Part 3. You had a new plan for this morning's search. Since you had already talked to the regulars here on previous mornings, you were going to the Business District to ask around and eavesdrop until twilight. The main problem was keeping a running tally of which venders you've already spoken to. Many merchants had mobile stalls on wheels and insisted on moving around with to their superstitious minds' whims, thinking they could divine where the most business would be at any particular moment. This aggravating practice made it near impossible to talk to some vendors only once. To ask the same questions a second time was a horrible waste of time for both parties involved. To compound this irritating problem was the fact that Irstradd was the biggest city in Collabria with and expansive market place. Instead of over worrying about what you couldn't control, you worked the permanent shops, tents, and stalls and left the loony carts to their vices. That way, you could form a grid-like pattern or use quadrants, depending on which city's market place you worked, and hopefully target only new businesses in the process.
You talked to the shop owners or shopkeepers and any other hired help available. You showed them the criminals' portraits, told them their names, to see if it would ring a bell, and any other pertinent information. But none of the people you spoke with in your brief time in Irstradd knew any of your marks. It was a tedious and monotonous undertaking most times. You did this until twilight, when most of the businesses closed. You were maybe a quarter of the way through the vast, permanent locations in the spacious Business District.
You returned to the Fox and grabbed your favorite booth. You liked a booth opposed to a vulnerable table out in the middle where anyone could sneak up on you and put a dagger in your back. No one could sneak up on you in a booth, because you had your back to the wall per se.
A corner booth offered the greatest protection so no one long could ever venture behind you, yet they were currently occupied. You ate a large supper having missed lunch and waited for the night crowd to thicken so you could get back to work. You didn't like the fact that the establishment didn't have bouncers. It was surprising to you, that a tavern of this large size, in the middle-class section of the city, didn't have large, burly men to stops fights, larger brawls, and to prevent property damage. Unconventional, but you weren't worried, secure in your skills and experience, just pondering the stupidity of such a neglectful policy.
Having sat for a few hours drinking and hearing nothing of importance, you decided on a more direct approach. You went to the bar where most of the morning regulars were long gone, and asked around, flashing your bounty posters, hoping for a hit with the new drinkers. After having exhausted that angle, you started making polite conversations with patrons first, and then flashed your marks' portraits and names. You tried this new tactic for a few hours and begun to get tipsy from all the polite, friendly drinking during the casual conversations. It wasn't easy to milk your ale when the person you are trying to corral was drinking like fish. They would quickly shut down thinking you weren't genuine. You had worked your way through a large portion of the bustling, ever-changing crowd, with no success and no incidents.
You walked up to two standing men talking, laughing, and drinking. “You guys got a minute?” you asked nicely.
“Yeah, we always got a minute, ain't we Duncan?” the large guy with a huge, wide nose jabbed a little snidely. His right arm was completely full of tattoos.













