Shipwreck Overhaul Recap
Six months ago, I wrote about the algorithmic process of dividing shipwrecks into rooms. It’s come a long way since then. I’ve created the furniture that goes in those rooms (chairs, computers, command consoles, hydroponics units), and a host of different ways that it can be placed (against one wall, in all the corners, filling the center). One really cool thing about furniture is that it can be…
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