precious slumber

tannertan36
noise dept.
d e v o n
𩵠avery cochrane š©µ
Lint Roller? I Barely Know Her

ellievsbear
RMH

Discoholic šŖ©

@theartofmadeline

⣠Chile in a Photography ā£

Origami Around

#extradirty
art blog(derogatory)
ā

pixel skylines
Show & Tell

Kiana Khansmith
Sweet Seals For You, Always

gracie abrams
macklin celebrini has autism

seen from United States
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seen from Türkiye
seen from United States
seen from United States
seen from Georgia

seen from Malaysia
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seen from Russia
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seen from Italy
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seen from Canada
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@pcndyssia
precious slumber
i think i never posted the piece i did for the Karnaca Days and Dunwall Nights zine in 2021-2022
high chaos
DISHONORED (2012, dev. Arkane Studios) // DRAGON AGE: INQUISTION (2014, dev. BioWare) // BALDUR'S GATE 3 (2023, dev. Larian Studios)
Family dinner
does anyone know if itās happening to everybody
Break the Loop AGAIN
Can we just take a moment to appreciate the genius design decision of having Corvo's health potions be the literal elixirs that prevent the rat plague?
It takes what could've been a simple gameplay mechanic that nobody would've thought twice about and grounds it in the world and the lore. It explains why Corvo is never at risk of contracting the plague, despite coming in closer contact with it than the vast majority of people - he's chugging these things multiple times a day. It also explains why random people would keep these things stashed everywhere - it's not just loot for you, the player, to be rewarded with, it's their actual supply of life-saving medicine.
And when you think about it that way, it makes every moment you casually snatch an elixir from someone's nightstand a little more impactful. You're not just topping up on health potions, you're literally stealing the only method by which people can be kept safe from the plague. In low chaos, you'll end up not needing most of the ones you come across by the end of the game, because you'll be staying out of combat. But in high chaos, you'll be taking them a lot more. Which means less elixir to go around, and therefore, more people dead from the plague.
I used to think that the increase in weepers in high chaos was mainly down to Corvo leaving more dead bodies lying around. But I think that this is an even more potent explanation. Because of course going around and hoovering up all the elixir in the city would have consequences. And who are the people who have the least access to elixir to begin with, from whom stealing it would take the greatest toll? The poor, obviously. Who you most often see becoming weepers. What a game.
sea monster i donāt fear of you
i swim these currents like iām one of you
Cyria Gardens DISHONORED 2 (2016) ā 23 / ā
there is no turning back from the path he's chosen.
daud by @ferretrix commissioned for the contract
>656E746972656C792062656C6F766564<
It comes with being anointed
desk plaque that says "world's number 1 doto story hater and game defender"
it's time for the manga blood brushes