Jen | She/her | 38 | British | Writer & Cosplayer | Loves Deltarune & Undertale (Spamtenna ๐), Sonic the Hedgehog, The Legend of Zelda, Pokemon, The Amazing Digital Circus & more | Happily married to @orengefox since 2009
I've noticed recently that my old Lapidot analysis posts and fics are starting to get a bit of attention again.
While it's nice to see that people still enjoy this stuff, I just want to stress that I will *not* be continuing with any of this Lapidot or Steven Universe content whatsoever. At least, not any time in the near future.
I don't want to disappoint or let anyone down, so I'm setting this expectation now, just to make people aware! I often get asked "when will the Gemling fic update?" in particular, and the honest answer is probably "not for a very long time, if ever."
If you're following me for Deltarune/Spamtenna, then I'll still be writing many fics (and creating other content) for this ship and series. But the Steven Universe obsession went away years ago and might not come back for a long time, if at all.
Again, I'm sorry if this is disappointing to anyone, but I just wanted to put it out there. I know many of you followed me specifically for Lapidot, so thanks to those who have stuck around for all this time after the show ended ๐
I finally got my tattoo done today, and then around an hour later we got the Deltarune Chapter 5 announcement! I like to think that it was summoned to us all by the power of Spamton lol ๐
I finally got my tattoo done today, and then around an hour later we got the Deltarune Chapter 5 announcement! I like to think that it was summoned to us all by the power of Spamton lol ๐
It's been just over a year since Deltarune chapters 3 & 4 released! I did the 3D work, which mostly means Tenna ๐บ I figured it's been long enough to share some "behind the scenes" stuff, starting with a look at the Maya file for his static poses...
I'd individually render the poses to get that early 3D shine โจ Here's some of them at their original resolutions! I would work from text descriptions from Toby, and sometimes there'd be a Paint sketch to help out. Gigi drew the concept that I modeled from and some poses too!
I had a lot of fun pushing myself to match the dynamic poses Toby had in mind for Tenna - making him so crazy and expressive was something I couldn't have done without his prompts. He'd draw the faces on afterward too, which really brought Tenna to life!
(lots more after the Read More cut...!)
Here are some of the Paint sketches Toby drew to help me with specific Tenna poses! I love seeing his drawings LOL, genuinely really good and evocative ๐
There was a time when I was struggling to capture what he wanted for these specific Tenna posesโฆ Until Toby acted them out himself, and I thought, "Ah, it's like that. I understand." and then I was able to make them just how he pictured them.
When looking through the renders and choosing what to share, I laughed at these twoโฆ Remember when Tenna had a gun? Remember when he bent over in a very specific way that might remind you of another, different image? No? Maybe you don'tโฆ? Well. Don't worry about it.
These ones are cuteโฆ Tenna is pretty cute sometimes! Has anyone ever thought this? Actually, before people knew he was going to be a strange 3D sprite the Whole Time, I was worried people wouldn't like the style and it'd sour people's views on him. I'm glad that didn't happen.
Toby thought it would be funny to have Tenna do some really smooth, mocapped animations sometimes - specifically free to use ones that often pop up in other things. An extra funny part to me is how many frames these take up in the game, and how his tails are stuck to his legsโฆ
Speaking of mocap, Toby wanted Tenna to use custom mocap animations as far back as 2016 - Ten(na) years ago! I got an Xbox Kinect at the time and learnt how to set this up, but then never used it. Here's a look at messing with mocaped stuff again in 2022. So Normal.
Don't bother trying to help him here, he's just being dramatic ๐
I particularly like these poses - I think I improvised most of these just based off the context they get used inโฆ I always liked posing his tie and coat tails as if they were also parts of his body he could move. Which I guess they are?
After I rendered out the individual poses in high quality, I'd force the color palette to be limited to just a few shades and then I'd shrink the result down to pixel sized sprites. Like these! I'd tidy them up a little, but they'd really get improved on at the pixel scale by Clairvoire.
As well as Tenna's sprites, I also worked on his intro "movie"โฆ! Seeing people be completely overloaded by this on first playthroughs would always make me laugh. In game, there's a ton of extra editing done by Everdraed, but my unedited cut looks like this โฌ๏ธ
This was the entire storyboard I had to work from, and I'm realizing now that there's the note "put him in car etc" that I never did and actually don't know what it would mean exactly. Working on this had me listen to the accompanying audio many times, but it's good so it's okay.
Here are a bunch of random clips of the Maya project for Tenna's intro movie. This is how movies get made, I think!! Yeahโฆ Just like this.
Say it with him, folks!!
For the 3D Ralsei clip from the intro, Toby really wanted it to look a certain way, and drew more sketches for guiding me with this part than any other. They genuinely helped.
Remember how Toby's original storyboard has the note "covered in slime and shrinks"? That meant I had to learn how to make 3D slime. You can see my tech advancing here.
I'm really happy with how the final Tenna animation at the end of the intro movie turned out! It wouldn't look as good if it wasn't for some 2D animation to reference from SmallBuStudio, so thank you to them for the help! Tenna is cuteโฆ Huh, I already said thatโฆ?
Phew!! That's a lot of Tenna. I hope it was fun to look through my posts! Oh, one more thing - the Fangamer Mr. Tenna Figurine just straight up uses the 3D model I made, which I think is really funny and cool and nice. Check it out if you want! Thanks for reading!