Crative writting applied to illustration (Part I)
Summary of a curse in narrative techniques for illustrators.
There are plenty of resources for writers but illustrators. I guess because you will normally use techniques design for movies or animation. I do believe that both mediums are different and there is a false equivalence. This is the reason I took a course in domestika that work on narrative techniques for illustrators on books (I will put the link to the course). The notes are my own research, done over the years for writing.
I will also complement this research with books, exercises and other sources that I feel are necessary to improve my practice.
What are the elements of a story?
1. Theme: the main idea. What happens?
I struggle to comment on a topic. This is the reason why writing for me is so difficult. Perhaps in a small story, I can come with a better idea and stick to it.
2. Idea: How you are going to develop your theme.
The aesthetics are always a problem but I am sure I can work well in ink and a bit of ink so I do not need to worry much
3. Conflict: This is what moves forward the story.
I am terrible at creating conflict, perhaps psychological conflict is easy that conflict with other people and creating horrible events is not my style but I know is necessary.
4. Plot: The outline of the idea. step by step what happened in the story.
If I have an idea, I can work out a light plan. This is not bad.
I love characters. how to create characters in the drawing is a bit of a challenge. I feel that cloth can be a taping of stereotypes but there is always a creative way to tell a story and make the characters unique.
6. Character’s relations: This is how the characters interact with each other.
If you can create convincing characters there interactions are natural. they should fit.
7. Reality: This is the story’s universe.
Each book, each movie have a set of rules that are fixed at the begging of the book and any addition to close the book or movie is called the hand of God and it is always a bad idea.
8. Genre: this is the type of book it is.
This is the only thing I wrote that does not do. I think you write a story and the story fit a genre but not the other way around. An author can specialise in a genre but most of the time the story can take a turn or change the genre or have a mixed one at the end.
1. Traditional: In chronological progression.
2. In Media Res: When the story starts in the middle with a flashback to the beginning and the end.
3. In Ex trema Res: this is when the story starts at the end.
4. Contrapunto: three different stories that mix at the end.
Ways to alter a storyline
1. Racconto: The story starts at the beginning and starts to tell a story in the past. The story that came to my mind is the story of the rose of Humberto eco. It started with a secondary character telling the story of someone in the past.
2. Flashback and flashforward: this help to go back to the past or to have a premotion about the future.
3. In extrema res: the structure started in the end. This is common in crime stories.
4. Cuts: This is where you have different moments in time. winter, summer or time. An example of this is the comic "las Mininas". The cuts from the main stories to other references to a famous artist are their pieces inspired by the Mininas.
5. Parallel times: Events that happen at the same time in different places.
6. relative time: This element is easy to see in a novel, I am not sure yet how to create this effect on a comic, basically is the idea that no all the characters in a novel have the same pass of time. A Sci-fi novel can easily describe a 1000 years pass for people outside the black hole but for the enterprise only a couple of hours has passed.
7. Puzzle: The story is built by clues.
8. Stories inside stories: This is also normal in sci-fi. It is a bit like a parallel universe
8. Cycle: It ends where started. This is a resource use in stand up comedy a lot to give closure to the show, where the comedian goes full circle to use the same phrase he used at the beginning. I know is used in literature too.
The book as an object to help with the narrative
This part is using the book characteristic to improve the narrative. From a landscape to a portrait format can change the way a story is told.
There is no denying that a clever book is always welcome. I saw “antimalarial Universal” by Revillod and I fell in love. He uses the spiral of the book as a way to create an infinite form of animals. Dividing the pages in three-part help making an infinite number of animals. This is quite clever.
This was pretty evident when I started working with my tomato story. I clearly started to realise that I need continuation to create an idea of living there.
The concertina format help a certain type of storylines to grow.
The pages are the scene for the book, are the frame. They are also continuity and back and forward.
Level of detail: The more detail a piece has the closer it is to reality.
The line: Lines can reflect emotions so this is important when drawing a story
Perspective: There are two interesting ideas that I can take from this is the atmospheric perspective where the most distant elements are blueish is interesting but curiously, the fadest elements are at the top of the page is also quite unique to work with.
Technique: help the story, create a more childish or realistic idea, horror or playful.
Light: This help with the storytelling.
colour: The important here is the cultural elements of the colour and how this affects the story you are telling. Also, the fact that colour can help with the storytelling helping us to move forward the story (Adolfo Serra)