Several things I would improve, but I have to move on for now. Here is the low poly version of....Dan. Made in zbrush, baked maps in Xnormal, Rendered in 3ds max.
h

Kiana Khansmith
Sade Olutola
Acquired Stardust

PR's Tumblrdome
Sweet Seals For You, Always
trying on a metaphor

Love Begins
"I'm Dorothy Gale from Kansas"
i don't do bad sauce passes

No title available
DEAR READER
Keni
Three Goblin Art
hello vonnie
Stranger Things

❣ Chile in a Photography ❣
occasionally subtle
Misplaced Lens Cap
he wasn't even looking at me and he found me
seen from United States
seen from United States
seen from Australia

seen from Türkiye

seen from United States

seen from United States
seen from South Africa
seen from Australia
seen from Sri Lanka
seen from Türkiye
seen from United States

seen from Malaysia
seen from Türkiye

seen from United Kingdom

seen from Spain

seen from United States

seen from United States

seen from Türkiye
seen from United States
seen from Poland
@secondfork
Several things I would improve, but I have to move on for now. Here is the low poly version of....Dan. Made in zbrush, baked maps in Xnormal, Rendered in 3ds max.
Here’s my latest digital piece: “Eve’s Temptation”
I put a lot of love into this one, hope you like it.
Prints now available!
I’ve been deathly ill recently but here is some of the junk I have been up to. The last one is a texture I just painted for a game I’m workin on. The other two where scenes I was dinkin around with for a short animation narrative I wrote. Probably won’t go any further with it. I have too much other stuff in the works....till next season. Oh and character art soon! YAY!
A bit of what I’ve been up to.
A quick preview of a game ready low poly scene I have been working on for the past month. The textures are all digitally painted and there are only about 10 map texture images for the whole scene. Lots of recycled and re-purposed texture space. It is not the final organization of how the game scene will be, but it is the first visual mock up of it. Hope you like!
Other Street Fighter Sketch for a cousin. Had to do it really quick cause I got a lot on my plate right now so it is not perfect but I think she will be happy with it.
Did a Cammy drawing for my cousin. She is just getting in to street fighter and Cammy is the only character she likes. Going to print it and give it to her with a pc copy of sf4 for christmas. Drawing for my other cousin (her sister) coming soon.
Pardon m’lady. I’ll just go melvin my way down yonder.
Playing around with Lazy Nezumi. It is AMAZING for helping with line control. Not a good example of the clean lines it can make but a must have tool for photoshop illustrators imo. Only 25 bucks rn ;)
Un-egg-vited guest......This is stupid
A quick guide I made for clean up artists joining Studio Yotta. So I figured: why not share this with everyone!
These are only 9 of the 20 pages, so I put up the full PDF for free :D! Just type in “0″ here. Dropbox can be be finicky, so I looked for a different free uploading website. Anyway, enjoy! :)
What mabel might do if she found an abandoned weasly-ish house. Some crazy learnings in compositing multiple mats in one mesh.
And this is only the skin, shirt and pants...What a mess. Revisement underworks
Speed scenes. Working on using and abusing the textures I have made so far and quicker modeling. Made these and pretty good time and I’m happy how they look for how little it took.
Come at me bro. More texture experiments. This time with my own sculpt. Low poly with baked displacement,painted diffuse, and painted bump/spec, Rendered in 3ds max (standard render). Not done yet because i just found out it is due tomorrow and not 20 minutes ago.....used scanline because I thought I was running short on time. oops.
Recent Texture experiments. Learning a ton. May go back and improve but I’m looking ahead to a larger scale project in the works. It kind of covers EVERYTHING (concept->model>texture>rig>animate>game integration) so it will be a while. I will update when I can and I’m hoping for some feedback.
Texture painting practice (not my model)