you are nameless. homeless. your most vivid memory is you wandering the desert grounds, the whirling, heavy air and sweltering heat bearing down on your tiny limbs and malnourished body. you are alone, helpless. and it takes more energy than you realize to drag yourself through the slippery, formless particles. a convoy, seemingly roaring to life in a blur before you, is your salvation. unexpected, but seemingly appreciated. the men are armored, however, and you don’t quite realize what that means before you collapse.
you awake on a metal sheet. you realize you are not safe, you are nowhere you might claim as home. there are metal tools gleaming in the distance. monitors and electronics humming around you. men you don’t recognize are buzzing about and using phrases your drug-addled brain can’t entirely decipher. the word ‘mage’ seems clearer than most, because of the disgust it elicits. the fear. you are butchered and sliced like a gutted pig, your cries in moments of brief clarity echoing into the nothingness. a sudden crash from a makeshift explosion several days later, the screams of those same men as bullets zip through the air and the commotion it summons, seems more imagined than reality. like a dream. still, you feel your body shifting, carried away.
a man explains what’s been done when you finally awake, what a great favor you’ve been permitted. you’re too distracted by the look of your limbs, how scarred and odd they seem. how heavy. how painful. the man explains what’s expected, what will come. they pass along a strange blade, one you’ve never seen. one you’ve no clue what to do with besides hold. your hands shake beneath its weight, unsteady. there’s a mirror of disappointment in the man as it’s held in your grasp, as if there’s something they expect. something more they need. for a time, that disappointment is something you hope to do away with. you don’t like how it fits their face, how it makes them seem. the threat it poses. they give you a name to claim and for a time, this is what you know of family. of obligation. of expectation.
you age and you come to know different things, better things. dangerous things. the glow of neon is too familiar now. you come to crave more, wish for independence. and you realize the near impossibility of it. how futile it seems. you are a criminal through and through. you only know the lies, the death, the self-preservation. the debt you owe is never-ending, your duties similarly endless. you come to find small escapes, little moments for you and you alone. you plan for more than you’re allowed, and are eventually granted a bit of peace. a proper brush with freedom — though never forgiveness — out in the sands you once knew well enough, though you barely recall this much.
the fame that comes is not a hindrance. you are excellent at what you do, and on some level crave that attention, that adrenaline. you make no secret of that. you get greedy, however, and decide your dues are too heavy. they need an end. and as luck would have it, your work as a racer gains the attention of those that could be of benefit there.
it’s been a year and a half since you joined the crew, making use of the skills you’ve dedicated so much to. the pay, while substantial, isn’t plentiful enough, isn’t worth enough. you’re playing the long game and you know it. and you hope against hope it’s worth it.
FULL NAME: remilia quinn.
NICKNAME: remi.
AGE: twenty-seven.
BIRTH DATE: may 2
BIRTH PLACE: city of dust, presumably.
GENDER: cis woman.
SPECIES: cyborg. ( formerly mage )
PRONOUNS: she/her.
ORIENTATION: bisexual.
OCCUPATION: driver. pirate.
ALIGNMENT: neutral
PARENTS: unknown.
SIBLINGS: unknown.
PET(S): none.
FACE CLAIM: ryan destiny
EYE COLOR: dark brown.
HAIR COLOR: black.
HAIR STYLE: mid-back. mostly straight with occasional waviness.
HEIGHT: 5’5” (165 cm )
WEIGHT: 122 lbs ( 55 kg )
TATTOOS + PIERCINGS: strategically placed tattoos along the arms and legs to cover insertion scars. a shoulder tattoo resembling a collection of stars in reference to her black star affiliation. several ear piercings, right and left. naval piercing. nose piercing. eyebrow piercing.
NOTABLE PHYSICAL TRAITS: covered scars. fuller lips.
AILMENTS: mental strain. alcoholism. post-augmentation pains.
INTELLIGENCE: practical.
LIKES: alcohol. driving. smoking. music. money in all forms. a healthy level of violence. gambling. the innocence of children.
DISLIKES: being stagnant. emotional vulnerability. needless sympathy. losing money. being taken advantage of. post-augmentation pains. the impudence of children. restrictive clothing.
FEARS: attachment. loss of self. loss of freedoms.
TRAITS: impulsive. irritable. competitive. easily humored. prone to moments of loud or childish behavior. shameless.
FAVORED WEAPON(S): fists. daggers. blunt objects.
WEAPON SKILLS: 7/10.
COMBAT SKILLS: 8/10.
THREAT LEVEL: 7/10.
EXPERTISE: some explosives, hand-to-hand combat, daggers, expert driving
TO DATE: assault, robbery, impersonation, smuggling, arson, accessory to kidnapping, thievery, murder, blackmail, bribery, possession, gambling
she has no idea where exactly she was born or to who. she doesn’t think about it much. the name she’s been given was done so by black star, on account of where she was initially found, along the border of wheats within the city of dust. her various escapades and the nature of her work have found her with many titles over the years, but she’s grown most attached to remi and has come to prefer it.
despite her blunt and seemingly shameless manner, remi tends to operate in a lot of half-truths if not outright, daily lies. it’s more habit than not, though it also serves as an apparent level of defense as it’s certainly enabled her survival until now. she is rather incapable, it seems, in offering details about herself that are entirely personal without great hesitation. she doesn’t believe anyone in this world is ever entirely honest, either. she can’t see that as ever being a possibility.
her style of fighting incorporates street fighting and mixed martial arts, things picked up among her travels and time with black star. and while she has no trouble using weapons and firearms when needed, particularly those capable of more destructive means, she holds a preference for breaking bones with her own fists.
remi is someone who relishes as little clothing as possible, seeing most fabric as another restriction she cares little for, and tends to dress rather inappropriately on all occasions. unless a job requires otherwise.
rings, dangling necklaces, and a good pair of shades are her go-to accessories.
chain-smoking, various levels of drug abuse, and alcoholism are the vices she most subscribes to regularly.
while some might assume her pro-war given her proclivities for violence, she is, in fact, entirely neutral, holding no preference for or against it. as far as she’s concerned it doesn’t involve her much, with her only goal to see to her own survival and see as much of the world as she can.
while the initial phases of her cybernetics were lined in a wish of understanding, to see how far or how much it took to neutralize magic by the mage hunters, the eventual enhancements gifted to her by the criminal outfit known as black star vaguely mimicked a weapon of war. at least in parts. she would by no means receive the same level of biocybernetics a soldier might, but the insidious make of her implants would certainly permit her to be received as a capable threat.
the focus of her enhancements were based in furthering a skill they needed: her driving. this included various implants along the cerebrum and cerebellum, her left and right eye, and implants along the upper and lower half of the body where muscle and neuron collided in the arms, hands, legs, and feet. the end result has given her accelerated reflexes and maneuverability, increased durability, night vision, and better visual attention to detail.
the state of her cybernetics has always been such that it’s allowed her a more seamless, less bulky form with its internal make, preventing more obvious tellings. it’s evident in seeing her in action, however, that there’s strength beneath her bones and quite apparent she isn’t entirely human. and though durable with a level of enhanced strength, she cannot hold against sustained fire, stress, or electrical surges.
it took two years to properly adjust to her implants, regularly having them maintained and reviewed when factors like gradual maturity came into play. though seemingly heavier in her youth, she’s since adjusted to the weight and varying aspects of residual pain, learning to maneuver well to compensate or medicate accordingly. sometimes overly so, in regards to self-medication, which can render her less adept, less cognizant.