[`180622] PREVIEW - LOTTE FAMILY CONCERT

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[`180622] PREVIEW - LOTTE FAMILY CONCERT
Goodbye,“ said the fox. "And now here is my secret, a very simple secret: It is only with the heart that one can see rightly; what is essential is invisible to the eye.”
Antoine de Saint-Exupéry (via purplebuddhaquotes)
Do we really still have everything? Is this all just in my own head? Can we still go on and love like it is all meant to be?
Lukas W. // Coffee thoughts #126 (via somepiecesofmyheartandsoul)
“Someone took my wallet from my bag, and I didn’t realize it until you start running after them and tackled them to the ground. You then proceed to hand it back to me and, oh wow you’re really hot when you’re out of breath.” AU
- (@ fall-out-bangtan)
The Moon was so busy loving the Sun that he never noticed how the Stars lit up for him every night.
Excerpt of a book I’ll never write #164 (via her-minds-a-mess)
Writing Character Arcs
Post suggested by @amethystvalkyrie.
Let’s get this out straight away: You cannot disregard character arcs. The way you can think of character arcs is that readers usually come for the plot but stay for the character because you can have a kick ass plot but if the characters don’t have depth and don’t grow or change throughout, then the readers can’t connect to the story. Readers need to care about the character to care about what they are going through and the best way to do this is through their arc. Now, though attention to character is always important, certain genres demand more than others just like certain genres demand more plot than others. For example, literary, contemporary YA, and romance put more emphasis of character than more plot-driven genres like thriller, adventure, fantasy and sci fi. In any case, character arc enhances the story but it can be tricky to understand how create this arc and how to use it to better the story, so here are some tips:
Really, think of it as a curve. Okay, so maybe not a nice smooth curve, more like one with a bunch of bumps and squiggles in it. Also, the direction of this curve depends on who you want your character to become. Usually, a protagonist will arc up, starting at point where they have some personal obstacles to overcome, whether this is just a few things or a major attitude adjustment. You can also have characters that arc down and progressively get worse, like a villain or a tragic hero. The point is that as the time goes on, your characters should move on the Y axis (sorry for the math). You can actually plot it out if it helps you understand the rises and falls of your character’s arc.
Find what each character really needs to change. What is holding them back from achieving their goal? Why is it so important that they change? What would happen or who would they be if they don’t change? Alternatively, what can go wrong if they change or change for the worse? Remember that not every character arc is a positive one and sometimes readers need to see the characters fall to understand what is at stake and cheer for them more when they get back up.
Don’t make it sudden or pointless. Like anything else in your story you want to make the character’s advancement (or deterioration) have a cause and effect relationship. Something that happens in the story causes the character to have to change or at least consider how their actions are impacting others and their own life. A drunk who gets into a car accident and nearly kills their kid. A hero whose selfishness nearly causes the destruction of a village. Typically, the biggest shifts happen near the climax where the stakes are highest and the character has to make the biggest decisions.
Don’t make the character passive. Passive characters, in particular passive protagonists are unbearable. These are the ones that have the plot happen to them rather than contributing to the direction and outcome of the events. A character needs to take charge of their own destiny even if it’s a story where destiny is literally coming after them. Like I said before, some genres have more room for this than others. A high-stakes thriller that’s more plot driven has moments where the characters have to struggle to keep up with the events happening to them, but they should still be making the major decisions that ultimately lead to the conclusion. When the characters aren’t being decisive they can’t grow or change and their personal story stays flat and boring.
How It’s Said (substitutes)
In a happy way: laughed, rejoiced, giggled, joked, lilted, sang out.
In a sad way: cried, agonised, bawled, blubbered, lamented, sobbed, groaned, snivelled, wept, mourned.
In a bossy way: insisted, bossed, demanded, preached, dictated, professed, ordered.
In an angry way: raged, miffed, seethed, fumed, retorted, thundered, blurted.
