Visible Human Project
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he wasn't even looking at me and he found me
PUT YOUR BEARD IN MY MOUTH
Aqua Utopia|海の底で記憶を紡ぐ
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oozey mess
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Misplaced Lens Cap

❣ Chile in a Photography ❣
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@radicalrepresentation
Visible Human Project
Robert Moran’s graphic scores: Fortress and Elegant Journey
"Moran […] was an important Bay Area figure during the 1960s, with stints as a composition teacher at the San Francisco Conservatory of Music. In his graphic scores - including ‘Elegant Journeys’ and ‘Fortress,’[…] Moran sketches out a format that allows for plenty of improvisation and chance encounters." - Joshua Kosman
Great Factory Fifteen interview on process and creative drive.
Kinematics by Nervous Systems ... 3d printing in the 4d. Quickly print anything!
"I mean, one of the things we are reacting against is the conventional form of architectural thinking with respect to a "masterplan", which makes the assumption of a fixed and finite condition, but on the contrary has to be flexible and open to evolve along with an ever-changing condition. Change over time is a certainty, and if the design of systems took this into account the city could evolve while the system maintained or mutated principal features of continuity."
Theodore Spyropoulos, Adaptive Ecologies
no heimat for you : Pablo Costa, Matthew Miller | animation link
Columbia University | Graduate School of Architecture Planning & Preservation Nostalgia paradigms / 5 Scenari-(n)certainties, the battle of impermanency (Opus 5.4) / François Roche + Ezio Blasetti Farzin Lotfi-Jam / Assistant-TA students : Pablo Costa & Matthew Miller | Sepideh Khazaei, Xinran Ma & Michelle O’Caroll | Anne Baker & Insuk Shin | Mengna Miao & Carson Russel | Andriana Koutalianou & Luis Paris course website : ncertainties2012
Nexus is an independent production company and animation studio, with a worldwide reputation for creative and accomplished home-grown design and transmedia story-telling. Our work includes an Oscar nominated short, Grammy nominated and MTV Award winning music videos, and Cannes Grand Prix, Gold Lions, and Black D&AD pencil winning commercials.
This body of work is computational craft that creates consistency and precision within formal explorations. There is a conscious redefining of material constrains through pattern and code, which incubates a search for progressive manufacturing methods. Pure algorithmic design encapsulates the potential for new patterns, which manifest around generative procedures through scripted logic. This abstract material logic embodiment enables an engagement with the complexities of organizational space. Drawn from the purgatory of design, these examples demonstrate a state in computation.
Memory is a fleeting thing, often constructed with fragments of objects and places in a nonsensical arrangement in the mind. Golden Age - Simulation attempts to visualise this development of memory from the very abstract to the construction of whole environments in a single strand of memory (translated as one long camera shot).
Project by Jeffrey Maeshiro at California College of the Arts, with Professor Gregory Hurcomb
Animation by Jeffrey Maeshiro at California College of the Arts, Spring 2013, with Professor Gregory Hurcomb
radical representation video from Leif Estrada, 2012, at California College of the Arts with Professor Gregory Hurcomb
motion. performance. rhythm. soundscapes.
Kokkugia is a progressive architecture and urban design practice exploring generative design methodologies developed from the complex self-organising behavior of biological,social and material systems. It is a networked practice, led by Roland Snooks and Robert Stuart-Smith, with offices in New York and London, operating through design, research and teaching.
The body as an Image Machine thorne ransom
Animation is devoted a ArchiParty (this event where architects gather). Animation is collected of video-installation footages which were have been specially created for ArchiParty. Music by DJ Krush - Duck Chase (Double-up Mix)