Krayt Cup 3 - After Action Report (Part 2/2)
Round 2 was, I believe against Hornet Squadron. I took the sacrifice again and got paired up against the same exact list, QD/3Boats. I didn’t have much hope, but I had to figure out a way to beat it. My initial setup was exactly what I needed, 5 obstacles on my side of the board, all rocks. I had my huge wall of big rocks and Cluster Mines as well as 2 rocks cornered near me. I set up with Sol and Nym in opposite corners, while he had his Boats spread out, but all on Sol’s side, while QD was on Nym’s side of the board. We came out the gates blazing, with 1 straights all around. I figured he was going to continue this until he figured out how to approach, so I took the opportunity to close off Sol’s side with a Cluster Mine, leaving only a slight gap for a ship to fit in along the board edge. After a whole lot of TLT’s for me, 1 Harpoon onto a gunboat, 2 more Clusters on the board(5 total down now) and maybe 2 shots for him, I had all the boats fairly low while QD was full health. Eventually, we got to a point late in the game where my Scurrgs were together and all 4 ships of his were separated, with one Gunboat slowly making his way around back avoiding Clusters, one Gunboat way back at his setup area, the other Gunboat opposite the field from me, and Quickdraw at a point were he either moved down a narrow lane of Clusters towards me or turned away but still took a single Cluster token and a couple fully modded TLTs. At this point, he had not gotten a Harpoon off, I had 3 Harpoons left and 1 Cluster Mine on Sol. He flew QD into my Cluster Lane, avoiding the mines but allowing me to get a Trick Shot TLT from Nym and fully modded Harpoon from Sol. QD shot first and put 2 damage on Nym. Nym TLTed back, knocking off 1 shields, allowing QD to use his ability, which ended up doing 1 damage. I have PainBot on Nym, so I used it to great effect and took another shield off QD with no damage done to myself. Sols Harpoon took QD down to 1 health. The next move perfectly gave Sol the opportunity to drop a Cluster onto QD with his ability, killing him. From the I took down 2 of the Gunboats and won, 78-0. Team went 3-1
Round 3 against the Gimpy Gamer Squad. Again, I was placed on the table for them to choose a list to pair against me. I got paired against Vessery with Tractor Beam, Sienar Aggressor with TLT, and a built Quickdraw. My 1 agility ships stood no chance, so there is not much to say about this one. I lost turn 2 when Sol got Tractored onto a rock and into and into Range 1 of 2 of his ships, getting wiped off the board. I can’t remember exactly, but Nym may have gotten a few damage in, but I got wiped in a rough match-up 100-0. Team went 1-3
Round 4 was against the Whoopsie Wookie Squadron. I again was the list put down for them to choose who to pair against. The gave me the great opportunity(/s) to play the ReconSpec/Rey version of Kanan and Fenn. I had a feeling I don’t have much of a chance, but, play my game and lets see what happens. I get the setup I wanted, with the wall placed. He choose to place Kanan along the board edge, so I placed in the center with both my ships in the middle. We slow rolled at first, as I wanted to see which side of my wall he would go after. Once he committed to coming onto my side, I moved my ships opposite of his and closed off the opposite entrance with Clusters(leaving a small gap a small base ship could traverse), giving him 1 clear way in, with the other options meaning a lot of Clusters would go off. He had to K-turn Kanan, which he did. I eventually got to a place where I got 2 range 3 Harpoons off onto the Ghost, doing 7 total damage. At this point, Fenn was separated from Kanan, and I had a really good opportunity with both ships. I turned Nym through friendly mines after Fenn and Sol towards Kanan, but at range 1 in his side arc after a barrel roll. Fenn took 2 damage from TLT and Kanan took 3 damage from Sol. Next round, Sol got another range 1 side arc shot onto Kanan, who undocked the Ezra in the Phantom with 6 health left on the Ghost, while Nym circled back with no shots, but a Harpoon incoming on Ezra. At this point, Sol had a couple shields, while Nym was down to 2 hull. Nym got his Harpoons off onto Ezra and 1 shot him off while Sol finished off Fenn with a TLT. So it was a 6 health Sol with 1 Harpoon left against a 6 health Kanan. I started to run fast back to my bomb covered side of the board, with left him chasing me for about 15 minutes. I eventually traversed my bombs but got cornered after he went through the bombs, only taking 1 damage off though. The first important round was I got off a 4 dice Harpoon at range 3 while he only got off a TLT. I brought him down to 1 health, while Sol had 4. After a turn of bumping head on, the most important thing for me here was to not be at Range 1 of his primary, this was the only way I lose. So I 4 straight away and PS kill him with a TLT. I win 100-53 with easily the best I have ever flown this list and the best I flew it on this day. Team also did well, pulling out a 4-0
Round 5, our final round, against team First Place. We were in contention for a top spot, but needed to play very well. Little did we know what was in store for us. I got paired up against Palp/QD/Inquisitor, another rough match-up for my TLT’s and low agility, lower pilot skill. I forget the name of who I played against, but he was one of the best players I have faced and new how to fly Palp Aces. I can basically sum it up to these few statements. We played very conservative for a long time, him getting range 3 shots with the Inquisitor onto Nym and Nym not touching the Inquisitor back. He never crossed my wall of bombs and I never crossed except to place some more to block another section with Nym. This was were it was lost because he got a Range 3 shot on Nym with the shuttle and the Inquisitor, bringing Nym to 2 hull. Eventually, he killed Nym, with about 15 minutes left, while I got the Inquisitor down to 1 hull with TLT’s. I could do nothing with Sol to win, so it was a win for him, 0-53. Sol had full health at the end, Quickdraw never shot, the shuttle got 1 shot, Sol got 2 shots with no damage done, and Nym died to the Inquisitor alone. I could never get a Harpoon off because of his flying. I also forgot to PainBot the Inquisitor all but 1 time, so I probably would have killed him. I played poorly against a very good player and took the loss because of it. Team went 0-4.
Overall, playing this list was a blast, even with some tough match-ups. I learned how to fly and not to fly it and to most importantly remember my triggers. 2-3 on the day but a fun 2-3 at that. I think the 2 wins I got were some of my best flying. It probably would do better in a normal tournament were I can get a bit better match-ups, but thats the way it goes. I typically fly Jank Rebels, but Jank Scum is great fun. What a great day of X-Wing and thanks to the guys I played against for some fun matchups.
I have some objective videos to post from the day after Objective tournament that will be up on YouTube soon as well.









