#Faithtalk Episode 2 - Interview with Scott McDavis
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#Faithtalk Episode 2 - Interview with Scott McDavis
Animation Principles Project: Secondary Research
My initial task is focused on applying the animation principles to the bouncing of a round object. I have learnt how many of the 12 animation principles are applicable to this fundamental motion, firstly through secondary research.
Basic principles from the video I will apply to my research and animating include how the peaks of the object’s movement is where the ball is slowest. The upward movement is accelerated by the force/energy applied, and the fall of the ball is accelerated by gravity. This means when I animate the bounce, more frames should be used to draw the peak than the fall, which will show a slower motion at the peak.
I have also observed various videos of dropping round objects on YouTube. This video was one of the clips that stood out to me, as it still shows clear contrast in how rounded objects of similar size make contact with a surface differently - showing variation in timing and spacing. The timing of the rubber ball’s bounces (which the contact sound further helps to convey) is clearly more steady than than the tomato’s, for instance, which has one clear bounce then two significantly smaller bounces. It’s also clearly shown the smaller the bounces, the less spacing is required when drawing frames of them.
I also want to show similar contrast between the objects I animate, to explore how I can portray different moods/characters.