MD5312 - Final Assessment
My final project in MD5312 Music for Networks is to devise a networks-based performance that is focused on collaborative play and incorporates the internet and/or other creative technologies. I chose to draw inspiration from the LOLA low latency audio and video streaming technology we discussed in class. This technology allows for audiovisual broadcasts over the internet in real-time. Unlike LOLA, collaborative software like Skype or FaceTime can only reduce latency to a point: the broadcast still arrives a moment after the fact. Still, I was intrigued by the possibilities this type of software offers to the world of live music performance, and I wanted my project to exploit this in some way.
Since everyone in the course mostly operates on Macs, I decided to use FaceTime for this project. My first step was to try to think of a way to create music using FaceTime that couldnāt be done any other way. It occurred to me that it would be possible for musicians to be making music together unconsciously from isolated individual locations. With a drummer in one space and a pianist in another, they could each send a live audio-video feed to a central location, and the only ones to hear the amalgamated sound would be the audience in said central location.
When musicians play together in the same space, it is very difficult to play out of sync with one another. They naturally want to fall in step, and when even one musician is playing at a different speed or rhythm, it can throw other instruments off track. Thus, my project will enable the live creation of asynchronous music with live musicians who are completely uninfluenced by what each other is doing.
To make things even more interesting, I added an element of gamification and audience participation. Each musician will mute their respective device so that they only receive video from the audience chamber. This ensures that they truly cannot hear one another. The music will be improvised based on visual prompts from the audience: participants will be invited to step up to the laptops FaceTiming with the musicians and show one of eight cards to the camera. Each card contains a symbol, and each symbol corresponds to a musical directive. Next to each musicianās device will be a cheat sheet with a simple explanation of what each symbol indicates. When a musician sees a symbol, they must then improvise a response based on the prompt. Itās like a combination of Lucky Dragonsā Make A Baby concept with graphic scores.
Initially I had decided to feature three musicians, but decided to limit it to two. To keep the performance as bombproof as possible, I decided that more than one pitched instrument playing at once risked serious dissonance and unpleasant friction in the sound. In the end, I narrowed my musicians down to a drummer and a keyboardist.
When I performed the first draft of my idea in class, I instructed my musicians, Matt and Clodagh, to respond to each symbol by only playing for a few seconds, then stopping. The biggest issue I faced was volume control⦠it only hit me after we were done that I could have adjusted the volume on the computer communicating with Clodagh to keep the drums from drowning out Mattās keyboard playing. Still, I think Iām on the right track, and all thatās left is to refine each symbolās associated response and get my pals set and ready for the final performance. My draft performance was recorded, but Iām having serious trouble uploading the file as itās massive. I will upload it soon as a separate post once Iāve got it figured out!



