Google IO 2011 Day One keynote
Google IO is live and kicking as we speak. For those of you who are not familiar with this, hereby the intro as mentioned on the Google IO website:
“Google I/O brings together thousands of developers for two days of deep technical content, focused on building the next generation of web, mobile, and enterprise applications with Google and open web technologies such as Android, Google Chrome, Google APIs, Google Web Toolkit, App Engine, and more.”
It's a two day event by Google and started yesterday. During the opening keynote some nice new features and new services have been displayed.
* Android 3.1
An updated Android version for tablets which will be released any time soon, in which some nice features are implemented like:
expanding, resizable widgets
Android devices can be USB hosts, so you can hook up keyboards, mice and even game controllers like a Xbox 360 controller
* Android Ice Cream Sandwich : 'one Android for all (devices and people)'
This will be the updated version of Android for mobile devices and will bring the nice features of Honeycomb to the phone. They presented this as an all-in-one system for all devices so it can reside on a phone, tablet , Google TV and any other device. The main advantage is, one SDK (Software Development Kit) for developers to accompany multiple platforms.
At the moment it's unclear if this will be version 3.1, as mentioned before, or new release number.
* Movies (rentals) in the Android market (cloud > web+mobile)
Besides support for books in the Android market, they presented a new feature: movie rentals.
For $1,99 you can rent a movie from every device running Android. It's connected to your Google account, so you pay for it once and you're able to view the movie on both your tablet and your mobile.
You're even able to download the movie so you can play it offline. Comes in handy when you're on a plain.
This feature will be accessible via the Android market (as featured content) and via a movie app on your device.
* Music (beta) by Google (cloud > web+mobile)
The music service from Google: once you've uploaded your music, stream all your songs from the cloud. It even has a bit support for offline caching, so you can listen to your music while not connected to the Internet. As of this moment, this service launches in beta and rolls out to US users for free gradually while in beta.
http://music.google.com
* Android Open Accessory: Standardizing hardware development across Android devices
Platform-level support for hardware accessory communication with Android devices - including integration with Android Market, a new USB accessory API and an open-source Accessory Development Kit (ADK). This presentation was illustrated by two example implementations:
1) Connecting your mobile phone to a cardiotrainer which opens up the most suitable application on your device. If a suitable app cannot be found, a link to the most suitable app in the market is provided.
2) Tilt-controlling a labyrinth marble game with an Android tablet.
Video: http://gizmodo.com/5800446/androids-new-hacker-dream-adk-makes-anything-an-ac...
ADK http://accessories.android.com/
This opens the doors to create whatever you can think of.
* Android @ Home
Open source libraries that will enable developers to build apps that can discover, connect and communicate with devices and appliances in the home.
Control your lights, alarm, thermostat, whatever is in your home, all with the touch or a wave at your Android device.
* Android @ Home hub (Project Tungsten)
This is a combination of the Android @ Home framework and the Google Music cloud, accompanied with a pair of audio streamers which results in a streaming system much like Sonos or Airplay-enabled devices.
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Archive of announcements: http://www.google.com/events/io/2011/announcements-archive.html
Event site: http://www.google.com/events/io/2011/index.html