the basics;
i. don’t be a dick.
ii. this blog is mutuals only, very low activity, selective, and a sideblog. personal blogs will be blocked.
iii. frisk is 12 years old. absolutely no shipping or nsfw content here, and if ship frans or fontcest or charisk or any of that, don’t even breathe near me.
iv. i’m eros (they/them) && i’m 23. i’ve been on this website for a very long time. i write sans and papyrus at @bonepranks and gaster at @voidhanded.
v. i don’t do crossovers, i don’t write with non-canon compliant aus (swap, fell, etc), and i won’t write with duplicates.
vi. this blog may contain mentions of violence, death, and suicide. these will be tagged as necessary. i have no triggers. please let me know if there’s anything you need tagged.
vii. i’m not great at keeping up with conversation, but my ims are open and discord available to mutuals.
viii. i write in somewhat stylized prose, and in second person. if this is is difficult/non-accessible to you, please let me know. i am happy to make any changes necessary. text formatting itself will be light and i may or may not use icons.
ix. dash icon art comes from here and header art comes from here.
about this neutral run & frisk;
my portrayal of frisk is based on my very first playthrough of undertale. i’ve found that in fandom, frisk is either played as a pure pacifist or in a full genocide route. i wanted to bring my own experience into the rpc. some important points —
frisk flees from almost all battles (bosses and mini-bosses excluded) until the end of waterfall.
frisk kills toriel by accident, not able to figure out how to spare her. they also don’t understand how saving works, and though they manage to survive until they fight dogamy and dogaressa, they’re finally killed. they wake up back in the ruins, determined to spare toriel this time. but once again, they fail, and she dies a second time.
frisk adores sans and papyrus (mostly papyrus) and refuse to fight him. they lose to him multiple times and he eventually takes pity on them, letting them pass.
they do not like undyne. she’s their biggest challenge, and they die to her surprise attacks multiple times as well as her boss battle. they fight back, prepared to kill her if necessary. in the end, they manage to escape without taking her life.
in order to beat undyne, frisk makes a strategic decision to hunt down and kill other monsters in waterfall to increase their strength and buy more healing items. after this, they kill most other random encounters because of the advantage to their stats, and the ease of fighting rather than acting or fleeing.
they get along fine with alphys, and though mettaton is a challenge, they have too much fun in his dance-off to fight him.
the walk through new home and sans’s speech makes them cry, beginning to feel guilty for the harm they’ve done. their dinner with sans at the hotel only adds to that as they remember killing toriel twice, as well as flowey’s reaction.
asgore’s fight is too difficult for them. after dozens of attempts, they decide to try and find more healing items. this detour takes them past undyne’s house, where papyrus is waiting. he tells frisk that undyne doesn’t want to see them, saying she called them a murderer. this is the final straw. overwhelmed with guilt and knowing they will never be able to beat asgore, frisk RESETS, vowing that next time, they will do better.
after resetting, frisk does a pacifist route, but their past actions haunt them. in a world in which frisk completed the run, they would have eventually beaten asgore, electing to spare him. after dying to flowey quite a few times, they beat him as well and decide to spare him as well. undyne becomes ruler of the underground. frisk resets, and completes a pacifist run.
i am willing to write in any time ✧ DURING the neutral run, ✧ BETWEEN the neutral run and pacifist run (with plotting), ✧ DURING the pacifist run (with acknowledgement of the neutral run), or ✧ AFTER the pacifist run (with acknowledgement of the neutral run).
frisk does not go in with the intent to harm anyone, but they find that sometimes it’s easier to fight than to be merciful, and they value their own safety and determination to progress over the lives of monsters who they see as only obstacles and not people (this includes the random encounters only). they would never kill as revenge, although they consider it with undyne (but ultimately do not go through with it). they only consider papyrus to be their friend. the others are acquaintances at best, and though sans is kind, it’s clear that he knows they carry trouble with them. basically, I WILL NEVER PLAY FRISK AS ENTIRELY “GOOD”, as i do not believe a pacifist run is as strong alone as when it’s proceeded by a truly neutral one.