this is the info_player_start of good compiles. reblog and your next map compile will be short and have no errors

pixel skylines
Sweet Seals For You, Always

blake kathryn

Origami Around
Mike Driver
One Nice Bug Per Day

Kaledo Art

titsay
KIROKAZE

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let's talk about Bridgerton tea, my ask is open
will byers stan first human second
Aqua Utopia|海の底で記憶を紡ぐ
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Discoholic 🪩

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wallacepolsom
"I'm Dorothy Gale from Kansas"
Today's Document

#extradirty
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@rememberingcitadel
this is the info_player_start of good compiles. reblog and your next map compile will be short and have no errors
Doctor Who Reality War spoilers
Last spoiler warning
ok ok ok this isn’t going to be what it ends up being and tbh i hope we never find out but the doctor says he hasn’t had kids OR, go with me, they don’t remember having kids???
susan foreman is the grandchild of the fugitive doctor?? or some other morbius doc?!??
consider the strange tragedy of susan showing up and saying hey grandfather i found you!! and the first doctor having no idea what she’s talking about but he’s about to flee gallifrey so ok sure i’ll take this strange telepathic child who claims she’s my granddaughter with me to figure what her deal is??
You dropped this.
Well this morning has been eventful.
Latori Capital: Sarna Tent Form of Government: Constitutional Monarchy Ruler: Red Baroness Mervari Currency: Dein Religion: Latorian A
Ok so, haven't done too much Hammer Editor stuff in a while. Other stuff's been taking my time, like college, relationship stuff, and getting deep into Crown of Leaves and the general Shang-La worldbuilding stuff. Speaking of... I have tried my hand at machine translating (and then cleaning up that machine translation) some of the external lore documents hosted on Notion. Starting with Latori. Please feel free to reply with any spelling errors or terms inconsistent with TCoL's official translation. Link back to the external lore site for TCOL and Shang-La below:
Tactical reloading of things that don’t need tactical reloads
sorry, i had to.
An Archive of Our Own, a project of the Organization for Transformative Works
Bring Me Sunshine (A Undertale Yellow focused Undertale/Fallout 4 crossover fic) Chapter 3 is out!
An Archive of Our Own, a project of the Organization for Transformative Works
Second chapter to my Undertale Yellow focused Fallout/Undertale crossover. In which the unexpected, but totally inevitable happens.
An Archive of Our Own, a project of the Organization for Transformative Works
The Fallout mood has struck hard so, here's a in progress Undertale Yellow/Fallout 4 cross fic that I'm writing! Starting here with the pre-war preamble.
Snowgrave Inspirations?
So we all know the Snowgrave route was inspired, or at least has the texture of being as such, by creepypastas in the sense a game is being broken and has an almost gestalt intelligence in its reaction to being so. Beyond specific references and such, what do y'all think specifically inspired it? I imagine shit like Ben Drowned and Godzilla NES factor in, but I want to provide a unique addition:
Persona 1, or more specifically, Revelations: Persona.
Some set dressing for the uninitiated: Persona 1 has two routes:
The main story is the SEBEC Route, which centers around the demon invasion and transformation of Mikage-cho as a result of the machinations and experiments of the shady SEBEC ("Saeki Electronics & Biological & Energy Corporation") and how one Maki Sonomura stands at the center of all this.
That's the story most experience, but there's a harder alternate route called the Snow Queen Quest, or SQQ for short. This route centers around the titular play which was performed at St. Hermelin High, the school of the game, and how the Snow Queen Mask came to be possessed with a vengeful spirit. But in order to activate this quest, you have to take a number of steps after leaving the school to visit Maki but before activating the SEBEC route, which most people do because of the natural flow of the story; while not the most cryptic or elaborate thing I've experienced, you definitely have to go out of your way in order to experience this part of the game.
While the SQQ is similarly hiemal as Snowgrave since the Queen freezes the school over and attempts to sacrifice a pivotal teacher to bring back the "Eternal Night," the main thing I want to talk about is:
The fact that in the original American release of the game, retitled Revelations: Persona, cut this alternate route out. Now, there's a lot to be said about this release of the game and P1 as a whole. For that, I highly recommend Snickety Slice's videos on it from his Compendium series of essays.
As Snickety Slice says in the SQQ portion of video 3A, which focuses on the American localization of the time, no one really knows why it was cut, by which is meant there is no definitive answer. The most popular theory, as he posits, is that this was done to meet the Christmas deadline, which is a tad ironic considering the atmosphere and setting of SQQ. However, you can actually access a tiny bit of it: if you return to the school, you'll see it's disappeared and when you enter it, an FMV of the school surrounded by three towers and a peak plays. Snickety remarks how confusing this must have been for American players at the time since the actual steps to activate the quest were cut out.
With cheats you can access it, but it's a glitchy, nonsensical mess. I mention all this because of the glitchy theme in Deltarune so far, especially as a result of Noelle's seeming magnetism for the unnerving and dark as revealed in the Spamton sweepstakes and Noelle's posts. I think the details of SQQ and Snowgrave are too disprate to draw real parallels so far, but I get the feeling Toby is drawing from its atmosphere, especially the disconcerting aura of the original American release and the stray FMV. As for the glitchiness, I get the feeling it was all concentrated into Spamton, especially given Spamton's role in the game so far.
I haven't gone through P1 in a very long time, so this is where my rambling ends, but perhaps someone else can draw deeper parallels.
The only real problem is I have no idea how much of Megami Tensei Toby Fox has played. He's a weeb of high caliber, so I imagine he's gone through most of it by now, maybe even early Persona, given how UT's and DT's Talk systems were inspired by MegaTen's demon negotiation, which was present in P1 and the P2 duology, which certainly lines up with his age and background. After all, he gave the Earthbound: Halloween Hack that "Shin Megami Tensei Bullshit."
Also everyone here should check out the PSX OST. It has the best leitmotif.
New personality test: in portal revolution did you solve 6-6 the fun way or the boring way
The Two Auteurs in a nutshell
Auteur: If you see me talking to myself, go away! I’m self-employed and we’re having a staff meeting!
my half life 3 pitch
I raise you
Ante up
hey
(drags this onto your dash with all the original context for fun)
Now back to my usual nonsense, a stupid redrawing of that one Gooseworx drawing.
plus more Chujin doodles cuz i love this goober-
bottom right is Nerd to Nerd communication
The Church on Ruby Road Spoilers!
I love how 15 just straight up fucking skewers the Goblin King on the Ruby Road Church steeple like holy fuck we're back in business.
poor guy put his whole heart and soul into protecting the underground just to get fired!!! SILLY GOOBER WAS JUST TRYING HIS BEST