Tumblr Sexyman Contest 2026 Round 4 Part 9
Sans (Undertale)
Mettaton (Undertale)
Vote Mettaton!

Janaina Medeiros
2025 on Tumblr: Trends That Defined the Year
cherry valley forever

ellievsbear

tannertan36
almost home
will byers stan first human second
🪼

★
macklin celebrini has autism
Jules of Nature

shark vs the universe

No title available

Kaledo Art
occasionally subtle
Mike Driver
Stranger Things
todays bird
Game of Thrones Daily

Love Begins
seen from United States

seen from United Kingdom

seen from China
seen from South Africa
seen from Greece

seen from Malaysia

seen from United States

seen from Türkiye

seen from Ireland
seen from United States
seen from France

seen from Malaysia

seen from Canada

seen from Argentina
seen from Germany

seen from France

seen from Malaysia

seen from Germany
seen from Italy

seen from India
@roxievegas-oberlin
Tumblr Sexyman Contest 2026 Round 4 Part 9
Sans (Undertale)
Mettaton (Undertale)
Vote Mettaton!
I have to get out quick
i’m finally joining art fight.
attack.
I will reveal another character to be transgender before the month is over. Be ready.
Tomorrow.
my new child
I see Homelander in all blonde people...
Every time I see a blonde person I see Homelander for a split second. Yesterday was my birthday and I went out and I saw his face everywhere. Help.
bones.
Bones!
died 2023 born 2025 welcome back pen and ruby
Dragonized Gloink Qween
obligatory battle of the bands episode
i had to
Hey everyone check out my Butterfree gijinka
i found a hickey and bite mark brush on the csp store hallelujah
anyways. woe. more monster prom content upon ye
Monster Prom Fanmade TTRPG Update 2 !!
I finally wrote the opening/base paragraph for levels:
Levels
Leveling up is arguably the best thing about TTRPGs. While the perks of leveling up will be discussed later we must first look at some of the specifics. Monsters uses a milestone system, meaning that you don’t gain EXP from battles but your Game Master (GM) decides when you level up, allowing you to level up mid encounter with your BBEG (Big Bad Evil Girlfriend) or after finding your lost Juan plush, instead of when you reach a certain XP point. The level cap in Monsters is 15 but this is bound to change.
I also started HP and death stuff:
Mental & Tangible Health
Inside and outside of combat you have two bars to keep track of, Mental Health and Tangible Health. In order to decide how much of this stat to start off you will make a 1d10 Strength roll and add ten to it (creating starting Tangible Health) and then make a 1d10 roll and add ten to it (creating your starting Mental Health). When you level up you will repeat this process but instead of adding the roll to a ten you will add it to your current max health.
Death
Death in TTRPGs can be scary but how exactly does it work? When one of your health bars falls to zero you will enter a state of limbo. While in limbo you will roll 3d20s. If one of those rolls lands at a 15 or higher you will be revived with 1/4th of both healthbars. If you do not get a roll of 15 or higher then you will be trapped in hell. For three turns players will have the chance to cast a healing spell on the dead individual but if in those three turns healing is not given to them the player will be required to make a new PC or gain the Ghost species modifier (more on that later).
All of this is bound to change and I would appreciate any feedback
Hell yeah, this is really cool!
Thank you, matt-mercer-unofficial
Monster Prom Fanmade TTRPG Update 2 !!
I finally wrote the opening/base paragraph for levels:
Levels
Leveling up is arguably the best thing about TTRPGs. While the perks of leveling up will be discussed later we must first look at some of the specifics. Monsters uses a milestone system, meaning that you don’t gain EXP from battles but your Game Master (GM) decides when you level up, allowing you to level up mid encounter with your BBEG (Big Bad Evil Girlfriend) or after finding your lost Juan plush, instead of when you reach a certain XP point. The level cap in Monsters is 15 but this is bound to change.
I also started HP and death stuff:
Mental & Tangible Health
Inside and outside of combat you have two bars to keep track of, Mental Health and Tangible Health. In order to decide how much of this stat to start off you will make a 1d10 Strength roll and add ten to it (creating starting Tangible Health) and then make a 1d10 roll and add ten to it (creating your starting Mental Health). When you level up you will repeat this process but instead of adding the roll to a ten you will add it to your current max health.
Death
Death in TTRPGs can be scary but how exactly does it work? When one of your health bars falls to zero you will enter a state of limbo. While in limbo you will roll 3d20s. If one of those rolls lands at a 15 or higher you will be revived with 1/4th of both healthbars. If you do not get a roll of 15 or higher then you will be trapped in hell. For three turns players will have the chance to cast a healing spell on the dead individual but if in those three turns healing is not given to them the player will be required to make a new PC or gain the Ghost species modifier (more on that later).
All of this is bound to change and I would appreciate any feedback
so Netflix bought Warner Bros while the whole year I've been waiting that to happen as a downfall for my artist siblings who keep fighting for better conditions on cinema production... all right. got a bit angry again hehe (◔◡◔)