I'm not dead - just moving across the country!
And I'm excited to get back to work and post more things for you guys!
I'd rather be in outer space đž
let's talk about Bridgerton tea, my ask is open
noise dept.

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DEAR READER
sheepfilms

tannertan36
Alisa U Zemlji Chuda
Jules of Nature

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PUT YOUR BEARD IN MY MOUTH
YOU ARE THE REASON
Show & Tell
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AnasAbdin

Discoholic đȘ©

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@jakesauvagedev
I'm not dead - just moving across the country!
And I'm excited to get back to work and post more things for you guys!
My work flow in Photoshop is so messy - but playinâ around with maps is probably my favorite part of development!
I finally got the relationship submenu working! The goal is to have the portraits and text displayed change with certain milestones - and maybe to add in what the player earned with that milestone as the gauge progresses. (The text is just a placeholder)
hey, glad to see you again :D
Yeah, I fell off the map almost completely after IGMC and decided to work on my project in private (I felt super burnt out) - I missed you guys though and Iâm baAaAcKk!
When I figure out how to fix the text cutoff this menu is going to be so BEAUTIFUL!
I think Iâm the only one who gets excited to talk about UI/Menus...
Iâm not dead - and Iâm back to show you one of the major things Iâve been working on! The menu has been completely revamped (as well as the battle system - but weâll save that for another day)! Stay tuned for more additions to the game since my long absence!
Hey sorry to be a bother, but is it possible to use RPG maker mv sprites in vxace? And if so what are the necessary steps.
It's possible but downsizing them would be really ugly because it's not an even number. I wouldn't recommend it.
Looking for something to play? Check out the 250+ Indie Game Maker Contest 2017 entries here!
MIDWEEK SALE
All RPG Maker Engines are on sale for 70%-80% off November 7th to November 10th (10am EST), 2017.
MV and VX Ace assets are off as well, check it out:Â
TAI âChapter 1â was developed over the course of a month for IGMC 2017 and will be expanded upon and improved based on your feedback! Iâd love for some help signal-boosting this project - I put a lot of heart into it (and I hope it shows)!
Download on itch.ioÂ
 TAI is a character-focused/exploration driven RPG. Follow our heroes as they search for answers to questions like: âWhy does it never stop raininâ on this island?â, âDid that corpse just crawl out of itâs graveâŠ?â and âIf I burn this whole forest down will that save us some time?â
No levels or equipment
A Riviera-inspired exploration system.
Fast-paced, meaningful battles
A skeletal alchemist with unlockable items
A game world that reacts to whatâs happened
THE GAUNTLET OF DEATH!
Hey guys! If you can, help me signal boost this post - I put a lot of work into this entry and would really appreciate it.
Pushinâ out a quick update before the deadline - revising dialogue a bit and compressing message windows!
TAI 'Chapter 1' was developed over the course of a month for IGMC 2017 and will be expanded upon and improved based on your feedback! Iâd love for some help signal-boosting this project - I put a lot of heart into it (and I hope it shows)!
Download on itch.ioÂ
 TAI is a character-focused/exploration driven RPG. Follow our heroes as they search for answers to questions like: âWhy does it never stop raininâ on this island?â, âDid that corpse just crawl out of itâs graveâŠ?â and âIf I burn this whole forest down will that save us some time?"
No levels or equipment
A Riviera-inspired exploration system.
Fast-paced, meaningful battles
A skeletal alchemist with unlockable items
A game world that reacts to whatâs happened
THE GAUNTLET OF DEATH!
I modelled this slime after me (donât be frigginâ rude)!
It took me so frigginâ long to ârefreshâ the battle UI! I hope you guys like it!
Wanna see Adara flip the frick out? Head to the Lost Forest!
Hereâs another map Iâve been workinâ on!