In a pained way: barked, cried out, cried, screamed, jabbered, bellowed, groaned, howled, shrieked, roared, grieved, wailed, yelped.
In a frightened way: quaked, stammered, shuddered, quivered, trembled.
In an understanding way: empathised, accepted, consoled, crooned, comforted, sympathised, agreed.
In a tired way: mumbled, struggled, emitted, wearied.
In a begging way: beseeched, begged, implored, pleaded, entreated, appealed to.
In a mocking way: mocked, ridiculed, derided, hooted, japed, insulted, jeered, parodied, taunted, teased, chaffed, flouted, degraded, sneered, disdained, jibed, gibed, disparaged, belittled, decried, flouted, fleered, leered, scoffed, sniggered, swiped, scorned, repudiated, lampooned.
In a seductive way: purred, simpered, coaxed, wheedled, persuaded, baited.
As an answer: As an answer: responded, retorted, replied, rejoined, answered, acknowledged.
[Source] [[Jack Teagle]
Credit: Lifeofastoryteller.com
Stereotypes, Tropes, and Archetypes
What are the differences between stereotypes, tropes, and archetypes? What are they? How do writers use them? Let’s take a look at some vocabulary and how we define these terms to make sense of them for ourselves.
Stereotype (n): A widely held but fixed and oversimplified image or idea of a particular type of person or thing.
To elaborate on this, stereotypes can be seen as sets of characteristics or behaviors that are commonly associated with one another, thus making it easier to intuit some of them if one or more is known. Stereotypes, though, are not literary. They refer to beliefs held about groups in reality, not types of characters. The literary cousin of the stereotype is the trope.
Trope (n): devices and conventions that a writer can reasonably rely on as being present in the audience members’ minds and expectations.
If tropes seem a little too much like to stereotypes for comfort, that’s because, technically speaking, they are stereotypes. “A Trope is a stereotype that writers find useful in communicating with readers.” (x) However, because the word stereotype has become so stigmatized in society, we prefer to think of tropes as specific to storytelling.
You use tropes in your writing. It is nearly impossible to escape them. And that is okay.
Tropes are things that pop up repeatedly in media as cultural norms in storytelling—types of characters, settings, plot lines, etc.. Stuff like a Manic Pixie Dream Girl who exists to usher a male character to his higher level of emotional awareness or personal growth, or a case of Mistaken Identity where Hilarity Ensues. Tropes are culturally-based, which is what sets them apart from archetypes.
Archetype (n): a very typical example of a certain person or thing; types that fit fundamental human motifs.
An archetype is a kind of character that pops up in stories all over the place. A trope is a character that puts that archetype in a cultural context.
For instance, let’s say you have a character who is a Geek. The role of a Geek in literature is a trope, because it is common in a certain culture (i.e. Western, though depictions of the Geek will vary within Western Civilization as well). Broadly and therefore in terms of an archetype, the Geek is the Scholar, a person who is constantly in search of knowledge. Various stereotypes about the Geek (like poor social skills) might then be inferred by characters or readers based on their understanding of the society in which they live.
It’s important to mention that none of these things are necessarily clichés.
Cliché (n):
A trite or overused expression or idea; often a vivid depiction of an abstraction that relies upon analogy or exaggeration for effect, often drawn from everyday experience.
A person or character whose behavior is predictable or superficial.
For more about clichés, mosey over to this post. Essentially, clichés are boring and overdone by definition, but tropes and archetypes can be useful. Yes, this is a subjective distinction.
So here’s the breakdown:
Stereotypes: Not literary. We avoid using this term to talk about classifying characters, settings, plot points, etc..
Archetypes: The broad, all-encompassing norms of the stories humanity tells. The same archetypes can be found in all or nearly all cultures.
Tropes: Culturally-specific norms in storytelling. Tropes are cultural classifications of archetypes. There can be many tropes found under the umbrella of one archetype. Literary devices are not tropes (i.e. narrators, foreshadowing, flashbacks, etc.).
