 years
It’s so beautiful via /r/wholesomememes http://bit.ly/2VvtOpT
I FOUND THESE TWO SCREENSHOTS THE THE THING IS THEY WERE SAVED LITERALLY ONE RIGHT AFTER THE OTHER IM LAUGHING SO AHRD
someone brought this back from the grave and honestly i am livid
@sithisis
there’s a fucking furry at the mall!!!!
what the hell is an “"easter bunny”“
My app crashed three times trying to reblog this, and I feel that was the universe trying to stop me from giving others whiplash.
wait! i was mad a second ago.
Humans have been dying for 200,000 years. If ghosts were real, there’d be millions of them.