Jellyfash!
Stranger Things
occasionally subtle

★

if i look back, i am lost
cherry valley forever
Lint Roller? I Barely Know Her
dirt enthusiast
RMH

Janaina Medeiros

⁂

shark vs the universe

No title available
Acquired Stardust
Sade Olutola

Discoholic 🪩
Claire Keane

祝日 / Permanent Vacation
we're not kids anymore.
d e v o n
Jules of Nature
seen from Brazil
seen from United States
seen from United States
seen from United Kingdom
seen from Türkiye

seen from Germany

seen from Mexico
seen from United States

seen from Türkiye
seen from United States

seen from United States

seen from Germany
seen from Canada
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seen from Italy

seen from Russia

seen from Malaysia
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@johnliberto
Jellyfash!
A lost concept I decided to post, from an idea and massout made with my favorite colleagues and friends @chinfongart @itsderrickyo and @rj_ranola
Something therapeutic, inspired by paul smith colors
hey Guys! I made a new tutorial: https://gum.co/pnFRw
I’ve had some requests come in regarding more landscape video tutorials so I am starting with this metropolitan landscape/cityscape.
This 3 hour tutorial with audio, describes the process of concept art from a simple 3D mass-out base to finished vision piece.
Got the honor to make the cover for the beautiful game Astroneer, a game created by my dearly missed friend Paul Pepera and his great team at System Era
Facebook: https://www.facebook.com/john.s.liberto
Gumroad: https://gumroad.com/johnliberto#
Decided to work on a sketch thats been on the harddrive for ages, this is a type of spaceship airport, where ships would come in and dock the towers, to get passengers or cargo. A takeoff zone would be further out the airport, where ships would takeoff into space, leaving vertical contrails at a concentrated area.
Facebook: https://www.facebook.com/john.s.liberto Instagram: https://www.instagram.com/john.liberto/ Gumroad: https://gumroad.com/johnliberto#
Another truck painting, Syd Mead inspired of course :D
More space trucks, Alien research on europa!
Morningsketch, YAWN! so jetlagged :(
Objects and concepts for Oculus First Contact, some are based off designs by Robogabo, and models made by Chris Emond and Sean Binder
Drew this little worker ship, it would have controllable arms that move the same way as your own, but HUGE and the booster rocket hinges would move on the individual arms to be agile and move around the object they're working on in space.
S.S.S.S : Some Sunday Spaceship Sketches :D