hey anyone here play the sims or want some hilarious/cursed/unexpected/baffling video game history
so prior to The Sims (2000), Maxis made SimAnt (1991), for which Will Wright did much research on actual ants to make the most realistic simulator he could for rivaling ant colonies, including a pheromone trails mechanic
realizing how these mechanics made the simulation ants have very complex behaviors inspired him to create The Sims (2000) - which is to say, The Sims is based on ants. and ant pheromones.
and to further deepen the lore of sims game mechanics, here's an excerpt from an interview with him:
so any time your sims do things that don't make sense (like only eat popcorn instead of a meal, or go wash their dishes in the bathroom, etc), it is because of the ants in your sims' brains
















