The Hundred Line -Last Defense Academy- 1st Anniversary Event | Daytime Session Report ①
This is a report on an event held in Tokyo on April 26, 2026.
⚠️ Please note that the content is based on notes taken during the event and my recollection, so it may contain inaccuracies or errors in the sequence of events. This report is quite long, but even so, it covers only about half of what actually happened.
⚠️ Due to the nature of the content, this report contains some spoilers. If you do not wish to read spoilers for The Hundred Line, please do not read further.
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Stage Guests
Kazutaka Kodaka (scenario writer for The Hundred Line)
Taihi Kimura (voice actor for Takumi Sumino)
Takahiro Sakurai (voice actor for Eito Aotsuki)
Megumi Ogata (voice actress for Ima Tsukumo)
Rikako Ito (voice actress for Kako Tsukumo)
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As “Day By Day” (the title screen theme) played, the event began with the familiar Ding Dong Bing Bong chime.
The first segment was a short live reading drama performed by the voice actors while newly drawn event illustrations for the event were displayed on the screen.
Drama Segment
Takumi is nervously waiting backstage.
Ima approaches him and says, “Sumino-senpai, you’re still hanging around here?” He tells Takumi there’s no reason to be so nervous.
Takumi, however, is completely shaken.
“S-s-s-sure...”
Ima immediately replies, “Senpai, your voice has way too much vibrato going on.”
Takumi admits that just thinking about having so many people watching him is enough to make him panic.
Ima reassures him:
“The audience aren’t School Invaders or Commanders, you know?”
Takumi agrees.
“Yeah... this isn’t a defense battle.”
After calming down slightly, Takumi asks Ima:
“By the way... do you think this stage outfit suits me?”
Ima answers:
“Don’t worry about it. Though honestly? It totally doesn’t suit you. But the audience is gonna be too busy staring at adorable Kako anyway!”
Right on cue, Kako enters wearing a dress.
Ima immediately starts showering her with praise.
“Ahh, imouto-chan in a dress is ultra rare pretty!”
(*In the English version, “imouto-chan” is translated with phrases such as “my dear sister” or “Sister Dearest.”)
Kako:
“Hehe... does it look good on me?”
Ima:
“A devastatingly cute lifeform has been born! This is violence through prettiness itself… Princess Kako!”
Kako:
“Geez, onii-chan, you’re exaggerating!”
Ima:
“Ahh... I’ve reached the Happy True End. Ima Tsukumo’s hundred days have finally paid off. Ah! I can hear the ending theme playing in my head already...!”
Just as Ima continues getting carried away, the sound of a door opening echoes through the room.
Clang.
“Ah... Aotsuki’s here,” Takumi realizes.
At that moment, the familiar “DECIDE YOUR DESTINY” sequence appears.
The question shown on screen is:
“Which Aotsuki is about to appear?”
The left choice reads:
“First playthrough fake nice-guy Aotsuki”
The right choice reads:
“Post-second-playthrough true-nature Aotsuki”
(The moment the choices appeared, the audience burst into laughter.)
The left option is selected.
A cheerful, refreshing Eito appears.
“Hey everyone!”
Eito begins reminiscing about the past year.
“It’s already been a whole year since release. So much happened after that. We made merchandise, fixed bugs and released patches, the company president got recognized in China as an influencer... so many things happened. Ahh... thinking about it is making my chest feel full...”
He talks as though he himself were a Too Kyo Games employee.
Takumi responds:
“We need to give all the gratitude we possibly can to everyone who supported us this far.”
Eito passionately encourages him:
“It’ll be fine, Takumi-kun. If you made it through those hundred days, then you can do this too. You’ve got your friends with you. Let’s show everyone our bonds through the spirit of ‘We Are All One!’”
Takumi nods.
“You’re still cheesy as ever... but you’re right. I’m not alone.”
Ima adds:
“There’s no point trying to act polished now. Going all-in as your true self is what makes you senpai, right?”
Encouraged by Ima’s words, Takumi finally steels himself.
He turns toward the audience.
“Everyone! When I give the signal, give me a loud ‘Yeah!’!”
Then he calls out:
“Alright everyone! Let’s start the Class Festival!”
The entire audience responds together:
“YEAH!”
And with that, the short drama concludes.
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Introduction
“HUNDRED DAYS” begins playing in the background as MC Taguchi enters the stage.
