Kickstarter: early 2015 Launch: 2016—PS4, PC, Mac We want to revive the forgotten cinematic platformer genre. We want to pursue the tradition of Another World, Flashback, & Oddworld. We want to lead the next generation of 2D, handcrafted pixel art.
Expect a 2D cyberpunk open world, made up of 4 unique districts each with distinct architecture, cultures and industries.