Clichés: Overused and hackneyed phrases, characters, settings, plot points, etc.. Archetypes do not become clichéd. Tropes can become clichés if they are used too often and readers get bored of them. Clichés are defined by a loss of the meaning or as a distraction from the story.
Let’s focus on tropes and archetypes now as these terms are often used as a sort of shorthand when writing. Once you have firmly introduced a character as one type of archetype and/or a trope within that archetype, you do not have to elaborate on the character as much before moving on in the storyline.
While this can be useful and can help keep a section moving, it can also be very lazy, can help to perpetuate unhealthy stereotypes that carry over into the real world, and can make for one-dimensional characters. All of this forces the readers to focus on the way the story is being told instead of the story itself. Not good.
Here are some questions to keep in mind when using trope and archetypes in writing:
Is this derogatory? Does this demean or belittle? Is it harmful to the reader? For instance, the Dumb Blonde trope from American culture can assume that all blondes are easily-fooled, flighty, and even promiscuous. In the real world, the Dumb Blonde trope certainly translates into a derogatory stereotype, so is it something you want to use in your writing or can you manipulate the trope to create something unexpected?
Is this really necessary? Do you actually need to use a trope or archetype as a base for your character to keep the flow moving or the characters easy to remember, or are you using it so you don’t have to bother to give your character, well, character? Laziness is no excuse for poor writing. Using a trope can flatten a character very quickly if that’s all that they have going for them. There’s even a term for a character whose personality is limited to a single trope; they’re called stock characters.
Is this actually the one I want? Perhaps the empty headed and hot cheerleader trope is not the one you want. Maybe the secretly hot booksmart nerd is a better fit for your story. Maybe not. Really think about what base characteristics you give your characters, because they an come in handy farther down the storyline. Browsing tropes is fun, but at the end of the day, try combining character traits to create something that is unique for you is what makes a character worth writing.
Am I using this to bash someone? While almost all tropes can be harmful in one way or another, how you present them can have a big effect on whether or not you are actually using a trope or are pulling away from your story to offer the reader a stereotype instead. Being nasty because of someone else’s perceived shortcomings won’t help your story, and, if that’s not enough reason, it can be harmful to you because people will call you on it. Depth is key.
How can I use this in a way that is helpful? By making your characters more personalized and three-dimensional, you humanize them and give the reader a better chance of empathizing with them. In Creative Writing Tip: Avoiding Stereotypes, Matthew Arnold Stern says:
The antidote to stereotypes is to create well-rounded characters with clear and human motivation. Even a character who appears briefly in a story can benefit from depth and complexity. Such characters add realism and depth that draws us further into the story.
Choose a base trope or archetype for a character, and then elaborate on it in a way that breaks expectations or defies convention. A shy, sweet, nerdy girl who is not afraid to loudly tell someone to stop when she is uncomfortable and is happy with who she is could be a much more interesting character then the throw away filler character of a compliant, scared bookworm. A big, popular jock who is not afraid to stand up against bullying and treats his parents and teachers with respect has more hidden depth than the usual sneering bullies that populate literary sports fields.
All in all, archetypes and tropes can be a handy writing tool when used sparingly, but we have to remember that the stereotypes we perpetuate in our writing resonate with people in real life.
Speaking in terms of subject matter and not story construction, stereotypes have their place in literature, so long as the writer and the reader are completely aware of the fact that they are being used. Perhaps you are using a stereotype so you can later break it in an interesting way as a plot device, or you are driving it home as a stereotype that you feel is justified. For instance, there is the stereotype that drug dealers are dangerous and violent. The fact that anyone who is actively complicit in illegal activities is potentially dangerous is true, and it probably is best to avoid and not trust someone whose livelihood revolves around convincing you to break the law.
In Is Stereotyping Bad?, Brittney Weber said:
“Stereotypes have the potential to show a member of a particular group how to behave or how others believe they do. The latter may be apparent in the way they are treated by society at large, while the former encourages them to remain within the confines of that definition.”