(Taguchi had also served as MC for previous The Hundred Line livestream programs on YouTube.)
After a brief greeting thanking everyone for coming and promising a variety of event segments, the MC invites the cast members who performed the live reading onto the stage.
After each cast member gives a short introduction:
MC: First, Kimura-san, could we hear your thoughts on the reading?
Kimura: This was my first time actually performing scenes live together with the other cast members like this, so it was really fun.
MC: There was a huge laugh during the ‘Decide Your Destiny’ sequence. Today we got first-playthrough Aotsuki, but now I’m curious whether the evening show will go with the second-playthrough version.
Sakurai: Did everyone properly shout ‘Yeah!’ earlier? You really should commit to those kinds of things.
MC: Maybe the audience was a little quiet. (laughs) And what about you, Sakurai-san?
Sakurai: To be honest, I was actually nervous backstage. During game recording, we all record separately, so this is genuinely the first time we’ve really performed together like this. Seriously. Uh… nice to meet you. (Sakurai bows toward Kimura, and Kimura bows back.)
Ogata: You’re introducing yourself now?!
MC: Ogata-san, you also appeared on the livestream held 100 minutes before release, right?
Ogata: Yes, though actually, our Ito here has never appeared at a real-life fan event like this before. (*Ito is a voice actress affiliated with BreatheArts, Inc., the company headed by Ogata.)
Ito: That’s right. This is my first one.
Ogata: Everyone... thank you for taking imouto-chan’s first time. (speaking in Ima’s voice)
MC: And we have one more guest joining us. The scenario writer for this game, Kazutaka Kodaka!
Kodaka walks onto the stage.
MC: This event celebrates the game’s first anniversary. How are you feeling right now?
Kodaka: Well, the fact that this many people gathered here a year after release probably means The Hundred Line isn’t a kusoge (junk game) after all, so I’m relieved it didn’t turn out to be a terrible game.
MC: (laughing) Of course it isn’t a terrible game! Ito-san, you said this is your first event, but honestly you don’t seem that nervous.
Ito: No, I am nervous! (smiling)
MC: Really? You don’t look nervous at all.
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Fan Survey Results
MC: Now then, let’s move right into our first segment. Before the event, we conducted a survey, and today we’ll be revealing some of the results everyone’s probably curious about. First up is the most common total playtime among respondents.
Q: Approximately how many hours have you played?
1st: Over 100 hours — 69.27%
2nd: 51–100 hours — 21.26%
3rd: 31–50 hours — 6.88%
4th: Under 30 hours — 2.59%
MC: Amazingly, nearly 70% of players have spent over 100 hours with the game! Kodaka-san, what do you think about these results?
Kodaka: Originally, The Hundred Line was developed as a game people could keep playing for a long time, where the experience would end whenever the player personally felt satisfied. But in the end, a lot of people actually went out of their way to see all 100 endings. I’m really grateful to everyone who spent so much time playing it. Thank you very much. At the same time though, it’s also kind of surprising that about 3% of players are still around the 30-hour mark.
MC: At around 30 hours, that’s roughly just enough time to finish the first hundred days, right?
Kodaka: Yeah, around that much. Which makes me wonder what kind of mindset someone would be in to answer the survey at that point.
MC: Maybe they only bought the game recently?
Kodaka: That’s true. They might’ve just started recently. The game’s actually on sale right now too. I think it comes out to something like 46 yen per ending.
Ogata: That cheap?!
Kodaka: Yeah, it’s currently 40% off. (*By the time this report was published, the sale had already ended.)
Well, hopefully people can just casually play through it little by little.
MC: Actually, how many people here in the audience have seen all 100 endings?
Around 50–60% of the audience raise their hands.
Ogata: That’s incredible! Though honestly, sorry for saying this everyone, but... do you all just have way too much free time? (to the audience)
Kodaka: I really do want people to take their time with the game, so there’s absolutely no problem with playing it slowly.
MC: Kimura-san, do you also hope everyone experiences all 100 endings?
Kimura: Yeah... I know it’s a huge undertaking, but I worked really hard to perform all sorts of different versions of Sumino, so I hope everyone keeps playing!
MC: There you have it! Everyone, make sure you keep playing until you’ve seen all 100 endings!
To be continued in Part 2.






