Part 8 of my series of building all Guild Wars 2 mounts in blocks. It's been a while since i uploaded the last one. Frankly I already finished the series last year but procrastinated on taking photos/editing them 🫣
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@senyaichiya
Part 8 of my series of building all Guild Wars 2 mounts in blocks. It's been a while since i uploaded the last one. Frankly I already finished the series last year but procrastinated on taking photos/editing them 🫣
i do have to say that no matter how shitty any sort of media is or how shitty your own creations are. always remember
Silly Trahearne & Malyck sketch to warm-up my hand. Just for fun/my personal amusement, don't take it too seriously. :p
Tangentially related to yesterday's art, ha. I love contemplating the path they could have taken to arrive to Malyck's cleansing.
alright so today we established:
Do not fuck with the sewing machine dials
the thing on the left will help you thread your needle
9 times out if ten you want to be turning the main dial toward you
you do not have sufficient sewing skills to fuck with pleather and a sewing machine
Still feeling like im in a frustrating “nothing is coming out the way i want” rut, which makes it hard to enjoy making things. Feeling generally frustrated and dissatisfied with myself, which is also annoying. idk. ill get over it. maybe this just the vibe for the summer.
day 6 / ???
this is really interesting in how it frames disability/low spoons/etc as not being a series of internal symptoms, but specifically a situation in which daily tasks increase in complexity. for example i used to be able to wash the dishes normally. but now mental and physical issues combine to make that situation have a lot of prequalifications (do I have time, energy, how long can I do it without being sore the next day) that means many more steps are involved in getting that single physical act of washing a dish to be done.
I’m trying to remember the quote. “On a good day, doing laundry is three steps. On a bad day, the first step is getting out of bed.”
Linktree will be feeding your images with DALL-E, Open AI from 5th July 2026.
Warning to anyone using Linktree.
From the 5th July, they'll be feeding all imagery you use on your landing page into DALL-E by OpenAI.
I deleted my account just now, because there was no way to turn this off or opt out.
Best thing I ever saw
An ancient letter G is my pet and it has a fever in its big eye
i feel strongly about this
The FULL version of the book cover I painted over the course of 3-4 months.
This is for Gallerie TTRPG: Queer Stories of Beauty, Horror, and Hope
veilguard mermaids! i'm a little bit late cus i forgot that i wanted to draw all of them as mermaids and remembered about it uuh yesterday. but anyway i like how they all turned out!
Alistair
New day, new rotoscoping practice: 5 second clip of a rotating 성화.
Better lighting and easier to predict movement in this one, but i…need to stop picking clips where they’re wearing all black, too much of the detail gets lost by the time i pull it into Procreate dreams and its hard to real where stuff ends and begins. i tried doing an initial color breakdown on this one (first brief frame) and then striking out from there. So far, shape breakdown is working, though i did find it helpful to do some in even smaller pieces—so the torso is all green, but at one point i was going through and just doing specifically that rectangle waistband shape, then just just the right jacket side as it turns, so i could keep my brain locked into what specific changes were happening to that part as it rotated. Mentally, its kind of like the difference between fully assembling something, then moving on to the next, and assembling one specific part on multiple objects and then going back through and assembling a different specific part on all of them. i think the hope and dream is someday getting to a place where i can assemble more at once because i can better hold in my head like..how multiple pieces are moving in tandem, but definitely not there yet.
Started the head first, but left it unfinished because the fine details and relatively smaller movements of the face are harder to keep consistant—may go back and try it once i get the larger motions down. torso mostly done, going to do arms/legs/shoes next. if im not tired of looking at this when i finish the lines, i might try doing w 2-tone fill for the clothes and skin—might lose some of the motion reading, but i’m also wondering if filling it will make it look smoother because only the external lines will be jumping around instead of all my extra sketch lines of varying width and opacity? idk. Another thing i’d like to try with this one: in the gif, there’s a slight bump near the end (because he’s being help up by like, people). i’m trying to erase that so it it feels like a smooth rotate.
Havent decided what i want to do with the the spot on the left where a hand is supprting, and on the right where the arm goes behind a head. i know i dont want to draw more, so im trying to decide how to make it contained—i could either try and fill in the gaps and draw the obscured section of coat/arm, or i could reimagine/draw some other the of supports there that just move less (like just…a sphere or smth, idk). First one would be easier and have a cleaner look, as long as i can figure out how to rotate arm.
Also! turned onion skinning on for this one. while it created a little bit of difficulty seeing the thing i was trying to trace, its been largely super helpful on this one—it helps me see if my interpretation of a line is changing drastically between frames because im misreading something in a dark area, and just for general smoothness/continuity. sometimes i’ll think something’s a little off the line but its not a huge deal until i play it and the lines jumping all over the place; the onion skinning helps me see when i’m too far off so i can pull it back closer to that previous line and make the difference more slight. my brain do get bored of drawing very similar things ovef and over, so like, unintentionally, i do often find myself taking liberties with some lines—which would be fine in an illustration, but in the scope of this, wrecks continuity when i’m doing it frequently and with no linear rhyme or reason.
Skyscales can find vertical surfaces to cling to that the six, the spirits of the wild, the eternal alchemy, and all the mists have never even conceived of. The concept of a mime was invented by skyscales
in other news: citrine + kralkatorrik
A Seer's best friend
Sponsored by ArenaNet
slaps these here cause why not
This course will cover how to create professional level storyboards for American TV animation. This is a one time special class to learn fro
Hey y’all! I’m teaching a class again!
If you don’t know me, I was the animation director on Castlevania, the animation supervisor on The Owl House, and a visual development animator on Spiderman: Across the Spider-Verse
While people usually only know me as an animator, over half of my work in the industry has actually been in storyboards. This year I wanted to teach a class about what I’ve learned, and how to get the most out of your storyboards in a TV production.
If you’re a beginner storyboard artist, someone who’s hoping to work in the industry, or a professional looking to learn some new tricks, this one is for you!
The class will start at 10am PDT on Saturday, June 27th and run for five weeks.