a new floating island concept to fill in huge spaces, making this was a pain

gracie abrams
Sweet Seals For You, Always
"I'm Dorothy Gale from Kansas"
🩵 avery cochrane 🩵

Discoholic 🪩
Cosmic Funnies
I'd rather be in outer space 🛸
todays bird
YOU ARE THE REASON
EXPECTATIONS
No title available

pixel skylines
Keni
🪼

Kiana Khansmith
Doug Jones
Fai_Ryy

Product Placement
Cookie Run:Kingdom Official!
No title available
seen from United States

seen from United States
seen from United States

seen from United States

seen from United States

seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from Türkiye
seen from Bangladesh
seen from Kyrgyzstan
seen from United Kingdom
seen from United States
@novabird
a new floating island concept to fill in huge spaces, making this was a pain
tfw i create so much other complex shit and realize that i never made a simple ground cover object
finished another plant, this one is a floating/hanging concept for filling in cave terrain.
created another idea for a save point, looks much better than the old design, might make it flash like this from a darker color though
more plants/coral just finished, side note, everything i make for this will be in as low poly as possible so it renders super smooth.
more plantlife for the game in development, tumblr could use more background options though as white is not gonna be a common background in this game...
another creature i just created for the game in development, took a bit of time.
current project in progres
high poly creations i made as concept work for a game dev group i have been working with, top pic is showing just how high the poly count can get at times even after i cleaned it up.
recycled the handle textures from the cleaver and made a tanto, maybe i should use these for another game idea later since they are viable.
based off the cleaver i saw in some pinkamena grimdark artwork i saw a while ago, saw the knife and went i want one so i rendered my own version, yes i plan to make a real one as i also make weapons irl.
created another moth using photos for rendering/texture practice, here’s a giant leopard moth, took a few hours to get right since they don’t seem to take many viable pics i could use and had to get creative.
another creature created for the game in development, sorry for the delay but tumblr was having issues uploading videos for a few days.
aquatic bug concept, unsure of useage just yet, maybe a slow moving food, just made it from the earlier posted moth i rendered yesterday.
another trap creature rendered, is a mimic plant
more plants and creatures animated and rendered for the game in development, taking snapshots because honestly i made a ton at once
got bored in blender so i made a set of photos into a 3d creation messing around for the hell of it