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@phylaxery
Switching between these every day
-insert lots of clouds and lightning-
I spent (too much!!!) time setting up a nice ik rig for the wings but ended up remembering that actually i like fk way more for animating them. So i guess I'll change that next time. For now a bit more weight painting to do and of course textures but honestly I think I'll just put it in the game and see how I can handle the behaviour tree set up.
I think it's pretty cool nonetheless!
Slow (BUT STEADY!!!) progress on the dragon. On a friday no less
Slow. BUT STEADY.
Slow (BUT STEADY!!!) progress on the dragon. On a friday no less
HI I'M ALIVE! I've been quietly working on bug fixes over the past month so not a whole lot of new stuff to show. The best I can do is the new dialogue that looks exactly the same as the old dialogue. But this time it works!
Set up a landing dialogue and ways to activate quests and change dialogue depending on which quests have been activated. And a way to not break everything in the process. Hopefully!
Anyway I'll hopefully be working on the radio and maybe some more npcs over the next few weeks. Before art fight! Huzzah!
The way this is a genuine achievement for me. I will savour this moment for generations. The world celebrates with me
More dragon this week!!! The hustle never ends!! Hopefully I'll manage to get some real gifs next week! Ta ta!!!!!!!!!!!
Check this shit out
Slowly adding some details and fleshing out the rest of how this thing works!!
And trying out some potential colours. I know this bitch is going to need textures.
Hopefully it looks cool. Peace and love see you next week
Check this shit out
More gifs for a work in progress wednesday (thursday) we got new sliding momentum fixes we got weather system prototypes we got wind tunnels and thermals. we got cel shading. that's it!
Skipped merrily into shader land. Shocked to discover I'm stuck in shader land. Why is she blue.
mind you i’m doing this shit while employed. never give up
Okay gang work in progress wednesday (saturday) check it out. the progress. Slowly figuring out how to do the things I want to do in the game, namely giving things to people.
And playing around with landing/crashing which is honestly pretty fun I highly recommend it.
I also figured out how to get the ui to do something. Yippee!
Thanks for listening! Until next time
Discovering some.. unintended side effects in my new holding system.
Another NPC for the road - Millewa! Mother of two, inherited the general store from her mother, Meringur. She's lived her whole life in the valley, and always dreamed of seeing more.
Maybe when her kids are grown, she can see what lies beyond the mountains.
Adventures in animation pt 45 pt 2. We slidin
Also another npc (Millewa) in the works as I avoid coding like my life depends on it 😭✌
Adventures in animation pt 45 <3