So think before you write, and be considerate of the effect your writing may have on others, as well as the effect that devices like tropes can have on your writing.
Further Reading:
Avoid Stereotyping
Using Inclusive Language to Avoid Stereotypes
Creative Writing Tip: Avoiding Stereotypes
TVtropes.org
12 Common Archetypes
Archetypes and the Collective Unconscious
Character Archetypes
Archetypical Character
-Ji, O, and C
Resources For Describing Characters
Physical Appearance
Arms
Athletic Build
Back
Butts
Cheeks
Chest
Chins
Curvy Build
Ears
Eyebrows
Eyes
Faces
Facial Hair
Feet
Fingernails
Fingers
Hair
Hands
Head
Hips
Jaws
Knees
Legs
Lips
Muscular Build
Neck
Noses
Shoulders
Slender Build
Sickly Build
Skin
Stocky Build
Stomach
Teeth
Toenails
Toes
Underweight Build
Character Traits
Affectionate
Ambitious
Bossy
Brave
Calm
Cautious
Charismatic
Clever
Conceited
Courageous
Creative
Critical
Curious
Determined
Diplomatic
Dishonest
Disorganized
Eccentric
Excitable
Friendly
Funny
Generous
Glamorous
Guarded
Honest
Impulsive
Independent
Intelligent
Just
Kind
Loyal
Manipulative
Mature
Modest
Mysterious
Naïve
Optimistic
Prejudiced
Persistent
Proper
Responsible
Sensitive
Sentimental
Serious
Shy
Reckless
Stingy
Stubborn
Talented
Thoughtful
Thrifty
Visionary
Wise
Witty
Worry Wart
Wounded
Talents & Skills
A Knack for Languages
A Knack for Making Money
A Way with Animals
Archery
Astral Projection
Astrological Divination
Baking
Basic First Aid
Blending In
Carpentry
Charm
ESP (Clairvoyance)
Empathy
Enhanced Hearing
Enhanced Sense of Smell
Enhanced Taste Buds
Farming
Fishing
Foraging
Gaining the Trust of Others
Gaming
Gardening
Good Listening Skills
Haggling
Herbalism
Hospitality
Hot-Wiring a Car
High Pain Tolerance
Knife Throwing
Knowledge of Explosives
Lip-Reading
Lying
Making People Laugh
Mechanically Inclined
Mentalism
Mimicking
Multitasking
Musicality
Organization
Parkour
Photographic Memory
Predicting the Weather
Promotion
Psychokinesis
Reading People
Regeneration
Repurposing
Sculpting
Self-Defense
Sewing
Sharpshooting
Sleight-of-Hand
Strategic Thinking
Strong Breath Control
Super Strength
Survival Skills
Swift-footedness
Talking With The Dead
Throwing One’s Voice
Whittling
Wilderness Navigation
Wrestling
Elemental Abilities
Miscellaneous
Voices
Voice Types
Speech Patterns
Speech Impediment
List of Character Flaws
List of Archetypes
Hairstyles
Describing Body Types & How They Move Around
Secrets To Give Your Character
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Resources For Describing Physical Things
Setting
Abandoned Mine
Airplane
Airport Check-in
Alley
Amusement Park
Attic
Bakery
Bank
Basement
Bathroom (home)
Barn
*GE* Barn 2 (Dairy Focus)
Beach
Bedrooms
Birthday Party
Bonfire
Bowling Alley
Bridge
Bookstore
Cafeteria
Casino
*GE* Catacombs
Cave
Church
City Park
Classroom
Closet
Coffee House
Courtroom
Cruise Ship
*GE* Cryogenic Sleep Chamber
Daycare
Desert
Diner
Dragon’s Lair
Dungeon (Caution Graphic Description)
*GE* Egyptian Pyramids
Elevator
Farms
Forest
Frozen Tundra
Gallows
Garage
Garage Sale
Garden
Graveyard
*GE* GLOBAL WARMING (dystopian)
Grocery Store
Halloween Party
Haunted House
Herbalist Shop (fantasy)
High School Hallway
Hospital
Hotel Room
House Fire
House Party
Kitchen
*GE* Laboratory
