I chose this quote as it made me confused the first time I read it, as my understanding of time in an art sense is through the lenses of my major, which is in animation. It involves a change in time, whether through a few seconds or years where the object or digital image physically (or digitally) changes in form. While some sculptures have this aspect as through mechanical means or the implementation of video/animation, the majority of sculptural or installation work lacks this quality, although it can change over time through the piece aging, it is widely out of the control of the artist how it changes. With something as simple as walking through a space, I did not really consider time, as for any meaningful change to occur, the person would have to sit in that building for years, even decades to see it age. As I read on, it more so means the perception people have of the space as they walk through it. I feel "time" in itself is misleading as the way a person views a space as they interact with it is to complex to describe as only time. The person can stay still, close their eyes, and depending on their own qualities (height and vision) it can drastically impact the way each person views a space, especially since spaces are much larger than sculptures, which are in my opinion the artist has more control over how it is seen than a large area.
Knowing that a building can take you through a journey depending on the architecture of the space, how can this be implemented in your own work so you can take the viewer in a journey over time as they see your work? Avoid using typical means of time in sculpture, such as video, animation, or through mechanical means.