Moving to Medium
Hello, blog readers! We’re going to give Medium a try for future blog posts. We’d be grateful if you followed us there.
Psst: there’s a new post waiting for you!
Misplaced Lens Cap
he wasn't even looking at me and he found me

❣ Chile in a Photography ❣
almost home
occasionally subtle
"I'm Dorothy Gale from Kansas"
d e v o n

#extradirty

PR's Tumblrdome
we're not kids anymore.
PUT YOUR BEARD IN MY MOUTH
DEAR READER
dirt enthusiast

Love Begins

roma★
Peter Solarz
Acquired Stardust

oozey mess
TVSTRANGERTHINGS
Claire Keane

seen from Malaysia
seen from United Kingdom
seen from United States

seen from South Korea

seen from Ireland
seen from Canada

seen from Iraq

seen from United States

seen from Singapore

seen from Ireland

seen from United States
seen from Germany
seen from United States

seen from Lithuania
seen from Malaysia

seen from United Kingdom

seen from Singapore

seen from Singapore

seen from Hungary

seen from United Kingdom
@klr
Moving to Medium
Hello, blog readers! We’re going to give Medium a try for future blog posts. We’d be grateful if you followed us there.
Psst: there’s a new post waiting for you!
Curated work can help develop student understanding
We've been having many conversations with history teachers to understand their challenges and how we can help. Andy wrote about a method we used to structure those conversations: We wrote up short pitches on cards and asked teachers to sort them based on how valuable they seemed.
Each pitch described how students might write and interact with each others' responses to open-ended questions.
But none of the pitches promised curated responses — responses crafted by Khan Academy to further develop student understanding.
Teachers quickly pointed out that gap. They had many different ways of talking about curated responses: sample work, model work, worked examples, exemplars. But pretty much every teacher agreed that they were indispensable for helping students develop their understanding.
We went back and thought about why curated responses are useful. We came up with 2 reasons:
1. Instruction. Curated responses can do some of the "modeling" that a teacher otherwise might do. For example, a curated response might be designed to make really great use of evidence. It might be annotated in a way that helps students understand what makes this usage exemplary.
2. Scaffolding. Curated responses can be written in a way that makes them perfect for a particular task. For example, a curated response might have a particular weakness to be improved, or it might have a piece missing. In this way, curated responses can make it possible for a student to complete tasks they might not otherwise be able to. In other words, they can increase the zone of proximal development.
Whether they’re designed for instruction, scaffolding, or both, curated responses must be carefully designed to ensure they develop understanding. Fortunately, Khan Academy has a team of talented content specialists up for the challenge.
But what happens when you don’t have content specialists? Is it possible to find curated responses from a pool of un-curated, student-created work?
We think the answer is yes. In aggregate, student engagement (upvotes, highlights) can bubble up exemplary responses.
And through student markup (tag the thesis, score this based on a rubric), responses can be given context that makes it possible to conduct scaffolded tasks (find the thesis, explain the grade).
But! This only works if students are learning and engaged as they add context to their own responses and the responses of their peers. When does “Highlight the thesis” feel like a game? When does it feel a chore? When does it provoke? When does it bore?
A lens we continually apply as we explore ideas for marking up peer work is: Does this feel like going to the DMV? If it does, we can safely throw the idea out.
Sorting product “baseball cards”: bridging behavioral interviews and prototypes
We’re excited to share a user research method that helped us bridge the gap between wide-ranging behavioral interviews and detailed validation of specific value propositions. We made quick progress by asking teachers to talk through how they’d rank “baseball cards” describing hypothetical products we’d synthesized out of insights from a first round of interviews.
For many months, we’ve been exploring: how might we help students build deep understanding through writing activities on online learning platforms? We’re initially focusing on AP-level history, though we’re trying to build something general. Answering that big question has meant finding good intersecting answers to four separate questions:
Explain to who?!
Standardized exams frequently ask students to provide explanations.
And this is a good thing! Explanations are great for demonstrating complex understanding.
But in their natural environment, explanations are multiplayer exchanges:
