FMP – Creating the Shrine
After finishing the storage house, I moved on to another supporting building for the environment: a small shrine located within the estate. During my research, I found that many Japanese samurai estates included a small Shinto shrine inside the compound, so I wanted to include one as part of my environment to make the layout feel more believable.
At this stage of the project, I was getting closer to my deadline and was slightly behind my original schedule. Instead of creating an entirely new modular kit, I decided to reuse the modular pieces from the storage house and adapt them into a shrine. This approach allowed me to save time while keeping the architectural style consistent across the estate.
While gathering references, I also noticed that shrine architecture varies depending on its location, purpose, and period. Rather than using the iconic vermilion shrine design, I decided to build a shrine that shared the same materials and architectural style as the rest of the estate. This helped it feel like it belonged within the compound while maintaining a consistent visual language throughout the environment.
Most of the changes were made to the roof structure, entrance, and side wall modules. Although the shrine was built from the same foundation as the storage house, these modifications gave it its own identity and helped prevent the two buildings from looking identical when placed next to each other. I was really happy with how the final design turned out, as it felt distinct while still fitting naturally within the estate.
At this stage, I have completed a large portion of my modular kit, and I am really happy with how the assets are coming together. These are all the modular assets I have created so far.











