TV Guide magazine. Salvador Dali, artist - June 1968.

Janaina Medeiros
TVSTRANGERTHINGS
macklin celebrini has autism
d e v o n
Keni
🪼

PR's Tumblrdome
styofa doing anything
Mike Driver

if i look back, i am lost

pixel skylines

roma★
PUT YOUR BEARD IN MY MOUTH

tannertan36
he wasn't even looking at me and he found me
art blog(derogatory)
I'd rather be in outer space 🛸
DEAR READER

Kiana Khansmith
Claire Keane
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@satiawat
TV Guide magazine. Salvador Dali, artist - June 1968.
BadddieSims Hairs (Awan, Imani, Shelly, Teana, Karla)
Thank you for the commission request by @red-lipsno-hips 💗
Awan Polycount 28K (located in hat hairs)
Imani Polycount 26K
Shelly Polycount 23K
Teana Polycount 23 K
Karla Polycount 21K
Teen-Elder for all hairs
Custom Thumbnails for all
Credits to Badddiesims I just converted them. Feel free to let me know if there are any issues!
Simfileshare/Mediafire
TS3 Accessory Contacts for Babies - 4t3 Beetle Eyes 2 by @squea
I’ve always hated the way babies’ eye textures are linked to their skintone. You can’t see the baby’s genetic eye color, the sclera is only distinguishable from skin on the palest of babies, and alien babies all have human eyes. While searching for the nth time for a fix, I came across this Sims 3 Tutorial Hub post suggesting accessory contacts as a potential workaround. So I tried making some! These use squea’s Beetle Eye 2 textures for the pupil and sclera, on top of the eye texture from Chisami’s Blush Baby default skin.
How to use:
Enable cheats, shift + click the baby, then select Edit Sim in Create a Sim. You’ll only need to apply the accessory contacts for the baby’s Everyday outfit.
Or you can use a mod, like NRaas Master Controller. Click on the baby, then select NRaas > Master Controller > Advanced > Edit in CAS.
Compatibility:
In addition to Chisami’s Blush Baby default (used in the preview), I’ve tested these with vanilla Maxis, Brntwaffles’ Baby Soft default, Kurasoberina’s Primer Skin, and @danjaley‘s Sims 2 Baby for Sims 3.
These are categorized as rings. If you use other baby accessories also categorized as rings, you can still use this at the same time by enabling multiple accessories per category with NRaas Master Controller (Integration module recommended to access settings in CAS). With Integration, just right-click the Options button in CAS, then set Multiple Accessories Per Location to True. Or, in Live Mode/without Integration, click a computer or the Town Hall, then navigate to NRaas > Master Controller > Settings > CAS > Multiple Accessories Per Location > set to True.
Unisex, for babies
Categorized as rings
1k textures
3 presets: blue eyes, brown eyes, and alien eyes
Fully recolorable: 3 channels
Custom thumbnails
Compressed
Download: SimFileShare (.package) or Patreon (free)
Credit: @squea, @chisimi, @sims3tutorialhub
@katsujiiccfinds @xto3conversionsfinds @matchsim Thank you! 💓
dress cut challenge!✂️✂️✂️
update(1):first cut all done~😋
update(2):second cut (yay we can see the calf now~🥰
update(3):thrid cut here we are(its a skrit now yay yay!😍
update(4):last cut!finally!!❤️yay!
David Dastmalchian at the 2018 Big Slick
aaaaaaa啊啊啊啊啊啊🥹🥹🥹
Been thinking about …
Abner & 🕯️3 a lot
(Weirdo cuties look adorable together 🥰💓💅)
What if I say I learnt a way to make ts3 run even smoother🙀 The game is currently running on 2.5+gb of RAM and 5+gb of VRAM… This is insane.
I'll explain what I did below, before making any change please back up relevant files and make sure you have a decent computer (or at least a good video card, mine is Nividia RTX 2060 6GB). This method was initially posted by Foul Play in Discord, so a big thanks to them!!! 📢Check out the comment section first please. There seems to be some issues with Reshade/Gshade📢 We all know that The Sims 3 is a 32-bit old game that can only use less than 4GB of RAM, making it prone to crash due to memory overflow. Moreover, the game loads some texture memory into RAM, resulting in high RAM usage and low VRAM usage. Even the most powerful computers can't leverage their advantages. Therefore, what we need to do is to allow the game to fully utilize the performance of modern computers, while reducing RAM usage and increasing VRAM usage.
Download and install dxvk. Copy the d3d9.dll from the x32 folder to your bin folder (where you installed smooth patch and reshade/gshade). If you are not familiar with dxvk, it is recommended to check out this post (the 7th page) or videos about dxvk on Youtube.
If you have installed reshade/gshade before, you may be prompted to overwrite files, please choose yes. If reshade/gshade stops working after entering the game, reinstall reshade/gshade, and choose Vulkan mode(for reshade) /dxvk mode(for gshade) instead of d3d9 when installing. For GShade users: you have to manually delete the dxgi.dll generated in your Sims 3 bin folder after installing since it's unnecessary for a d3d9 game like the Sims 3.