A: “I don’t get it.”
B: “Here, let me explain it to you!”
[...]
B: “Got it?”
A: “Yeah!”
In contrast, exam explanations are single-player, and evaluated by a grader who:
Already knows the material
Has a lot of explanations to get through
As Scott Farrar put it, they ring false:
Exam: Explain how farming practices evolved in the fifteenth century.
Student: Explain to who?! You already know!
These explanations are almost never evaluated in authentic contexts. As a result, we should be suspicious of the evaluations themselves.
How might we fix this?
Q&A
Authentic explanation happens when the explainee:
doesn’t understand
wants to understand
evaluates whether the explanation helps them understand
In this way, the best way to generate and evaluate authentic explanations is through a Q&A platform.
Many such platforms are available today, but few (none?) are used as the primary way for evaluating student learning.
For that to happen, some structure would have to be necessary; maybe students would be required to explain and be explained to X times per week.
A gamified version of this would look less like StackOverflow or Reddit (leaderboards & reputation systems), and more like Wikipedia or Yelp (celebrating top contributors and people who improve the platform in a variety of ways).
Role-play
Without a vibrant marketplace of authentic questioning and explaining, maybe the next best thing is faking it.
The ELI5 (explain it like I’m 5) subreddit is a good example. It’s a gentle reminder to avoid jargon, and a challenge to find the simplest explanation possible.
In “trade and grade” activities, teachers will print out essay rubrics and ask classmates to grade their peers as if they were exam graders.
And they’ll spice things up with character motivation: “Imagine you’re going to have to get through hundreds of these!”
I wonder how role-play might be extended beyond the grader. How might students practice explaining to:
Someone from 100 years ago?
Someone from Mars?
Your hero?
Your fiercest opponent?
Expose the process
If a grader is going to evaluate a multi-paragraph essay based on a rubric, might it make more sense for the student to organize their response directly in the rubric?
Test-takers would be sure they were properly answering the question, and graders would save a bit of time. Wouldn’t this make for a more authentic exchange?
Or would this compromise some of the explanatory magic?
And if it would, how does that magic get graded in the first place?
Two new long-form reports
If you haven’t seen them already, we’ve recently published two long-form reports synthesizing some of the projects we discuss on this blog. In the tradition of messy thought / neat thought: the blog’s for messy thought; these reports are our neat thought!
Numbers at play: dynamic toys make the invisible visible. What if you had some new way to represent numbers in your head—and manipulate them in your hands—that made certain thoughts easier to think? This report is roughly a theory of the possibilities in digital math manipulatives, demonstrated through a new one we designed.
Playful worlds of creative path: a design exploration. Plenty of grown-up artists, scientists, and engineers find math empowering and beautiful. We wondered:how might we help more kids experience what math lovers experience? We explored designs for a world where everything wears its math on its sleeve—where children can create and have adventures by playing with the numbers behind every object. This report shows those designs and a dozen prototypes.
Explanations from alleged masters of shape dissection
We’d just invited a few thousand students to try our latest experiment in online open-ended response activities—a controlled trial with pre- and post-test questions focused on concept transfer. We started reviewing their work, but the data from the control group stopped us in our tracks. We got page after page of responses like this:
This kind of answer wouldn’t be so surprising, except that all of these students had just solved four numerical “find the area of this polygon” problems perfectly, including one with exactly this shape.
We asked Khan Academy learners to talk to each other about math
Open response on the internet means breaking away from machine gradable multiple choice or numerical entry as the sole method and representation of student thinking. But if student work is not machine gradable, how can the students receive feedback?
Many modern classroom practices involve facilitated peer interactions: students talking to students in a structured way. What happens when we facilitate peer interactions between learners on Khan Academy?
Peer Work or Curated Work?
Last week we went to a school with a modified task. In the full classroom-version of the task, the set of generated student work is leveraged by the teacher to develop, synthesize and connect student conceptions and math concepts.
