Just a bunch of new sliders! I included a brief description of each one so you can choose what to keep and what to delete. They are shown in order in the preview.
Face depth. Ideal to create sims with flatter faces.
Outer Eye Corner Position. Moves the outer corner of the eye horizontally. May cause deformation of the eye texture.
Inner Eye Corner Position. Moves the inner corner of the eye horizontally. May cause deformation of the eye texture.
Pupil Height. Moves the middle of the eye up and down. I made this one to fix those eyesets with off-centered pupils. Not perfect, but does the job!
Septum Height. Moves the vertex that connects the nose with the face up and down.
Septum Depth. Moves the vertex that connects the nose with the face in and out.
Septum Height V2. Moves the vertex between the nosetip and the face up and down.
Nosetip Pinch. Makes the nosetip sharper or rounder.
Nosetip Height. Moves the nosetip up and down.
Greek nose. Gives your sims a straight nose with a prominent glabella. The end result will vary depending of which face template you apply the slider to.
Chin Width. Changes the width of the chin without making it rounder.
Ears Height. Moves the ears up and down.
Upper Lip Size. Changes the size of the upper lip by moving its vertices up and down instead of resizing them.
Upper Lip Asymmetry. Makes one side of the upper lip bigger than the other.
Teeth Remover. Teeth are overrated anyway!! 😤😤😤
Lower Lip Size. Changes the size of the lower lip by moving its vertices up and down instead of resizing them.
Lower Lip Asymmetry. Makes one side of the lower lip bigger than the other.
Lower Lip Shape. Gives the lower lip the appearance of an inverted upper lip (it’s hard to explain lol). The end result will vary depending of which face template you apply the slider to.