A half baked concept for a platform-puzzle game where the characters transform and combine in a variety of modular systems to overcome obstacles.

oozey mess

Love Begins
No title available
sheepfilms
The Stonewall Inn
Show & Tell
🩵 avery cochrane 🩵

Origami Around
No title available
untitled
Xuebing Du
Noah Kahan
Misplaced Lens Cap
cherry valley forever
★

No title available
Mike Driver

blake kathryn
Game of Thrones Daily

No title available

seen from T1
seen from Indonesia
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seen from Germany
seen from Germany
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seen from Brazil

seen from T1
seen from Germany

seen from United States
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seen from United States
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@koalamagic-blog
A half baked concept for a platform-puzzle game where the characters transform and combine in a variety of modular systems to overcome obstacles.
X-FLORA. Concept for a game. Imagine a hybrid of Pikmin, dig-dug, with puzzle elements. The player guides the little glowing creatures (different types have different abilities) to dig tunnels and mine food. There are hidden traps and other complications like poisonous food, gas filled chambers, evil spores etc... The little creatures deposit the food on the 'mother mushroom' and it incubates new little helper creatures...
BLOXOPTERYX characters
Concept for iOS game 'BLOXOPTERYX'.
A classic match four puzzle, with some additional mechanics; The blocks fight and kill each other, they also mate and create baby blocks. Players task is to maintain order and general happiness while collecting as many animals as possible.
a tile set I made for Wayforward, for their Shantae game.
I created the Heads up display for this Gameboy advance Duke Nukem. I beleive this game was the first proper 3D 1st person game for the Gameboy. Something of an historical 1st! I also did the menus and title screen, but unfortunately I no longer have a copy of that artwork.