HiiiiiĀ Amoebae,Ā IĀ hopeĀ youāreĀ doingĀ well!Ā CouldĀ youĀ pleaseĀ helpĀ meĀ withĀ anĀ issueĀ IāveĀ beenĀ having?š„ŗ
IĀ recentlyĀ resubscribedĀ toĀ MartyāsĀ shadersĀ andĀ noticedĀ thatĀ RTGIĀ isĀ nowĀ splitĀ intoĀ twoĀ separateĀ shaders.Ā However,Ā whenĀ IĀ tryĀ increasingĀ theĀ ObjectĀ ThicknessĀ valueĀ inĀ theĀ diffuseĀ shader,Ā objectsĀ litĀ byĀ theĀ lightĀ sourceĀ startĀ toĀ showĀ harsh,Ā jaggedĀ edgesĀ (picĀ 2),Ā evenĀ whenĀ theĀ valueĀ isnātĀ setĀ veryĀ high.Ā ThisĀ didnātĀ happenĀ whenĀ IĀ wasĀ usingĀ theĀ olderĀ versionĀ ofĀ RTGIĀ (picĀ 1).
Also, I just want to say thank you sooooo much for everything you share with the community. Iāve watched a lot of your tutorials, and theyāve been incredibly helpful for someone like me who didnāt know anything about ReShade!!
Hi!
This isn't something I've seen before. Make sure you have the diffuse shader above the specular shader, and that Launchpad is turned on and placed above them both. And make sure you don't have any other shaders (apart from ReLight, because that can sometimes look more realistic if it's placed above RTGI) above RTGI. What value are you trying to change object thickness to? I my experience lower numbers produce a more natural result, and iirc the default is something like 4.000, which is way too high already. I tend to drop it to around 0.250 as a starting point and see how it looks, and adjust from there.








