VIRTUAL REALITY
Virtual Reality Blog. (2009). What is Virtual Reality? Retrieved July 15, 2005, from Virtual Reality: http://www.vrs.org.uk/virtual-reality/what-is-virtual-reality.html#
Not today Justin

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Discoholic 🪩
2025 on Tumblr: Trends That Defined the Year
The Bowery Presents
Noah Kahan
Monterey Bay Aquarium
YOU ARE THE REASON
noise dept.
KIROKAZE
Cosmic Funnies
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The Stonewall Inn
Doug Jones
hello vonnie
I'd rather be in outer space 🛸

oozey mess
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seen from Türkiye

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@letsvirtualreality
VIRTUAL REALITY
Virtual Reality Blog. (2009). What is Virtual Reality? Retrieved July 15, 2005, from Virtual Reality: http://www.vrs.org.uk/virtual-reality/what-is-virtual-reality.html#
A teleconference, one of the common uses of virtual reality.
http://jetlanticva.com/travel-tips/some-merits-of-business-travel
We're making a long-term bet that immersive, virtual and augmented reality will become a part of people's daily life.
Mark Zuckerberg
http://uk.reuters.com/article/2014/03/26/uk-facebook-acquisition-idUKBREA2O1X120140326
HISTORY
Virtual Reality Blog. (2009). History of Virtual Reality. Retrieved July 15, 2014, from Virtual Reality: http://www.vrs.org.uk/virtual-reality/history.html
The Sensorama, a single-user console developed by Morton Heilig in 1957 and the first iteration of virtual reality technology.
MILITARY
Virtual reality has been adopted by the military – this includes all three services (army, navy and air force) – where it is used for training purposes. This is particularly useful for training soldiers for combat situations or other dangerous settings where they have to learn how to react in an appropriate manner. A virtual reality simulation enables them to do so but without the risk of death or a serious injury. They can re-enact a particular scenario, for example engagement with an enemy in an environment in which they experience this but without the real world risks. This has proven to be safer and less costly than traditional training methods.
Skin has become inadequate in interfacing with reality. Technology has become the body's new membrane of existence.
Nam June Paik
http://thecreatorsproject.vice.com/blog/original-creators-nam-june-paik
SURGERY
The main feature of this system is force feedback as the surgeon needs to be able to gauge the amount of pressure to use when performing a delicate procedure. Unfortunately, there is an issue of time delay or latency which is a serious concern as any delay – even a fraction of a second – can feel abnormal to the surgeon and interrupt the procedure. So there needs to be precise force feedback in place to prevent this.
Robotic surgery and other issues relating to virtual reality and medicine can be found in the virtual reality and healthcare section. This section contains a list of individual articles which discuss virtual reality in surgery etc.
The Virtuix Omni, a treadmill that allows users to control video game characters' movements by running in the real world.
http://techslatest.com/omni-virtual-reality-treadmill/
DISADVANTAGES
Edmonds, R. (2013). Virtual reality goes back to work. Retrieved from Strategic businesss insights: http://www.strategicbusinessinsights.com/about/featured/2013/2013-10-virtual-reality-work.shtml#.U83O-BZteL0
Kroenke, D. M., Gemino, A., & Tingling, P. (2014). Experiencing MIS (Third edition ed.). Ontario, Canada: Pearson Canada Inc.
The vital factor of virtual reality is immersion, the degree to which the user's senses are limited to the simulation and screened from a real world.
Fjodor Ruzic
Taken from Effective Utilization and Management of Emerging Information Technologies
TELEPRESENCE
Avaya. (2011). Telepresence- business benefits and the sustainable environment. Retrieved from avaya.com: http://www.avaya.com/emea/resource/assets/brochures/Telepresence%20Solution%20Fact%20Sheet.pdf
(2013). Retrieved from Microsoft-News.com: http://microsoft-news.com/microsoft-is-creating-immersive-telepresence-realistic-physical-body-double-or-proxy-in-a-remote-meeting/
VTC Express. (2012). What is telepresence? Retrieved from VTCexpress.com: http://vtcexpress.com/resources/Telepresence-Explained.asp
Kroenke, D. M., Gemino, A., & Tingling, P. (2014). Experiencing MIS (Third edition ed.). Ontario, Canada: Pearson Canada Inc.
A woman using the Oculus Rift headset.
http://www.businessinsider.com/oculus-rift-video-demo-2013-7
Virtual reality is a medium, a means by which humans can share ideas and experiences.
Alan B. Craig
http://cosstech.com/tag/virtual-reality/
LIMIT?
Wallop, A. V. (2012). When virtual reality simply becomes reality. 5.
Telesurgery in use to allow a surgeon to operate on a patient remotely.
http://aurametrix.wordpress.com/2009/05/07/telemedicine-part-1/telesurgery/
GAMING
Virtual reality has many uses, so it is no surprise that video gaming and electronic products companies have started to see the attraction in virtual reality gaming. Since the 1990s, gaming companies have created forms of virtual reality gaming. This includes VideoBoy by Nintendo, and racing and shooting arcade games. The designs for these were simplistic and limited. Virtual reality technology then developed to devices like Wii Remote, and Kinect, where the screen follows your eye and body movements. Now though there is being brought in a new wave of virtual reality gaming devices that intend to fully immerse the gamer into the game.