Electronic Gaming Monthly #145, August 2001 - Gamecube cover.
Mike Driver
One Nice Bug Per Day
No title available

Love Begins
hello vonnie
Show & Tell
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Today's Document

if i look back, i am lost
The Bowery Presents
official daine visual archive
cherry valley forever

pixel skylines

titsay

tannertan36
occasionally subtle

ellievsbear
đȘŒ
Fieri Frames
Color Me Curious

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@samusugi
Electronic Gaming Monthly #145, August 2001 - Gamecube cover.
Magazine Page Featuring Bath and Body Works Art Stuff Blazin Blueberry Shower Gel (no information about what magazine)
early 2000s
Found on Pinterest, use Barbara
The King of Fighters 2001 (Arcade) Our Discord
okkk so I rewatched the atla movie and I hated when Aang yelled at Katara about not understanding, and I will explain why it seems a bit toxic to me and angers me when the writers can't make Aang change...
first of all, Katara actually does understand , Aang was not the only one who had to loose his whole tribe of bending. Katara lost all the southern waterbenders AND her mother as well.
secondly, and Aang wasn't present when airbenders were burnt alive and killed, Katara WATCHED her mother burn alive and she watched as many other waterbenders were taken away. I bet she would actually understand MORE than Aang when u look at it that way.
finally, Bryke or the writers have to seriously stop writing Aang like this, the line "You don't understand." Has come from Aang more than once. . . Fix that I'm betting to say that ZK won't hate Aang as much.
will have to tag this anti Aang but I don't hate him, I just hate this flaw that is repeated by writers and it makes him look so one-sided.
Actually Katara doesnât know what itâs like for her ENTIRE CULTURE to be wiped out. Aang didnât just lose the benders of his people, he lost his ENTIRE PEOPLE. He woke up from the iceberg in a world where he was the only Air Nomad ALIVE. Katara indeed suffered tragedy in losing the benders of her tribe and losing her mother in a way that caused her to blame herself and Aang has repeatedly shown Katara care and comfort regarding that, but Aang in a moment of frustration saying that none of the rest of the Gaang understand is not something to be held against him. Are we gonna hold it against Katara for saying âyou didnât love mom like I didâ to Sokka who experienced the same trauma? The Southern Water Tribe facing a genocide is indeed a tragedy, but yes Katara doesnât know what itâs like to have all of her people wiped out and be the sole remaining waterbender + water tribe member on earth with the pressure of having to carry on the culture alone. I also donât believe itâs bad writing for Aang to say things he doesnât truly mean when heâs frustrated everyone in the series does that.
Making Music âMario Paintâ Super Nintendo
compilation
Hi everyone, i'm boosting this here too.. my beloved friend's father just got taken by ICE recently, if you can please help support him by sharing/donating on gfm
https://www.gofundme.com/f/support-for-houston-family-during-ice-detention
Happy Control Panel Saturday from the cutting edge of 1987
The Hyrule Fantasy, as envisioned by Katsuya Terada
Katsuya Terada is a Japanese artist cut from a different cloth, with an intimidating body of work evoking memories of 1980âČs film classics like The Dark Crystal and Conan the Barbarian rather than the typical doe-eyed anime flavors that his contemporaries so often cling to. Some time in the late 80âČs, Nintendo discovered his work, and perhaps figuring that his depiction of sword ân sorcery was a good sell for Western audiences, commissioned him to create several illustrations for in-house strategy guides and magazines like Nintendo Power.
From what I recall from early Nintendo Power issues, Teradaâs work appeared in articles promoting Dragon Warrior, Secret of Mana and Final Fantasy, but his Zelda illustrations were the most prolific, and those are the ones that have made a recent resurgence on the internet. (See a complete high-res collection here.) Theyâre interesting because theyâre so intertwined with âclassic Zelda,â AKA the first four games of the series. Those four entries, right up to Linkâs Awakening, possessed certain characteristics that would later be shattered by 1998âČs Ocarina of Time. Specifically, they all came out at a time when Zelda was still evolving, and was first and foremost a 2D franchise with graphics that were left open to interpretation. Link might have been a pink-haired blob on the television screen when you were playing A Link to the Past, but because those two dimensional collections of pixelated dots were just abstract enough, you could still choose to imagine him as a rugged, strong-jawed adventurer making his way through a twisted, murky fantasy world - rather than the earring-sporting anime kid that Ocarina of Time would fashion him into just a few years later.Â
Teradaâs artwork clearly plays on this still-open-to-interpretation early version of Link, Zelda, Ganon and the other inhabitants of Hyrule, and itâs clear that he was drawing from the sparse screenshots he was probably presented with to manufacture something elaborate, colorful and very special. I particularly like his gorgeous interpretation of Marin, the biggest female character in Linkâs Awakening, and itâs fascinating to see how a few of his designs, like the buxom Great Fairy, eventually became a reality in later Zelda titles over the years. Or maybe he drew that one after Ocarina of Time had already come out? Either way, thereâs a raw imaginative edge to his art that you just donât see much of anymore, and although Teradaâs newer works are more refined and techno-laced (not to mention filled with nipples), that energy and sense of unbridled imagination is still present.
I really wouldnât mind seeing another Zelda game emerge with this sort of look, but itâs unlikely to ever happen. Video games are realistic enough these days to simply not need artists of Teradaâs caliber to represent them in strategy guides and magazines, and even if Terada were to take up a job in the modern day world of video game character design, itâs doubtful that Nintendo would hire him for The Legend of Zelda series, which seems to have firmly taken up roots in the land of anime aesthetics. They didnât even bother to include his work in the Hyrule Historia, though thereâs really a lot they left out of that book in favor of gushing about Skyward Sword.Â
But one can sure dream of an alternate universe where classic Zelda lived on and morphed into its own unique beast. In that universe, I like to hope that these images, once confined to the pages of Nintendo Power, became pulsating, breathing graphics on digital screens everywhere. One can dream.
Street Fighter Alpha 3 (PSX) Our Discord
heartbreaking newsâŠ. dâangelo was a musical gift. praying for his son, couldnât imagine losing both parents within months of each other.
rip dâangelo.
âPeople forget that music should be artful. There is a difference between artists and stars. For me, what comes first is music. I want to make dope music. Itâs been like that from the beginning and itâs going to stay like that.â
DâAngelo by Beth Herzhaft â00.