hate when I type :) and this 🙂 fucker appears. Go away you evil soul
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Show & Tell
Peter Solarz
Xuebing Du

titsay

ellievsbear
Cosimo Galluzzi
Sweet Seals For You, Always

Product Placement

oozey mess
sheepfilms
dirt enthusiast

❣ Chile in a Photography ❣
YOU ARE THE REASON
d e v o n

Andulka
Sade Olutola
Misplaced Lens Cap
Not today Justin

seen from South Africa
seen from Vietnam
seen from United States
seen from France
seen from United States

seen from Netherlands
seen from Türkiye

seen from Germany
seen from Japan
seen from Türkiye
seen from Malaysia
seen from United States

seen from Mexico
seen from Saudi Arabia
seen from United States
seen from Italy
seen from United States

seen from United States

seen from Netherlands

seen from Italy
@scorpiondes
hate when I type :) and this 🙂 fucker appears. Go away you evil soul
Drexler Class, a Picard-era reimagining of the NX-01
More STO concept art! This one was cool as hell to get to work on, designing a successor to a canonical Enterprise, which we named after the legendary designer of the original NX himself, Doug Drexler.
We chose to put this one in the Picard era as a nod to some of Drexler's recent work on Picard, and I took that as a personal challenge to reference as many Picard-era ships as I could, in no particular order:
Saucer: Sagan
Nacelles: Sagan with a sprinkle of Excelsior II
Forward Deflector: Inquiry
Secondary Hull: Duderstadt
Bridge & Surrounding Superstructure: Eleos
Pylons: Inquiry
25th Century Federation Skin For The Suurok-Class
This one was fuuuuun to design, the idea was to design a Federation-style vulcan ship for the modern era of Trek, we poured in a bunch of love from classic sci-fi into this one mixed with some more modern touched inspires by cruise ships and yachts.
Probably my favourite design I've done to date!
Also fun fact- I actually was privately working on a fed ringship in this style before I came to work on STO, so this was a chance to revisit a real passion project for me!
(commission)
New Republic fleet over Chandrila
So, I watched Hazbin Hotel and I feel very normal about it.
I'm replayin hollow Knight and uhhh, I don't remember these npcs
Fuck this boss, like I love the character but the runback was horseshit
Harrowhark stuff I did a while back
at this point i wish i could obliterate harry potter from cultural consciousness i hate hearing positive and even neutral references to it. find a new thing
more recent commissions
Heads up bc I forgot to announce it here but my commissions are open!!
Contact me thru my email: [email protected]
Here are the prices and style options!!
Commissions
TMP Era Theseus
Concept art for Star Trek: Online
This was a super exciting piece to work on, it was a fun challenge to 'retro-engineer' a futuristic design backwards into something befitting of an earlier style- the idea here was to match the TMP Theseus as seen in a couple of frames of the IDW comics, whilst keeping the ship customiseable with the existing version we have in-game.
The headcanon I came up with whilst I was designing is that the actual core of the ship here is just the impulse deck, aft of the saucer- to which Starfleet would 'clamp' prototype components to- ie the saucer, pylons, and engineering hull- although I like the idea that this configuration wasn't necessarily fixed, and you could attach different components however engineers required across this versatile basic spaceframe. Obviously- that can't be done in-game, and this isn't official canon, but it gave that section of the ship a very utilitarian feel that I ended up really liking for that 'experimental' vibe.
Hope-Class Starship Remaster
Concept art for Star Trek: Online
With DECA's comms open I can finally start to share some of my work for Star Trek: Online! First up, the Hope-class remaster, which is inspired by Mark Rademaker's Vesta class, under the art direction of Thomas Marrone and August Hansen.
This wasn't my first piece for the game- but it was the first one where I started to have some real faith in my own abilities, and for which I super pleased with the end result. I also went through some ideation of what role this remaster would fill in-universe; I played around with it being an aquatic research vessel, taking some cues from Rademaker's nautical-feeling approach to his starship designs, but in the end I settled on the head-canon that the outer 'domes' on the saucer section would be detachable, and able to land on planet's surfaces to form premade habitat domes for surface installations. Looking forward to sharing some more of my work on the game, and talking a bit about some of the design process that went into them!
more Star Trek Adventures portaits!
Moth from The Elder Scrolls IV: Oblivion
I don't have a Christmas tree so I decorated Quark. My cats fucking hate him btw.
[Image description: a photo showing a life-size cardboard cut out of Quark, he has silver tinsel wrapped around his torso and a red bow on his head, there are two cats next to him and staring at him intensely. /end image description]
I finally made one! Happy dragon age day everyone
(prints)
Some closeups! 🤓
sketches