The first of many (hopefully) advices from an idiot...writing characters that drive a plot
I'm too fucking tired because tumblr deleted my first draft so here's a bullshit shorter version of what I was gonna post before it got yeeted into oblivion.
So here's my shitty understanding of how to make sure your characters aren't cardboard being thrown around by the plot and to develop that middle bit of the story nobody seems to know how to do
First of all, understand that likes, dislikes, gender, sexuality, etc. don't really matter unless they are the focus of the plot. In fact, they are typically results of the plot (eg. a character likes choccy milk, so rejects the strawberry milk that is poisoned...using red wine vs vodka or goat cheese vs rat cheese will work just as well)
With that in mind, here are the 9 things I believe to be necessary to write a character that influences the plot (personality affects plot, my friends), and therefore to understand how your plot may flow realistically and without OOC
Note that you can interpret these categories as you like, and I recommend writing whatever you think is relevant while always keeping in mind the extent to which these things apply (hence why I didn't just put a list of character traits or a list of character dev questions, which I think are either too vague, too specific/narrow, or too absolute for making realistic characters)
Here's a character sheet you are free to use, print, open in MS paint, put in a google slide like I did (with credit):
I have 3 P's, one of which is position. This means things like status (a wanted felon can't do as much as a knight captain or prince), relationships (the prince might not be able to go against their fiancee from the duchy), and literal physical position (can't help a problem in Russia if you're in Africa)
Class: General purpose of the character
Listen, why have a character if they don't even do shit for the story? Even if not explicitly said so in your story, a character may be a mentor for another, a friend, a voice of reason, etc.
Preferably don't have two characters with the same role
Charisma: Everything to do with socialization (ew)
Important b/c if your character isn't literally the only conscious being in existence as I suspect they might be, they will need to interact with others
Notably, other characters will have to react to them (which we will discuss another time)
How do they interact with others? How extroverted or introverted? Are they talkative with certain people? How shy?
How kind? How involved do they get? How much are they willing to step on others for their goals? How considerate are they of others?
How convincing are they? How well liked are they?
Are they competitive? Do they have a general dislike of people? Are they bad at interacting with certain demographics like children?
Are there types of relationships they struggle with? Are there some they don't want at all?
Speed: Patience and complacency
How quickly a character acts can influence your story's pacing. When they act is generally important to figuring out the timeline of your story.
How quickly do they respond (regardless of how well they do)? How patient are they? How complacent are they?
Do they follow the rules? Do they only act on the orders of others?
Do they rush in recklessly or do they make a plan? Would they do one in some cases (eg. only reckless if it comes to their loved ones)
How much are they willing to stand in terms of punishment, pain, insults, etc.?
Intelligence: Skillset and methods
Another of the 3 P's: power. Even if a character is in the position to, do they have the ability to do something?
What a character is able to do will obviously affect what actions they can take regarding conflicts in the plot. Note that failure can even be a good chance to develop character, learn, add more conflict, etc.
What is their job? What skills do they learn from that? What experiences do they have?
Are they street smart? Book smart? Have common sense? Creative? Or by the book?
Are they emotionally intelligent? Can they analyze and understand others' actions? How good are they at planning?
Note that OP characters aren't really Mary Sues, if they have a good conflict regardless (eg. One Punch Man is unbeatable but still has interesting problems…as a result of his unique situation)
Defense: Vulnerability and openness
Kind of charisma but applied to themselves? Not actually sure how to explain this one so you don't get an explanation
Important because everyone hates miscommunication trope (jk jk….I say as I write a miscommunication arc spanning seven chapters….which I need to edit soon)
How secretive are they? How trusting? Who would they trust? Do they prefer to live in ignorance?
How willing to communicate and how willing to share with others?
Tenacity: Morals and bottom line
Once your character decides to do the thing, how much will they do for the thing? Important to know your characters' limits.
Note: This is partly related to motivations > what your motivations are will obviously affect what you will and won't do, especially if those things go against what you are trying to achieve
Will they kill, steal, lie? Are there some people they won't do those things to (as mentioned in charisma)? Are there things they will do that thing for, even if they are usually against it?
How far do they act before things get too overwhelming? Are there certain things that are too scary or too embarrassing or too risky that they won't do?
How hard do they work to improve? What do they do to improve? Will they cheat or do things honestly?
Flexibility: Adaptability, self awareness, open-mindedness
The ability or lack thereof to change is important for character development.
How well do they respond to sudden situations? Will they fall and fail and panic in certain ones? Will they remain calm?
How willing are they to accept or give help?
How much do they acknowledge their flaws? How willing are they to improve?
How receptive are they to different opinions? How willing to change their beliefs? How eager are they to change? How much proof or influence from outside until they change?
Motivations: Obviously, goals
What a character wants to do will drive their entire role in the plot. It is the last of the 3 P's: purpose. A character will be unlikely to act against their own goals (although, maybe that can be useful as a plot twist, showing them sacrificing their goals…)
I recommend listing these in priority, as well as acknowledging that some goals will spawn further goals.
Final note: if you wanna write a relationship, you should ensure that the other character likes some of the above traits in their friend/partner/whatever