In other words, the students contribute work, the teacher expertly stirs it together, and supplies rich, combined ideas back to the class for them to digest.
Independent learners online do not have a human teacher to stir their work and do not see the work of their peers. What if they could? Is more valuable to see authentic peer work, potentially opening peer-learning avenues, or crafted/curated work that is fine tuned by the problem author to prompt new ideas?
On a sad note before I continue, the classroom Square Areas task was developed in part by Malcolm Swan of the University of Nottingham as a part of the MARS project (Math Assessment Resource Service). Dr. Swan passed away this week, but his contributions to the field of mathematics education will continue to have enormous impact.
Game designers vs. education researchers on unguided instruction
One strange consequence of our interdisciplinary approach to research is that we’re substantially influenced by both academic educational research and also video game design.
These fields often appear to be talking past each other—which is a shame because they’re exploring many of the same questions, though often not phrased the same way.
One key point of debate in both fields: exactly how much explicit guidance should a student/player get in an activity?
Safely showing students how others see their work
We’re exploring a student-driven engine for supporting open-ended problem solving. This is the theme underlying many variations:
A student does some open-ended task.
They extend their understanding through a task involving peers’ earlier open-ended responses—maybe elaborating, synthesizing, or reacting.
That task generates either direct feedback for the original authors, or else indirect fodder for a follow-up task involving their peer’s use of their work.
The third step is particularly tricky because, as we all know, people are awful on the internet. Even without anonymity, bullying is a problem in schools. If we’re only asking students to grade each others’ work, we can handle misbehavior by looking for students whose peer grades rarely agree with others’… but we’d like students to produce open-ended responses to their peers’ open-ended work! Ideally, those responses won’t have to be evaluative: other formats may better stimulate further thought.
How might we help students benefit from rich reactions to their work while avoiding abuse?
Will we type math still in the future?
Typing mathematics expressions is hard. The standard formats for fractions or exponents require extra keystrokes or an extra layer of software, or for perfection, the knowledge of LaTeX. But try expressing any kind of rough thought or diagram and you’ll reach for your paper notebook.
With pen and paper, we have much greater freedom of how to express our thoughts. Software exists, shortcut your handwritten math expressions to established norms, (example 1, example 2) but what about capturing the richer more free-form expression of general thought?
Will the availability of pen input tablets grow to the point where they are commonplace in schools? Things like the Surface or iPad or Wacom are too expensive now for mass adoption, but old Galaxy Note devices are nearing the cost of the ubiquitous TI-84.
How cool is your math?
At advanced levels of math, people call certain solutions “elegant,” “beautiful,” or even “rad.” Some Spanish-speaking mathematicians call a clever solution a “cabezazo” – the same word used to describe a beautiful header goal in soccer. People develop a taste in math. Problems at this level tend to be rich in possibility; they can be approached and solved in a variety of creative ways.
At the same time, it seems too rare that students in grade school get to try a rich mathematical task and take a step back to compare different strategies for solving a problem – let alone decide if they think a solution is “cool.”
Yesterday Andy, Scott and I had a chance to chat with Professor Judith Kysh at SFSU about our thinking thus far in the universe of open-ended responses. We mentioned having students compare their responses and strategies to those of others, and how we think this might help them reflect on their own strategy and maybe even understand the problem from a different angle, while providing us with data to help us cluster solution-types.
Dr. Kysh brought up an exercise she learned from some visiting Japanese educators. They had each student rank all the solutions that had been shared within the class, from least to most favorite. This meant that not only were the students exposed to a wide variety of strategies to consider – they also had to decide on their affinity to various strategies. Note: all strategies discussed led to a correct solution, so this was not about being right or wrong!
