Syrix Attract Screen (Crop), DM 2020
256 x 256 / Amiga OCS Dual Playfield Mode
Software used: Deluxe Paint III
No title available
let's talk about Bridgerton tea, my ask is open
todays bird
trying on a metaphor
Not today Justin
Xuebing Du
d e v o n
Keni

Andulka
Sweet Seals For You, Always

No title available
One Nice Bug Per Day

Product Placement

pixel skylines

blake kathryn

ellievsbear
No title available
2025 on Tumblr: Trends That Defined the Year

Kaledo Art

Discoholic 🪩
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@jupiters-shadow
Syrix Attract Screen (Crop), DM 2020
256 x 256 / Amiga OCS Dual Playfield Mode
Software used: Deluxe Paint III
Title card for my Amiga slideshow. 8 colours.
Still working on coding this in 68k Assembly!
Photo: DM
Kren’s Awakening, DM 2021
320 x 256 / Amiga OCS Palette / 16 Colours / 80 Frames
Software used: Grafx2 / Photoshop / Processing (starfield programming)
Some studio shots from early last year. The MPC 3000 had been in storage for over 15 years and I thought I would have to relearn it, but upon switching it on the muscle memory was still there, like riding a bike again - a testament to the the user interface and design concepts of Roger Linn.
I bought the COTK Ensemble Generator module on a whim a few years back but only just got round to installing it. The ensemble effect is noisy (not always a bad thing!) but what I like most is overdriving the module's input stage to add a nice bit of colour to certain signals.
Out Of The Woods, DM 2020
192 x 192 / Amiga OCS Palette / 32 Colours
Software used: Deluxe Paint III / Grafx2
Sales of the Retro Man Cave 2020 calendar (featuring two of my Amiga photos) just raised £3000 for the Bluebell Wood Children's Hospice. Congrats Neil!
More genlock experiments..
Deeper Space, DM 2019
142 x 112 / Amiga OCS Palette / 32 Colours
Software used: Deluxe Paint IV / Grafx2 / Photoshop
This was a section of an old unfinished piece, mid 90s. Something I’d started painting in AGA on the Amiga 1200. Unfortunately a lot of work from this period was simply abandoned. The jump from OCS to AGA meant higher resolutions, larger palettes and consequently A LOT more work to produce artwork using the same labour intensive pixel by pixel rendering methods. It wasn’t until I started scanning in my pencil drawings and colouring them in the Amiga that I finally adapted to working fully within the AGA space.
Anyway, I thought there was something worth salvaging in this composition. I converted this from AGA to OCS, redid the palette in Grafx2 and tidied everything up.
Photo: DM
Sprite work in Deluxe Paint III running on an expanded Amiga 1000.
Photo: DM
Working title for possible new game project. Plenty of work ahead..
Gorgeous Kaypro II on display at last night’s ARC meetup.
Photo: DM
Deep Creek Retreat, 2019
Photo: DM
Deep Creek Retreat, 2019
Photo: DM
Current Amiga 1000 music rig, here running OctaMED V4.
Photo: DM
Protracker 2.3D / Amiga 500.