BitBattle is a fast paced, local multiplayer, head to head game. Two players compete for victory with opposing objectives. The Toy must reach the launchpad on each floor to ascend to the top, and the Claw much capture the Toy and drag it to the pits to stop the Toy reaching the top within the time limit.
This was my final year game in university. I worked in a two person team. I was the main programmer and lead designer. The game was made in Unity.









