Main mesh update~ Fixed the rig, had an issue with the feet, fixed, issue with the neck, also fixed. Has a lot more mobility in the head now :3
-Lifeon
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@owagame
Main mesh update~ Fixed the rig, had an issue with the feet, fixed, issue with the neck, also fixed. Has a lot more mobility in the head now :3
-Lifeon
EOC Hiatus
Herro! Catatafish here!
I am simply stopping by the blog today to alert any followers/viewers on a small, very short (hopefully) hiatus I will be enduring until End of Course Exams pass over. :D
Hopefully Lifeon or another staff member of the blog will constantly provide you with wonderful things for the blog, however I do not know if they are also enduring these horrible exams as well. So, if you don't see anything new on the blog, don't freak out. xD We'll let you know what goes down.
~Catatafish out Update from Lifeon, Catatafish has left the staff team, so you won't be seeing any post from her from this point on. -Lif
Alby & Astro the Zoo Tycoon 2 Booty Hunters
Interesting....
Serious work in progress. >U
Click here: http://www.livestream.com/owadevelopment
to view the latest livestream recording! 4/18/14
Asks are open for the weekend!
Remember: You may only submit questions/messages from Friday-Sunday. :)
-Flies in with a WIP screenshot of the wind armor-
Video: Test flights for the default player albatross model. These are all of course a work in progress, have glitches and are unfinished. I have actually remade these since, to be more realistic to an albatrosses movements. The rigg still needs some fixing though, and the texture is not completed on this model. -Lifeon
Video: Test flights for the default player albatross model. These are all of course a work in progress, have glitches and are unfinished. I have actually remade these since, to be more realistic to an albatrosses movements. The rigg still needs some fixing though, and the texture is not completed on this model. -Lifeon
Screenshot: Default albatross player model! These are early development screenshots form when the player model was first created. Since these images we have refined the model and progressed with it much further. -Lifeon
Short Nosed Whale Concept
I was screwing around and coming up with sea creatures that you'd find in the warm waters of Rocaria, and came up with this! The short nosed whale is a gentle creature that loves bright seas and is identifyable by it's un-whale like head, which has a very short snout, compared to other's, and it's very wide and flat tail. It's eye's are a deep blue, and slitted for great sight. This whale is generally smaller than an average whale and is about as long as a school bus, maybe a little bigger. It's width is not quite as long as an albatross's wingspan, and is about 10-12 feet. The one here is a female, and males have darker blue shades above their eyes, maybe I'll draw a male too. xD ~Alby
Concept: Wind temple design! Each god will have a temple for their element, players must visit these locations to receive quests directly linked to leveling their elemental skills. For the players that reach the highest level of their element a portal will open below the god statue and transport them to the God's Haven; a special area for masters of that element only. Game lore supports that the God's of the elements once existed, but to NPC's and players they are intended to believe it only as a myth. Thus for the most part God characters serve merely as a figurehead of their respected element and nothing more. However if that is true or not is for the player to discover themselves ;D -Lifeon [Disclaimer] These gods are not intended to be treated as actual gods, but instead simply characters withing a video game and nothing more. We in no way wish to imply that they should be treated as religious leaders by the player as we have been accused of in the past. They are heavy plot characters, nothing more.
Concept: Another Azure vs. Vulcan image This time more to show armor and attacks. Azures attack; Rain Dance, can be preformed by leveled players of the water element. What level it will be learned at has not yet been determined. Rain Dance: The player will charge a swirl of storm clouds under their wings, this attack required players guild or fly in place as it charges; cannot move during attack. Once completely charged it will rain on a small area of the battle field for a few minutes, weakening elements such as fire. -Lifeon
Concept: God battle, Azure vs. Vulcan Both gods chose to battle without armor this time, both these moves; Water Shield and Fire Blast can be preformed by high leveled player of each respected element. Water Shield will create a covering of water over the back and wings of the player which will repel attacks for about 30 seconds. It leaves a sweeping trail where they fly as the water evaporates from behind or rains down to the ground. Fire Blast is as the name implies, a steady stream of fire breath by the player which will target where they face and lasts about 20 seconds per blast. There is a slight drag time to the stream when turning.
-lifeon
Concept:
All the armor concepts to date. The god armor is most important to design, as all the armor of their element will be influenced to match their design, the god armor is the highest quality armor of an element and looks by far more impressive than standard armor for example. As the quality of armor a player obtains increases it will become more elementally influenced. The standard armor can be noted to actually have metal plating which is worn by the player. But as you go up in levels, overall the armor will have parts which are the energy of the element which essentially floats around the player with dynamic materials of pure pulsating energy. Why is the armor so important you ask? Simple, very little will be worn by your character, armor is the largest article of clothing they can wear, and improves stats and skills in PvP and PvNPC but also takes time to get. -Lifeon
Concept: Azure the god of water taking a fly over the ocean. Armor and lighting and overall character design concept. -Lifeon
Do you wanna build a snowman?
Or ride your bike around the halls?