The exercise of publicly force-ranking people’s work might be difficult for some people to stomach, but in our work we have the advantage of being able to anonymize authorship and potentially circumvent some of the social status issues. What if, after a student submits their own solution, we could show a student a diverse sample of solutions drawn from our past learners, and let them sort from their least to most favorite?
Or… here’s another idea we toyed with: what if students could see alternative solutions to a problem and mark them as “cool!” with an emoji? Would you be proud if 67 people thought your solution was “cool” … or even “helpful” or “funny”? Might more people in the world start to think of solutions as “cool” and strive to find them? Might this extend beyond math?
Our day at SFSU was inspiring and there are many more stories to come; I hope we have a chance to share those with you soon.
Rich tasks crowdsourcing data for more rich tasks
…or: how we evaded a gnarly machine learning problem and found an interesting task for students to do along the way!
Some background
If students are going to “construct viable arguments and critique the reasoning of others,” they’ll need to see the reasoning of others! Whose reasoning should we show? In what order? With what structure?
When orchestrating discussions in class, great educators carefully select and sequence [Stein] student responses to share in whole-class discussions, lightly scaffolding the class as they connect the responses’ ideas.
What about outside of class—when doing homework? When studying for a test? We’re excited about digitally fostering rich questions with open-ended responses in these contexts, too.
Feedback is a gift
Without feedback, we’d all be operating in a vacuum, completely unaware of the ramifications of our actions. Imagine trying to learn something brand new without being able to receive feedback.
Feedback is talked about in forums of leadership, business, parenting, teaching, design, and much, much more. It helps us get better at what we do, and get better as people, both as givers and receivers.
Can you think back to a moment you received feedback that changed your behavior or thinking? What do you remember about the situation and how you felt? What made that feedback stick?
Letting Students Be Wrong
I observed an 8th grade class recently. The students were working in groups on tasks related to the Pythagorean theorem. As is often the case with formulas, the buzz of the room centered on correct application rather than deeper meaning. However, the teacher chose the task (via MARS) because it was designed to slow students down by not asking repetitively structured exercises; instead, students may be presented with new angles of approach with successive problems. I decided to sit in with a group which had just found “c=15” for the “length FE”. I’ll call the two girls Megan and Erica, this is my recollection of our conversation.
“Does the Pythagorean Theorem always work?” Megan: yes. Erica: no.
Surveying the open-ended response landscape
We’ve previously introduced our interest in amplifying open-ended questions: prompts which break out of the radio button and numerical input to invite exploration, reflection, creativity, and depth. Learning technologies often emphasize simple, machine-gradable interactions—which makes the humanities hard to learn at all, and math hard to learn well. Even for questions which lend themselves to single-dimensional answers, great teachers capture and capitalize on all the student thought along the way.
Long-term Research is interested in learning technologies that foster open-ended questions and their open-ended answers. That prompt is too big to attack directly, so we’re understanding the space and its opportunities better through user research with teachers and a broad landscape review.
Metagames in Math Lessons
You play rock, paper, scissors against your friend. He always shows rock and now you start thinking about using his pattern against him-- now you’re playing the metagame.
A metagame takes place outside the supposed scope of a game.
Sometimes a metagame refers to the overt structure outside of the main gameplay. Angry Birds is a game of slingshotting birds, but a metagame is the progression through the levels via collecting stars and unlocking pathways.
But the metagame also refers to the more subtle structure discovered as people attempt to “solve” the game [1]. In our basic rock paper scissors example, the metagame involves trying to figure how your opponent is likely to play so that you can take advantage of it. For a more complex example, take baseball. A metagame of scouting players not only affects who is on the team but has led to changes in how the game is played. With the motivation of competition, deeper structures are sought in the process of attempting to solve the game.
What are the metagames of math class?
Can we leverage them such that the search for deep structure of a metagame becomes entangled with the search for deep structure in mathematics?
[1] more on this below the fold.