*GE* Laboratory (secret genetic)
Lake
Library
Locker Room
Meadow
Medieval Castle Armory
Medieval Marketplace
Middle School Dance (informal)
*GE* Mindscape (Mind Magic)
Mountains
Movie Theatre
Night Club
Nursery
Ocean/Sea Bed
Old Pick-Up Truck
Pirate Ship
Playground
Pond
Pool Hall
Prison Cell
Pub
Public Pool (Outdoor)
Rainforest/Jungle
Ranch
Restaurant
River
School Bus
School Office
Shopping Mall
Sleep-Away Camp
*GE* Spaceport
*GE* Spaceship
Stands at a Sporting Event
Storm Sewer
Subway Station
Swamp
Taxi cab
Teacher’s Lounge
Toolshed
*GE* Trailer
Treehouse
*GE* Tropical Island City
Urban Street
Video Arcade
Waiting Room
Waterfall
Water Slide Park
Wedding Ceremony (Church)
Woods at Night
Zoo
Weather
Air Pollution
Avalanche
Blizzard
Breeze
Clouds
Dew
Drought
Dusk
Dust or Sand Storm
Earthquake
Eclipse
Fall
Falling Star
Flood
Forest Fire
Frost
Hailstorm
Heat Wave
Hurricane/Typhoon
Lightning
Mirage
Mist or Fog
Moonlight
Mudslide
Rain
Rainbow
Sky
Sleet
Snow
Spring
Summer
Sunrise
Sunshine
Sunset
Thunderstorm
Tornado
Vortex
Wind
Winter
Color, Texture, & Shape
Color
Black
Blue
Brown
Gray
Gold
Green
Orange
Pink
Purple
Red
Silver
Spotted
Striped
Transparent
White
Yellow
Texture
Bumpy
Barbed/Spined
Crackled
Crumbly
Crusty
Foamy/Spongy
Fuzzy
Gritty
Pitted
Powdery
Prickly
Saw-edged/Serrated
Slimy
Smooth
Sticky
Shape
Arch
Circular/Sphere
Crescent
Heart
Oval & Oval-like
Rectangle
Spiral
Star
Square
Triangular
Tube
Wavy
Support Wordsnstuff!
Request A Writing Help Post/Themed Playlist/Writing Tips!
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Receive Updates & Participate In Polls On Our Twitter!
Like us and share on Facebook!
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© unfair play | Do not edit.
How to Spot Bad Writing Advice: 6 Red Flags to Look For
First of all, I’m not by any means the authority on what makes good or bad writing advice! Writing is an art. There are no rules in art, which means that writing advice, by extension, is highly subjective.
In my opinion, if it works for you, if it helps you improve and be happier with your writing, that’s good writing advice. If it hinders you, takes you down the wrong path, fucks with your creative process, causes more confusion than clarity, that’s bad advice. So when you’re sorting the good from the bad, go with your gut, and don’t let anyone bully you into their way of thinking, regardless of how credible, famous, or experienced they are. However…
If you’re a new writer, it can take a while to tell the difference between helpful (”good”) writing advice and unhelpful (”bad”) writing advice.
Remember that literally anyone can pose as an expert and offer writing advice. As a published fiction writer, professional editor, and writing teacher, I see a lot of writing advice floating around on Tumblr that I just don’t agree with. Figuring out how to sift through everything takes time, but here are some red flags to keep an eye out for:
Red Flag #1: Hard-and-Fast Rules
Bad writing advice gives hard-and-fast rules, and doesn’t allow for exceptions. It liberally uses words like always and never. (Example: “Never open a book with the weather,” “Always punctuate your dialogue like this,” “You can’t write a novel that’s longer than 100,000 words,” etc.)
Keep reading
(Source)