Download the dxvk.conf file and place it in the same folder. Open this file with Notepad, delete all content, and add the following text. The first line must be added, and the second and third lines are used to set vertical synchronization and frame rate lock (It's just my personal preference, you can set it up based on the documentation on GitHub). d3d9.textureMemory = 1 d3d9.presentInterval = 1 d3d9.maxFrameRate = 75 At this point, you can enter the game and observe if a TS3W.dxvk-cache file is generated in the bin folder. If so, dxvk is successfully installed. After entering the SIMS 3, the game settings will be reset, so you need to back up the original settings or readjust them directly. For me, simply installing dxvk converted the game's RAM usage of over 300MB to VRAM usage. The Sims 3 became more stable. It's harder for it to reach 3.7GB RAM usage and then crash.
(Experimental, set it cautiously and test yourself)Next, open your GraphicsRules.sgr, search and find two lines seti MemCacheBudgetValue, which determine the size of the game's VRAM Cache. The values behind represent 200MB (209715200) and 160MB (167772160) respectively. Modify these two values to larger numbers (for example 1073741824, which means 1GB). You can choose according to your computer and then have a test in the game. Check how much RAM and VRAM the game is using in the Task Manager after modification and find a proper value. If you don't install dxvk, increasing these values will make your RAM usage higher! EDIT: The original values of 200MB and 160MB are calculated as 200x1024x1024=209175200 and 160x1024x1024=167772160. I set MemCacheBudgetValue to -1 during testing, which represents no limit. Before using dxvk and modifying GraphicsRules.sgr, the game only used less than 1.5GB of VRAM. But now, the game is using over 5GB of VRAM after 2 sims day playing. However, RAM usage continues to increase at the same time and does not remain at a certain size as I expected. Maybe MemCacheBudgetValue should be set to an appropriate size to prevent the game from eventually using over 3.7GB+ of RAM. After applying all these changes, with 6GB of mods and all graphics settings set to the highest, my game now runs more stable and smoother. I recommend you to try these steps above. Results may vary from person to person, so please share your test results in the comments^^
some extra information you may want to know
This method doesn't fundamentally solve the issue of the Sims 3. I suggest going through the performance optimization guides on Steam before attempting this.
Some of the settings in Nvidia (and maybe other cards) no longer take effect after installing dxvk. For example, the vertical sync, frame rate lock, and anisotropic filtering that I set in the Nvidia Control Panel don't work anymore. This may be due to switching the game from d3d9 to Vulkan. Fortunately, some settings can still be adjusted in the dxvk.conf file.
I recommend not opening the Nvidia Control Panel or similar utilities when running games with dxvk, as there's a chance it could switch the game back to d3d9 mode, causing the RAM usage to revert to its original state (I've experienced this a few times).
Each time you install and uninstall dxvk, switching the game between Vulkan and d3d9, is essentially making the game recognize the graphics card again, which results in the settings being repeatedly reset.
ULTIMATE Ethnic/Afro-Textured CC Hair Haul for Female Sims (110+ NEW Hairs w/Links) 🎀 | The Sims 3
Hey guys! Happy Black History Month. In honor of Black History Month, I made an updated, huge ethnic/afro-textured hair haul for the Sims 3. All of the hairs from the video are organized by number. So, please let me know if any links are missing, broken, or incorrect. Happy Simming! 🤎
(Keep reading to see the list of hairs).
I cannot even casually open Instagram these days cause I think it's the first time I'm seeing this photo?
I'll never find peace with this man 🫠
Reprisal - Episode 1 - The Tale of Harold Horpus (2/2)
VIP experience!
You wouldn’t like me when I’m angry 😠
david dastmalchian + the wedding dress
David’s battle face 😠
Fall fashion with Cecilia Ashford 🍂
01. Dress | Boots | Jewerly | Bag | Sunglasses
02. Jacket | Jeans | Shoes | Bag
03. Sweater | Jeans | Boots | Bag | Earrings
04. Turtleneck | Skirt | Boots | Bag
Thank you to the CC Creators! @rollo-rolls @meochicc @tommyandsean @sofayya @elitisim @deltasim @marinaan @backtrack-cc @commonblacksimmer @satellite-sims @elvgreen @chillsimme and other ❤️
🎬 || David Dastmalchian's Spooky story, ssadshow.