I was looking through some old notes to try to find some math I did on game mechanics for the one of every pokemon vs a billion lions debate and
You know, I think I was onto something here
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I was looking through some old notes to try to find some math I did on game mechanics for the one of every pokemon vs a billion lions debate and
You know, I think I was onto something here
Undertale thing I did a while ago
Ever since the Sweepstakes I've been making custom albums for various loose UTDR songs, as well as splitting the Chapter 3 & 4 OST into their own albums. Its always fun, and I'm happy to have been able to add a new one to my collection!
The anniversary stream was such a sight to behold. I'm so glad I got to see most of it live :)
Break free from your chains, Ralsei
I've been expirimenting and apparently if you add Noelle to the party in chapter 3 on a fresh file, her stats are all messed up. Her equipment, attack, defense, and magic are all the same as Kris at the start of chapter 1. The one stat value they DO share at LV1, 90 HP, is instead set to 250. That's more than even Susie has in chapter 4.
To compare, we have her stats from chapter 2, and her stats if you start in chapter 4. They're pretty much the same. Boldness is messed up like in chapter 3, but since its determined using the plot value, that makes sense.
So why is this a thing for chapter 3 specifically? She joins the party for a single room in chapter 4, so I can see why it got fixed there, but why leave it broken in chapter 3?
Anyway. Strange.
Just noticed it says she's LV3 at the end of chapter 2. I checked why, and apparently the Snowcaster title is set to always say LV1, but all her other titles say LV~1, which makes it display as whatever the current chapter/party level. This is why she starts at LV1 and levels up during the SnowGrave route, because the only time she's normally in the party is while everyone is LV2. Since the screenshot is from after sealing the Cyber World fountain, it displays as LV3.
I never noticed the Moss Neutral title causes her to level up, but this implies both using her IceShock spell for the first time and watching her friend eat a bunch of moss in a back alley both somehow causes her to get stronger. For some reason.
I've been expirimenting and apparently if you add Noelle to the party in chapter 3 on a fresh file, her stats are all messed up. Her equipment, attack, defense, and magic are all the same as Kris at the start of chapter 1. The one stat value they DO share at LV1, 90 HP, is instead set to 250. That's more than even Susie has in chapter 4.
To compare, we have her stats from chapter 2, and her stats if you start in chapter 4. They're pretty much the same. Boldness is messed up like in chapter 3, but since its determined using the plot value, that makes sense.
So why is this a thing for chapter 3 specifically? She joins the party for a single room in chapter 4, so I can see why it got fixed there, but why leave it broken in chapter 3?
Anyway. Strange.
While I was poking around the files, I found some things about two deer enemies in the sword route.
The first one is the White Cloak, the Ice Mage you recruit in the second dungeon. As far as I know, it only ever appears as the white cloak in-game. Obviously it represents Noelle, so it being a deer isn't surprising.
The more interesting one is the black deer. It's the enemy that mirrors your movements in the third board dungeon.
Yeah. Thats a deer. Just like Noelle. It seems to have a variable that makes it look different. I don't know if there's a way to flip the variable, but it exists.
Something about this black deer feels... familiar, almost.
Its hard to see in the darkness. Something has changed its appearance, but its still a deer underneath. You're separated by an impossible gap. You have to manipulate things to get it to come to you, to bridge the gap, but in doing so... you lose control of yourself. When you finally get it to come close enough, your body moves on its own, swinging its blade without you telling it to. You're forced to fight it, whether you wanted to or not.
Why do I feel like I've seen this story somewhere else?
I completely forgot I was going somewhere with this
While I was poking around the files, I found some things about two deer enemies in the sword route.
The first one is the White Cloak, the Ice Mage you recruit in the second dungeon. As far as I know, it only ever appears as the white cloak in-game. Obviously it represents Noelle, so it being a deer isn't surprising.
The more interesting one is the black deer. It's the enemy that mirrors your movements in the third board dungeon.
Yeah. Thats a deer. Just like Noelle. It seems to have a variable that makes it look different. I don't know if there's a way to flip the variable, but it exists.
Something about this black deer feels... familiar, almost.
Its hard to see in the darkness. Something has changed its appearance, but its still a deer underneath. You're separated by an impossible gap. You have to manipulate things to get it to come to you, to bridge the gap, but in doing so... you lose control of yourself. When you finally get it to come close enough, your body moves on its own, swinging its blade without you telling it to. You're forced to fight it, whether you wanted to or not.
Why do I feel like I've seen this story somewhere else?
maybe I'm thinking too much about Ramb and the Sword Route but you guys are NOT ready for Black Deer Theory
A while back I went and made a custom album to hold all my music I'd saved from the Spamton Sweepstakes, and added some like Dogcheck or Man_music to the albums for their chapters, so now I'm trying to edit it and do the same for the Chapters 3 and 4 OST album.
For some reason something didn't delete right and when I went to edit the song findher, it told me the track could not be found.
It couldn't find the song relating to December Holiday
I'm not okay
THIS IS NOT A DRILL WE HAVE A RELEASE DATE
The newsletter inspired me try something :)