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@owenkirby
Salutations,
My name is Owen Kirby. I am a multi-media artist from Montreal with a background in science, film-making, and electroacoustic composition. This is the website I use to curate some of the things I make.
This is the kind of animation style I’ve been having fun with lately in my TouchDesigner work. I’ve changed up my website a bit to reflect that.
Here are three SuperSynth TouchDesigner Components playing a midi file from the SNES “Earthbound” video game. The footage is captured in real-time by an elgato capture card and the audio is generated in TouchDesigner.
Here’s some video I managed to capture of a performance of the live immersive A/V show I worked on last year.
Plateaux - Immersive A/V Performance
Plateaux is an original idea for an immersive audio-visual performance by Vincent Brault and Vincent Martin performed at the SAT in Montreal, Canada. Based on “Milles Plateaux” by Gilles Deleuze, a post-modern philosopher, the performance imagines certain key concepts of the text and renders them in inter-actable, audio-reactive 3d scenes. I was brought in last Novemeber as a full collaborator and contributed a hefty chunk of the creative input through my software programming in TouchDesigner. It was one of my most interesting challenges to date and I am deeply grateful to Vincent Brault for his trust in my skills and abilities and for having given me this opportunity.
Here is a component I built to facilitate the use of a Novation Launchpad Pro within the TouchDesigner programming environment. I pretty much explain what it is in the video. There’s also a pdf in the github that’s linked in there. Let me know what you think!
Irradiance - architectural video mapping with real time data input and visualizations
This was the first professional project I got to work on and it was quite a challenge! We had 15 live feeds from various sources such as a geiger counter, seismograph which were sonified, visualised and then displayed on the building all at once. A red beeping rectangle would then scroll through those frequency bands one after the other and select one at a time to display individually. Every now and then some kind of “frequency ghost” would walk through and deform a mesh on which the video was textured. Anyways, it was tough dealing with all those various sensor inputs in real time + a soundtrack + managing video in real time etc but I definitely feel like I pulled through and delivered something cool.
Here is a fun picture of an idea I hope to pick up again in the future.
Here is an excerpt from my animation “STARE INTO THE FIRE, LISTEN TO THE WIND” Please watch it in HD.
This is what my dad’s video book teaser looks like if you zoom out a bunch and use a wide-angle camera.
The first draft of my dad’s book teaser.
Promo video I made for my friend MORESOUNDS’ release on 31 Recordings.
https://soundcloud.com/moresounds
This is what the cave scene of my animation looks like if you zoom out a bunch.
I spotted a nice crescent moon disapearing into the clouds from my balcony in St-Henri roughly at 11:30pm on May 21st 2015.
another screen cap from my animation
This is another still from the animation project that I am working on