Icon-Rogue Devlog #64:
Today's progress: Added a new ability.
Today's dev music: Y&Co - Sweet Rain 2018 feat. Cherry (Full Version)
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Icon-Rogue Devlog #64:
Today's progress: Added a new ability.
Today's dev music: Y&Co - Sweet Rain 2018 feat. Cherry (Full Version)
Why am I only just learning about this game now?! A turn-based combat game about trains where you can customize the load out of your train!
It’s like someone made something to appeal to my inner child that digs the hell out of locomotives, my adult self that’s grown to appreciate turn-based combat more, and monkey part of my brain that goes wild when I see a big explosion alongside a big number.
Consider me sold!
hi am abigail
i'm probably about three hundred trillion years late to the tumblr party but better late than never, i'm a trans woman who does cool stuff like read fluffy manga about people kissing, staring at code all day and playing guitar.
im a huge fan of roguelikes and transport sims so this page will probably mostly that. i am an adult so there might be some other things on here of that nature hence the cheeky mdni but i'm not gonna constantly bombard your page with anything weird i promise ☺️
i'm also decently into politics but i'll likely avoid talking about it here
basically just vibing or some whatever, stalk me for cool stuff maybe idk
Icon-Rogue Devlog #63:
Today's progress: Added a new ability.
My latest video is out now! A quick history lesson on D&D and videogames! #dnd #gamehistory #roguelikes #videogames #retrogaming
Cult of PiN: Arcade Roguelike Releases Soon
Cult of PiN is ready to bounce into view, with the arcade pinball roguelike game now locking in its release for Linux, Steam Deck, Mac, and Windows. KennyMakesGames keeps shaping this strange, fast, and clever arcade chaos. All due to make its way onto Steam soon. Cult of PiN already sounds like the kind of arcade pinball roguelike that steals your night. It has the glow of old PC pinball, the pull of wild build crafting, and confirmed native support.
A Small Game With Big Table Energy
Independent developer KennyMakesGames has officially locked in the date. Cult of PiN launches globally on August 10th, 2026. The news also arrived with a new Release Date Trailer. For players, the platform list is the real spark. Since this is not a vague “maybe it works” situation. The game is planned with full native support. Since most players know the drill. We also check store pages and native builds. Due to wonder if SteamOS support means real care or just a lucky launch. Here, the developer is putting Linux and Steam Deck support right in the main pitch.
Cult of PiN Knows Its Roots
The pitch is simple, but it hits hard. Cult of PiN takes the physics-driven feel of 90s digital pinball and mixes it with modern roguelike build chaos. Think of the old Windows 3D Pinball: Space Cadet era, then add the combo hunger of games like Balatro and Peglin. That is a dangerous blend. Pinball already lives on tension. One bad bounce can ruin a great run. One clean shot can save everything. Add upgrades, scaling damage, and build synergy, and suddenly every launch feels loaded. The gameplay sends players across handcrafted 3D boards. You smash bumpers and chase mission targets. while you deal with gravity-defying Boss Bumpers that sound like trouble in the best way. Between rounds, you draft upgrades from a pool of more than 130 options. The goal is not just survival. It is to build something absurd. The developer says damage can scale into E-number territory. That is the kind of math-brained nonsense roguelike fans understand right away.
Why Players Should Pay Attention
The confirmed native support is the headline for me. Cult of PiN is also being built with handheld play in mind. The source details point to native controller mapping and Steam Deck optimization. Also described as having high-frame-rate portability. That does not mean we have benchmarks yet. No exact frame rates, system requirements, or verification status have been confirmed in the provided details. Still, the direction is clear. This is a pinball roguelike aimed at players who care about smooth play. That fits the Deck like a glove. A late-night Deck session needs fast restarts, clean controls, and steady performance. A release like this lives or dies by feel. The ball needs to move right. The table needs to read well. Input delay cannot get in the way. The promise here is not just “it launches on Deck.” It is that handheld play is part of the design target.
Cult of PiN Release Date Trailer
The Builds Could Get Weird Fast
Cult of PiN is not only about hitting bumpers. Players will choose from over 100 Glyphs and Blessings. These can create big combos, score chains, and multiplier setups. That is where the roguelike side starts to bite. You are not just asking, “Can I clear this board?” You are asking, “Can this run become broken?” That is the good stuff. The game also includes 8 playable balls. Each one has its own passive mechanics and powerful Rituals. That should give runs a different rhythm from the first shot. Then there are the tables. Cult of PiN includes 4 distinct, hand-drawn 3D tables. Each table has its own layout, hidden bonus zones, and mission sets. That mix sounds tight. Not endless filler. Not a giant pile of empty boards. Just a focused set of tables with room for mastery.
The Demo Already Found Players
This reveal did not come out of nowhere. The Steam and itch public demo campaign has already reached more than 120,000 players so far. That is a serious number for an independent game for Linux and Steam Deck. It suggests the core idea is landing. Pinball plus roguelike upgrades is easy to explain, but hard to nail. The ball physics have to feel good. The rewards have to matter. The runs need drama. A strong demo campaign does not prove the final build will hit every mark. But it does show that players are curious. More than curious, really. They are showing up. For a small developer, that matters.
Price, Platforms, And Launch Discount
Cult of PiN launches on Steam on August 10th, 2026. The price is set at $14.99 USD / £11.79 / €12.75. There will also be a 15% launch week discount. The supported platforms listed are Linux, Steam Deck, Mac, and Windows. That is the clean version. No smoke. No need to guess. Native support is part of the announced plan. What has not been confirmed is the verification status, Vulkan support, distro notes, or Proton details. Since native support is confirmed, Proton should not be treated as the main story here.
Cult of PiN Could Be One To Watch
Cult of PiN has the right kind of hook. It feels familiar at first glance. A glowing table. A bouncing ball. A little bit of old PC memory. Then the roguelike systems creep in, and the whole thing starts to look much meaner. For Linux players, the native support makes this arcade pinball roguelike stand out. As for Steam Deck players, the handheld focus is even better. While, the promise of high-frame-rate portable play is the part to watch. Now the wait is on for August 10th, 2026.
Metal Slug vuelve con fuerza en 2026: dos nuevos títulos y una edición especial de Neo Geo
La emblemática saga de acción arcade Metal Slug se prepara para un retorno triunfal en 2026, coincidiendo con el trigésimo aniversario de su lanzamiento original. SNK, la compañía japonesa detrás de la franquicia, ha revelado una ambiciosa estrategia de relanzamiento que incluye dos nuevos juegos y una serie de productos coleccionables de alta gama. Esta noticia ha generado enorme expectación…