More sweet things coming soon.

❣ Chile in a Photography ❣
almost home
NASA
EXPECTATIONS

Kiana Khansmith
Jules of Nature
Sade Olutola
occasionally subtle
Claire Keane

blake kathryn
Stranger Things
Cosimo Galluzzi
trying on a metaphor
Game of Thrones Daily

No title available
Peter Solarz

Andulka

Discoholic 🪩
I'd rather be in outer space 🛸

pixel skylines
seen from United Arab Emirates
seen from Belgium

seen from Japan

seen from Chile
seen from Canada
seen from Brazil
seen from Brazil

seen from Brazil

seen from Brazil
seen from Brazil

seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from Germany

seen from United States
@sudwegen-blog
More sweet things coming soon.
Tocharian X
At Südwegen we have a constructed language called Tocharian X used in encryption and cryptology. The language is very complex and highly irregular to the point that its own creators cannot speak it.
Südwegen Snow is also a motor company, although our vehicles are very quiet and often unmanned.
We make dollies and drones, some for a camera and its operator and some remotely operated. We even make programmable camera+vehicle rigs where a the vehicle can follow a moving target on reaching a certain point, the mount could tilt the camera’s axis, camera would refocus the lens, change modes (to high speed/slow-motion, for example) and then switch again when it reaches another position. It all works together - the driver, the neck of the camera, the eyes of the lens and the brain that processes them all - and camera, mount and vehicle would all follow the playbook.
And because nothing is perfect, the playbook allows for exceptions so that a bump in the road doesn’t result in a wasted shot. If the subject moves out of the camera’s view, then the camera can make the drone go faster; if the subject is too far, then the camera can make the lens refocus or the drone come closer.
Our vehicles may not make you think of speed, freedom, the open road and wind your hair - ours follow strict paths and timelines, but they bring creative freedom to the hands of directors so that their wildest, freest imaginations are within reach.
Who We Are.
At Südwegen Snow we are a lot of things, but we are also a photographic film company.
Although we were early proponents of digital photography, we have always believed in analog film. When we released our first film stocks, we were competing with a giant icon not just of cinema but of American culture and history.
Kodak to us was not just the film that came in gold boxes - it was the gold standard. That was the standard that we had to reach and that was the competition who we had to beat.
We wanted to be not just better than Kodak, but bigger too, but we never thought it would come to this.
We’ve welcomed many former Kodak employees into the Südwegen family and we like to think that although Kodak has always been our competition, a small part of Kodak is now part of our DNA.
It’s true that the golden days of analog film have gone and we now find ourselves in a race with fewer and fewer competitors. Südwegen Snow may never be as big as Kodak once was, but we hope to be just as great.
The new logo of Ionix - our video and audio codec division.
Südwegen Snow is also a mobile OS company.
When we started making phones, RIM/BlackBerry was a giant and we were nobodies. It is crazy to think that BlackBerry is moving away from having their own phone OS and moving toward Android, while our SnowOS is still surviving.
We aren’t here to gloat - we ourselves don’t like the homogenization of the market. We have nothing but respect for BlackBerry and we want to learn from them - not only from their mistakes, but from their many, many successes.
BlackBerry’s operating systems were not custom for novelty’s sake, but for quality and security’s sake - and that is what we strive to do.
And while the consolidation of the smartphone OS market has some worried, SnowOS users should not worry about us. We’re not going anywhere.
Something sweet this way comes.
Snow and Südwegen logos, Nintendo style.
Some of us grew up on Nintendo, others grew old playing Nintendo. It’s a company whose games we looked up to and we still look to for inspiration for our games.
The Super Nintendo, with a 16-bit CPU, 15-bit color, 240p resolution, 32 khz sound and 128 kB of RAM (compare that to the specs of any phone) they made games that were more fun than most games today, whether on touch-screens, high-precision & low-latency game controllers, mouse+keyboard or VR.
We can now emulate their consoles and games on our phones, but we hope more to emulate their game-design and their quality in our own games.
Südwegen Snow logo, Sega-style.
We are huge fans of Sega and their games have always been a big inspiration on our games today.
XENИТH (Xenith Russia) logo. Our hardware partners.
UŠI logo, our microphone division.
The .flm container can store a single video with different points of focus synched to the same time and sound track. Think Lytro for video.
However, for smooth playback, it is best if used with the strom codec, where the video size is reduced by compressing duplicate information not just of subsequent frames, but the parallel videos as well.
Common design fails at our previous company and proposed solutions.
We won’t tell you do this or don’t do that in terms of design. But have some design principles, some philosophy, some sort of reasoning behind making something one way or the other.
This is a page from an informal design code we follow at Südwegen. We instituted this because we worked in companies where developers thought the product is the code, not the final software. They saw it from their perspective, not from the perspective of users.
We split to form a company that cares about its customers, about its products and its designs.
Did you know:
Burgrave Magazine, our print-only quarterly, started out as an online magazine called “Scanned”?
Mortal Football
The Greatest Game That Never Was
Mortal Football was a game that was in development by one of our sister companies, Adari Studios, many years ago.
Our friends at #sc0re are making not one, but two smart bands. One is a football assistant and the other is a lifestyle one.