I’m going to take my time with all good things and create lasting foundations. Only the ego feels a need to rush. I’m exiting the race, entering the joy of changing for the better
Monterey Bay Aquarium
styofa doing anything
Not today Justin
Keni
Game of Thrones Daily

@theartofmadeline
AnasAbdin

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$LAYYYTER
One Nice Bug Per Day

if i look back, i am lost
d e v o n
sheepfilms
noise dept.

PR's Tumblrdome
Jules of Nature

#extradirty

Janaina Medeiros
occasionally subtle
Mike Driver

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@rebakahrose
I’m going to take my time with all good things and create lasting foundations. Only the ego feels a need to rush. I’m exiting the race, entering the joy of changing for the better
Assessment 3
Collaborative artist research
Keg de Souza
Keg de Souza makes site-responsive artworks that necessitate rigorous collaboration. Her accomplices are varied and the ethics of community engagement remain a key concern for the artist. De Souza’s artworks often focus on the displacement of people, whether by colonisation or gentrification. Food is sometimes used as a starting point for conversations in the community and the museum about these fraught topics. By embedding political discussions in the everyday, de Souza allows points of entry for anyone wishing to join the discussion.
While de Souza is known for her inflatable structures, often created by sewing together materials such as plastic picnic blankets, recent artworks have taken another approach to the temporary structure as installation. We Built This City (2016) was formed from amalgamated reclaimed tents (references include the Redfern Aboriginal Tent Embassy).
Assessment 3 Research
Clip 2 of the ‘DO IT’ exhibition
It is important to bear in mind that do it is less concerned with copies, images, or reproductions of artworks, than with human interpretation. For do it no artworks are shipped, instead everyday actions and materials serve as the starting point for the artworks to be recreated at each ‘performance site’ according to written instructions.
‘Do it’ (short)
Conceived by curator Hans Ulrich Obrist, "do it" is an exhibition of artists’ instructions, that began in Paris in 1993 with a discussion between Obrist and artists Christian Boltanski and Bertrand Lavier, who were curious to see how an exhibition may never stop. Now, do it has become the longest-running and most far-reaching exhibition ever, giving new meaning to the concept of the “exhibition in progress.” In 2013, ICI and Obrist partnered to create the 20th anniversary version of do it, with new artists’ contributions and a compendium of over 250 instructions.
Assessment 3 research
Collaborative exhibitions
"DO IT"
1994–ongoing
Various locations and formats
Curator: Hans Ulrich Obrist
Initiated in 1994 by curator Hans Ulrich Obrist as a way to challenging the idea of art exhibitions from a traditional singular event limited to specific spaces to an exhibition constructed from a set of artist-produced instructions that can be carried out by anyone, any time. Each ‘do it’ exhibition is uniquely site-specific because it engages the local community in a dialogue that responds to and adds a new set of instructions, while it remains global in the scope of its ever-expanding repertoire. "Do it" started in 1994 and all of the instructions produced so far by participating artists are written by Yoko Ono, Damien Ortega, Pipilotti Rist, Dan Graham, Marina Abramovic, Liam Gillick, Douglas Gordon, and Rosemarie Trockel. The ongoing show emphasises the process-based, collaborative, and decentralized nature of art of the 20th century.
Assessment 3 Research
Collaborative exhibitions
‘Bone structure’ (2014)
The Art and Design Department of the Birmingham Metropolitan college conducted a collaborative exhibition with 30 students in 2 hours. The workshop was based on the theme of ‘skeletons and bone structures’ designed to support the life drawing classes the student have been attending. The collaborative exercise taught students not only to learn individual skills in depicting the world around them but helped them learn how to liaise and cooperate with other students who are drawing nearby making sure their drawings work as individual statements but also as part of a total whole.
Topic: Glitch
Assessment 2
FINAL WORK
Title: Imperfect Truth of Imperfect Fruit
After visiting a few galleries over the past few weeks, I’ve been surprised with how many contemporary works I found that related to the relationship of humans and ecology. This goes to show how prevalent the issue is in our generation as our huge economic expansion is starting to reflect in our waste. Our success as a first world country does not come without cost: increasing wealth has come mountains of garbage that finds its way into rivers and lakes, and into the food chain.
After a long process of research I came back to the idea of food and branding. The reason for this is that maintaining a healthy diet and eating fresh produce has always been keen interest of mine, so I decided to explore further.
According to Oz harvest, if one quarter of the food currently lost or wasted could be saved, it would be enough to feed 870 million hungry people. Almost half of all fruit and vegetables produced are wasted, that’s 3.7 trillion apples!
People fear difference, hence why supermarkets chains are apprehensive to sell distorted, abnormal and malformed fruit and veg.
Imperfect fruit helps reduce 25% of farmers crops that never leave the farm because they are a bit ugly, and do not meet the visual specifications of some consumers and supermarkets (Horticulture Australia).
This means that every time you buy Imperfect produce we’ll be helping take more of the farmer’s crops, helping reduce food wastage, and most importantly saving up to 50% of food produced.
Like all of the species on earth, humans depend on the bountiful resources of the planet for our very existence. What happens when they run out? Is it because we reject so many fruit and veg that don’t meet the consumer standard?
This work was created using images I’d found on the internet of skewed, grotesque fruits. I put these images into photoshop and drew each individual fruit using block shapes and colours. Inspired by graphic designers; Paul Rand and Saul Bass with their brightly colour brands yet extremely simple designs.
Following after the inspiration of Steve Jobs and Steve Wozniak’s apple logo, these graphic designed fruits are made to look like simple outlined shapes. Although these fruits are bright, fun and tasty I’ve brought on an uncomfortable truth, about how quick we are to judge.
Its not the outside that matters but the heart that matters. Imperfect fruit and vegetables may not look perfect from the outside, but are perfectly tasty in the inside. Should we reject something for their appearance?
Inspired by artists such as: Matisse for his brightly coloured paper cut outs and Filip Pagowski (creator of the Comme des Garcons logo) again he focused on the minimalist style.
Bibliography
https://thecenterforfamilyconsultation.com/the-evolving-relationship-between-humans-and-the-earth/
http://www.foodwise.com.au/so-much-food-so-much-waste/
https://www.ozharvest.org/what-we-do/environment-facts/
http://www.wwf.org.au/what-we-do/food/reducing-food-waste#gs.s1szE9M
https://www.foodbank.org.au/about-us/how-we-work/food-waste/
Book: Nature and its symbols - The J. Paul Getty Museum
The Fight Food Waste campaign has launched with an artist’s image of what $20 billion of food waste would look like in Sydney Harbour.
Experimented with still life photography of wasted fruit.
I wanted to change the direction of the project as I felt rubbish was too broad and cliche. So I decided to expand on the Woolworths fruit campaign I did in assessment 1.
Graphics of iconic places we call home.
I wanted to explore the notion of home.
Is it no longer home when we don’t recognise a place or feel the same sense of belonging?
If you came back 20yrs later to find the place polluted with rubbish & longer recognisable, would you still call it home?
Plastic China documentary on waste
Graphic designer Inspo #2
Paul Rand
American art director and graphic designer, best known for his corporate logo designs, including the logos for IBM, UPS, Enron, Morningstar, Inc., Westinghouse, ABC, and NeXT.
Graphic designer inspo:
Saul Bass
American graphic designer and Academy Award-winning filmmaker, best known for his design of motion-picture title sequences, film posters, and corporate logos.
Confronting yet simple and straight to the point. Something I want to achieve in my final work.