âȘ#âIndivisibleRPG⏠is nearly funded & needs your help! Try the free prototype on Win/Mac/Linux/PS4/Steam & support! http://thndr.me/e19eYt
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âȘ#âIndivisibleRPG⏠is nearly funded & needs your help! Try the free prototype on Win/Mac/Linux/PS4/Steam & support! http://thndr.me/e19eYt
Indivisible can still make it
Indivisible crowdfund is at 69%( $1,034,433 ) what we need is $465,567
weâll just assume because holidays are coming up no will wants to donate too much to it
so if everyone goes with the 5$ tier that would mean we would need 93,114 people donating $5 to get the game funded
15$ tier means weâd need 31,038 people to donate to it
and of course we have the $30 dollar tier which we only need 15,519 people to donate $30 to
Right now we have 16,101 people donating to it. the ideal way to go about this is just for the 16,101 of us who want this game to be made just to donate another 30$(or more if you choose). I mean we got two weeks left. someones has to be getting paid in that time period. just set aside 30 dollars to upgrade your tier.
âŠ
or if youâre like me and you just want this game funded already, just throw another 30 at them and just give away your extra tier rewards to someone else (tis the season afterall)
for anyone who needs a refresher course here is what comes with the $30 tier
Lab Zero art, Indivisible soundtrack(by Hiroki Kikuta),the actual game and some alternate colors so you can play the game in even more styleÂ
and for anyone just curiously scrolling through donât you worry that pretty little head of yours. there is plenty of room in the Indivisible fandom for you too.
just head on over to Lab Zero indiegogo page on there you will find out all there is needed to know about the game. and while on the page download and play the free prototype
If it is something you enjoyed and you want to more of the game please consider donating to the campaign and share it around so more people can know about it too
Weâre nearing the for real last two weeks of the campaing, Help support us and spreat the word!
Planning to bump my contribution up next paycheck. Â Câmon pals! Â Only 450,000 to go! Bloodstained made that in less than a week! I should also add that Koji Igarishi himself has endorsed the project. Â You know, the guy who MADE metroidvania a thing? And if IGA endorses something as being quality, you know itâs legit.
2D games are a rare breed, Valkyrie Profile-esque large cast games are a rare breed. Â We have the chance to be a preservation society while picking up some neat shwag and an awesome game. And if youâre hesitant because the game itself is planned for release in 2018, just note that Lab Zero plans to do what they did with Skullgirls - frequently updated beta builds to test new characters and areas, without actually spoiling the plot. Â And theyâre very diligent about such things, so weâll at least be getting frequent taste-tests of the game!
If you canât contribute, sâall good, yo. Â Just please, PLEASE signal boost, because this game deserves to get made so very much, and Lab Zero deserves success after what happened to them thanks to Konami.
So câmon, friends! Letâs DO DIS!
If Indivisible hits 900,000 before Wednesday, they get an Extension!
Hey folks, just got word through the grapevine that if Indivisible reaches 900,000 before tomorrow, theyâll be able to extend their deadline for 20 more days! Â So if you can donate now, please do! Theyâre at about 850,000 now, so every little bit helps!
Indivisible And Why Itâs Important
So, some of my friends here may know Iâve been on a pretty big kick on Indivisible lately. Â Recently their crowdfunding campaign has just barely hit 800,000 out of 1.5m with only 5 days to go. Â Iâm taking this opportunity to reach out once more to ask: please, pals. Â If you can, please consider giving to Indivisibleâs campaign if you can, or signal boosting if you canât to spread the word, because holy HELL does this game deserve to be funded.
If you want specifics, visit their tumblr here: Â http://indivisiblerpg.tumblr.com/
Below, I shall summarize, in detail, why Iâm so adamant in my support for this.
The deed Is done. Â Let us now in earnest begin our dark work.
So, after months of blustering on my part, today marks the day where my new rig is fully ready to roll. Â And seeing as how as I am nothing if not eager to show off my mediocre system building skills, Below is a picture recap of my build progression over the past few days for those interested in tech geekery (Beware: Lots of pictures here).