why is sean pronounced like sean, and seam is pronounced like seam? why cant it be sean and seam. furthermore, why is bear pronounced like bear, but sean isnt sean and seam isnt seam? i hate it
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@lolosharagd
why is sean pronounced like sean, and seam is pronounced like seam? why cant it be sean and seam. furthermore, why is bear pronounced like bear, but sean isnt sean and seam isnt seam? i hate it
you ever crave something you can't have? ssssshut up about your ex i mean i want grilled cheese but im scared of the stove
yoo evew cwave somefing yoo can’t have? OwO sssshut up about yoow ex I mean I want gwiwwed cheese but I’m scawed of da stove UwU
This post has been UwU-ified!
you ever crave something you can't have? ssssshut up about your ex i mean i want grilled cheese but im scared of the stove
This post has been de-UwU-ified!
In my tetris roguelike game I made it so every cursed block (basically blocks that make the game harder) gives a bonus to how many points you get for clearing lines. If you clear 2 lines, but have 2 cursed blocks, it counts as if you cleared 4 lines and you get 1000 points
This actually makes the game have different strategies, you either - Get as many cursed blocks as you can and just try to clear a few lines OR - Get blocks that can clear a lot of lines at the same time and build high stacks to clear like 15 lines instantly
Because every line cleared past 5 just multiplies the score you get by 1.5 getting cursed blocks while trying to build high stacks is really risky BUT if you can do it then you can get a LOT of points
So I've come across a really simple but fun concept of keeping somehow altering bpm and time signature so the main beat is still at the same speed, but there are more or fewer subbeats between them. ↑ here is an example
And now as I'm typing this I'm realizing that this is just modulation (forgot what kind tho)
I want to make this into a full track
I made something yay
I just discovered how to use distortion plugins in fl studio
My music's never gonna be the same
I'm making some Anti-Aliasing for my custom graphics shader. The AA is basic—just some inbetween pixels sampling and the just averaging it out with basic sum(n)/length(n) Only now I'm realizing that probably there won't many vertical lines on the screen (the floor is tiled and fov is small), so I can just sample 9 subpixels vertically and 0 horizontally. It looks infinitely better than old 3x3 sampling. If will ever have something than makes a lot of vertical lines, then I'll go cry in a hole ig (or implement better AA algorithm, but that's too hard for me :<)
Here is stage 2
I'm a little procrastinator boy so I only upload this now
Here is all of the stage 1 OST because I can't upload more than 10 tracks in one post
So I have gone ahead and made 3 out of 4 tracks for stage 3 already
All stage 1 tracks are 4/4 C major Stage 2 - 15/16 B major Stage 3 will be 6/4 A major
when i finish the 4th track i think i will post all 12 here
I may have cooked
This is in B major, 15\16, 125 BPM because FL studio is weird when you change the denominator of the time sig
Although pre-drop is kinda mid
^^ This is still my best work btw
So I made eclairs and custard Custard turned out very good, even though I think I added a bit too much flour Eclairs didn't rise (or however you say it) :( but still really good
I fucking love working with shaders and forgetting to add [unroll(smth)] to my big loop
FUCK
I fucking love working with shaders and forgetting to add [unroll(smth)] to my big loop
February tomorrow you know what that means
What does it mean?
You know.
February today you know what that means
What does it mean?
Top text
Meme picture
Bottom text
Intro paragraph
Angry explanation to paragraph
Completely misses the actual point of original post
Joking comment about your mum
intro statement defending the paragraph writer
a few slurs and insults for good measure
conclusion stating i’m unfollowing you
Sad face
Defense against op
Cursing out paragraph people
Consoling op
Smiling face
Second your mum joke to make sure people don't think I'm vulnerable
random completely unrelated statement with no elaboration
pro tip this was super useful