Scaladio district for Sherlock Holmes: Chapter One by Yura Ponomarenko

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Scaladio district for Sherlock Holmes: Chapter One by Yura Ponomarenko
Finished retopology, unwrap, and bake. Some not so great seams in there.
A four-part video breakdown of a pipeline for low poly characters by John DeRiggi.
Vending Machine 🍫🍬🍪 #3dmaya #zbrush #photoshop #xnormal #substancepainter #3d #instagram #game #sets #arttdigital #snackmachine https://www.instagram.com/p/BfPiFOyhIgX/?igshid=11xb9qkoj8ii2
GRAVEYARD_COLUMN
Modeling, Texturing & Lighting (Software - Maya, Photoshop, Zbrush, xNormal, Marmoset)
Modeling & Texturing (Software - Maya, Photoshop, Zbrush, xNormal)
Updated art assets for the game project “Tanks 4 Nothing”.